“ | Splendid choice. | ” |

Description[]
Arcane Wizard is the second Companion to be unlocked in Legends of Kingdom Rush, who is introduced in Gerald's Great Escape!
Stats[]
Level | HP | Armor | Attack | Speed | Range |
---|---|---|---|---|---|
1 | 3 | 0 | 4 | 2 | 3 |
2 | 4 | 0 | 6 | 2 | 3 |
3 | 5 | 0 | 7 | 3 | 4 |
Traits[]
Arcane Replenish : Spells with cooldown have a 20% chance of refreshing their cooldown after being cast.
Preparation : Reduces all refreshing cooldowns for 1 turn if the character ends their turn without using any skills.
Skills[]
Tier 1 Skills[]
Name | Cooldown | Type | Range | Effect | Epic | |
---|---|---|---|---|---|---|
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Arcane Ray | 0 | Regular | Basic | Arcane Wizard's basic attack, deals [Attack] ![]() |
Applies Knockback to Weakened targets. |
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Magic Missile | 3![]() |
Regular | Basic +2 | Fires [Level] +1 missiles that strike the target enemy, with a chance of them scattering to adjacent enemies. Each missile deals 1-2 ![]() |
None |
Tier 2 Skills[]
Name | Cooldown | Type | Range | Effect | Epic | |
---|---|---|---|---|---|---|
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Frost Lance | 2![]() |
Regular | Basic | Freezes all unit in a 3-tile-line. Enemies receive 1 ![]() |
None |
![]() |
Teleport | 2![]() |
Full action | Basic | Teleports to an empty hex in range. Can use any skill afterwards but cannot move. | None |
Tier 3 Skills[]
Name | Cooldown | Type | Range | Effect | Epic | |
---|---|---|---|---|---|---|
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Fireball | 3![]() |
Full action | Basic | Deals 4 ![]() |
Deals +2 ![]() |
![]() |
Disintegrate | 3![]() |
Full action | Basic | Deals [max HP] x2.5 ![]() |
None |