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Bandit's Lair 1

"Great job! You've managed to put those dastardly delinquents on the run. The combined might of your units has crushed most of their roaming forces, but they're fleeing deeper into the forest. We have reason to believe that they have a secret lair inside the woods, and that's where they keep their loot.

Pursue them, draw them out of their lair, and recover the loot. Forewarned, criminals this successful probably have a cunning plan!"

Bandit's Lair is the seventeenth level in the game, and requires the Premium Content in the Flash version. Hushwood must be beaten in order to unlock this level. It's the only boss level in the original Kingdom Rush with two exits for enemies.

Wave Composition

Campaign

Wave Enemies
(North)
Enemies
(East > North)
Enemies
(East > South)
Enemies
(Southeast)
Enemies
(East > West)
Income
1 Bandit x12 Brigand x10
2 Bandit x12 Brigand x10
Marauder x1
Wulf x14
3 Giant Spiders x33 Wulf x24
Worg x7
4 Gargoyle x13 Gargoyle x20
5 Giant Spiders x18
Spider Matriarch x4
Brigand x13
Marauder x3
6 Giant Spiders x6
Spider Matriarch x7
Bandit x13 Brigand x12
Marauder x3
Wulf x14
Worg x4
7 Bandit x10
Brigand x22
Marauder x6
Raider x3
8 Bandit x50 Marauder x8
Raider x5
9 Gargoyle x25 Bandit x30 Bandit x30 Gargoyle x25
10 Bandit x20
Marauder x6
Pillager x3
Wulf x65
Worg x24
11 Marauder x10
Pillager x2
Marauder x12
Raider x7
12 Spider Matriarch x30 Pillager x3 Marauder x5
Raider x12
Worg x30
13 Gargoyle x25 Brigand x10
Marauder x7
Raider x1
Pillager x1
Brigand x10
Marauder x5
Raider x5
Pillager x1
Gargoyle x25
14 Brigand x20
Marauder x5
Raider x3
Pillager x2
Brigand x20
Marauder x75
Raider x3
Pillager x2
Worg x36
Raider x3
15 Spider Matriarch x34 Brigand x18
Marauder x8
Brigand x20
Raider x4
Worg x32
Brigand x18
Raider x4
The Kingpin
Marauder x8

The Kingpin follows a straight path, directly from entrance to exit without changing direction, by knocking down the barricades on the grassy area, allowing the 8 marauders to accompany him.

Heroic Challenge

Wave Enemies
(North)
Enemies
(East > North)
Enemies
(East > South)
Enemies
(Southeast)
Enemies
(East > West)
Income
1 Bandit x40
Brigand x5
Bandit x40
Brigand x5
2 Brigand x16
Marauder x6
Brigand x16
Marauder x6
3 Bandit x40 Raider x1
Brigand x32
Wulf x55
Worg x28
4 Marauder x13
Brigand x20
Raider x3
Marauder x12
Brigand x22
5 Raider x8
Brigand x40
Marauder x1
Bandit x20
Pillager x3
Brigand x40
Marauder x1
Bandit x20
6 Marauder x20 Raider x5
Marauder x14
Pillager x2
Raider x5
Marauder x14
Pillager x2
Worg x60 Bandit x50


Iron Challenge

  • 1800 gold
  • Mage, Artillery not allowed
Wave Enemies
(North)
Enemies
(East > North)
Enemies
(East > South)
Enemies
(Southeast)
Enemies
(East > West)
Income
1 Bandit x?? Bandit x?? Marauder x??
Bandit x??
Pillager x??
Marauder x??
Bandit x??
Pillager x??

Related Achievements

I am the law I AM THE LAW Do not let The Kingpin escape.

Notes

Since the Kingpin takes a direct route through the level, the area of grass he crosses is consiered a path, despite it not appearing as such. It is possible to place soldier units onto the area, where they are untouchable by enemies without ranged attacks. 


Kingdom Rush (Levels)
Rush Logo
Campaign
SouthportThe FarmlandsPagrasTwin RiversSilveroak ForestThe CitadelColdstep MinesIcewind PassStormcloud TempleThe WastesForsaken ValleyThe Dark Tower
Fungal Forest
Rotten ForestFungal Forest
Rise of the Bandits
HushwoodBandit's Lair
Winter Storm
Glacial HeightsHa'Kraj Plateau
Burning Torment
Pit of FirePandaemonium
Stand Alone
Sarelgaz's LairRuins of Acaroth
Curse of Castle Blackburn
RotwickAncient NecropolisNightfang SwaleCastle Blackburn
Endless
Rage Valley
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