It shows in “Environment” that the first one in KR is Plains, but on several pages it shows Forest. Which one is the right one?
It shows in “Environment” that the first one in KR is Plains, but on several pages it shows Forest. Which one is the right one?
At mine Ear it will be Jonathan Young
44 Votes in Poll
Hi, Kingdom Rush is one of my favorite tower defence game and I would like to try and create the interactive map for it. I have never done this before but I would be glad if I would be permitted to do so.
Happy birthday, Kingdom Rush! 10 years ago, today, Kingdom Rush was released. What are some of your favorite levels/moments of any of the games? Personally, I love the final campaign of KRO. Lots of good memories surrounding these games...
23 Votes in Poll
The Sasquatch.
Story: the sasquatch was freed from an ice cave to assist the good guys in bypassing the frozen mountains and killing J.T and his yeti minions. after the overseer came into the world, the Sasquatch joined forces with the good guys to defeat the overseer.
Description: this legendary big beast will help you in offering for food and gold.
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27 Votes in Poll
Reg'Son The Eldritch Blade.
Story: after helping the elves defeat the dreadful spider goddess, Reg'Son went into hiding. years later, he came out of hiding to help our heroes defeat the overseer.
Description: he's a reformed twilight elf who holds a grudge against his species because they killed his beloved family.
You have to complete the main story to unlock Reg'Son.
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29 Votes in Poll
Kingdom Rush: The Redemption
Story: taking place after Legends Of Kingdom Rush, Vez'Nan and Beresad went to the elven lands in the far south, where they met Magnus Spellbane. Magnus insists that there must be another way, but Vez'Nan told him they don't have a choice anymore. Vez'Nan and Magnus opened a portal to the overseer's dimension, and Vez'Nan told Magnus Spellbane to summon all the war generals immediately. this is where Vez'Nan starts to become a good guy.
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54 Votes in Poll
How did Sir Gerald Lightseeker escaped from the clutches of Vez'Nan?
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Krum'Thak, a possessed Stormcloud Mage, and The Overseer.
Let Me get this straight, so i guess we're playing the role of Vez'Nan. that's why Asra, Oloch, the Dark Knights, and the Orc Cleavers are selectable for the party.
Wouldn't it be cool if there was head-to-head Kingdom Rush where one person is the towers and the other is the enemies? Here are my ideas.
1: Random matchup and private battle (via code or steam friends list) modes.
2: Before you match up, you get to choose from Lineria, Stormchill mountains, Valardul, Haunted Valardul, and the Burning Torment stages.
3: Once you match up, a map from the zone you chose will be chosen at random.
4: Sides will be given randomly, so you'll have to have experience with both.
5: While the towers side prepares their defense, the enemies side chooses 10 types of enemies, each with their own balanced price. Enemies native to the zone are discounted. Neither side can see what the other is choosing.
6:The enemies also choose 2 of these powers (Bold powers are situational and are only present on certain stages):
Conscription: All enemies cost 2/3 of the price for 3 seconds.
Ves'nan's Curse: 3 random towers are disabled for 5 seconds.
Graveyard/Skeleton Grave: spawns 10 skeletons from a graveyard/skeleton grave of your choice.
Summon Magma Elemental: Summons 1 Magma elemental from the elemental spawn point. takes quite a while to recharge.
Thermal Vent: activates 1 thermal vent, burning soldiers for 5 seconds.
Poison Pool: activates 1 poison pool, reanimating fallen soldiers and elementals as husks and swamp things, respectively for 10 seconds.
Zombie grave: spawns 10 zombies from a zombie grave of your choice.
Reinforcements and rain of fire work as normal.
7: The towers side and enemies side get a balanced amount of gold for the map. The towers get gold normally, the enemies get periodic bursts of gold, and extra for every soldier or elemental killed.
8: The towers goal to survive 15 waves of enemies. The enemies' goal is to leak 20 lives before the towers survive 15 waves.
9: Bosses are not present, but neither are heroes.
10: frontiers could be added in a future update, but Ironhide will have enough on their hands doing this for original for quite a while..
That's all! Feel free to give feedback and suggestions!
My old home, the famed groves of the south. Rest seemed blissful, after so many battles and struggles, a time out seemed imminent. My soldiers seemed to have let their guard down, at least for a time. I can't blame them, i'm ready to do the same. But, far off in the distance, I hear the alarm : The undead are coming !
New Towers:
Recruitment Center : barracks tower
Archer Post : ranged tower
Alchemy Pot : magic tower
TNT Cannon : artillery tower
New Enemies:
Zombie Grunt : no specials, no armor, no resistance
Undead that have risen to feast.
Zombie Soldier : no special, low armor, no resistance
Fallen warriors that still hold they're armor and weapons.