Anurian Channelers are ranine enemies. They are encountered in the Anurian Wetlands, the fourth environment of Kingdom Rush: Vengeance, introduced in the Subaquatic Menace Mini-Campaign.
Overview[]
Apprentices of Anurian thaumaturgy. They radiate a powerful magical aura that empowers allies close to them.
Pink axolotl-people with pink magic staves, these Anurians are capable of attacking with ranged magic. Unlike their Infuser counterparts, their ability is a passive but short-ranged aura meaning that it will stay active even if they are blocked. This aura doubles the damage dealt by Anurian Erudites and grants a low armor rating to Crystal Demolishers that stacks per Channeler, making both into far more dangerous opponents, and the Channelers will usually appear alongside those enemies.
A Channeler's melee attack is higher and comes out faster than their ranged attack, meaning that stalling them at range is a better option.
Strategy[]
- One should use high leveled Ranged Towers to take care of them or Artillery Towers to hit them. More often than not, they will be behind the more dangerous Anurian Erudites and Crystal Demolishers.
- Their abilities can be silenced with the Wicked Sisters' Hex Totem or Jun'Pai's Gaze of the Naga, preventing them from boosting Anurian Erudites or Crystal Demolishers
Appearances[]