Pigmen! But, I thought they were banished long ago. This may be far worse than I thought. But, before we can do anything else, Beacon Town needs us. Thankfully, the mayor was a legendary adventurer in his prime and is still willing to fight. Let's just hope his help will be enough.
New Hero: Jesse the Builder
Decoy: builds a decoy too to keep enemies occupied
Redstone Guard: builds a redstone turret that shoots arrows for a few seconds
Lava Trap: sets a trap, blowing up any enemy that walks over it
Battle Orders: shouts some commands, increase nearby troop damage
Hero Spell - Great Wall: builds an obsidian wall over the path, preventing enemies from advancing. The wall does not break over time, and instead has it's own healthbar and can be damaged by enemies.
Tier 4 Barracks: Diamond Knights
Grand warriors that stand gleaming in even the darkest nights.
Sharpness: increases damage
Fire Aspect: has a 30% chance to light an enemy on fire, dealing damage over time
Tridents: gains a ranged attack
Tier 4 Mages: Beacon Focus
Advanced mirror arrays turn this protective beacon into an ultimate weapon.
This tower works similarly to the Blazing Gem, increasing it's damage the longer it stays on an individual enemy.
Absorption: troops in the radius have increased max health
Weakness: enemies in the radius move slower and take more damage
Creeper: explosion; no armor; no resistance
Explosion: when entering melee combat, instantly explodes, massively damaging everything around it
Living siege weapons that destroy soldiers by the dozens.
Spider Jockey: teamwork, dismount; no armor; no resistance
Teamwork: the skeleton rider attacks separately from the spider, shooting enemies from out of harms way, while the spider still can lunge. The skeleton will prioritize attacking whoever the spider is in combat with, though.
Dismount: the skeleton will dismount the spider when it dies. However, both die if killed by an area attack.
A skeleton and spider teamed up, now easily wiping through enemies.