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|ability=Can dodge melee attacks}}'''Bandits''' are tricky enemies who hit hard and can dodge melee attacks.
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|ability=Can dodge melee attacks (30%)}}'''Bandits''' are tricky enemies who hit hard and can dodge melee attacks.
   
 
==Overview==
 
==Overview==
''Swift & agile, they can dispatch their enemies very quickly.''
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''Swift and agile, they can dispatch their enemies very quickly.''
   
Bandits are versatile enemies, appearing in almost every stage of the game. While physically weak, they hit hard, and the massive amounts of damage they deal to soldiers means that they certainly live up to their in-game description. They mainly appear alongside [[Brigand]]s, so [[:Category:Magic Towers|magic towers]] can be used effectively to finish off these ruffians.
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Bandits are versatile enemies, appearing in almost every stage of the game. While physically weak, they hit hard, and the massive amounts of damage they deal to soldiers means that they certainly live up to their in-game description. They mainly appear alongside [[Brigand]]s or [[Marauder|Marauders]], so [[:Category:Magic Towers|magic towers]] can be used effectively to finish off these ruffians.
   
 
==Strategy==
 
==Strategy==
 
* Although they have low HP, Bandits deal high damage and are difficult for low-level soldiers to kill. There should be upgraded to at least [[Footmen Barracks|Footmen]] or [[Knights Barracks|Knights]].
 
* Although they have low HP, Bandits deal high damage and are difficult for low-level soldiers to kill. There should be upgraded to at least [[Footmen Barracks|Footmen]] or [[Knights Barracks|Knights]].
 
* The [[Call Reinforcements|Reinforcements]]' final [[upgrades|upgrade]], Spear Throw, is able to make short work of bandits in small numbers. Areas, where the Reinforcements can be bypassed, are particularly good for this strategy as they are not forced into combat which while they can win, slows down the speed with which the bandits can be destroyed.
 
* The [[Call Reinforcements|Reinforcements]]' final [[upgrades|upgrade]], Spear Throw, is able to make short work of bandits in small numbers. Areas, where the Reinforcements can be bypassed, are particularly good for this strategy as they are not forced into combat which while they can win, slows down the speed with which the bandits can be destroyed.
* The [[Wizard Tower]] can kill a Bandit in one shot.
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* The [[Wizard Tower]] can kill a Bandit in one or two shots.
 
* The [[Dwarven Howitzer]] can kill multiple Bandits in one or two shots (although the explosion spread and/or difficult mode can imply on difference on the number of shots).
 
* The [[Dwarven Howitzer]] can kill multiple Bandits in one or two shots (although the explosion spread and/or difficult mode can imply on difference on the number of shots).
   
* [[Tesla x104]] can also kill A gtroup of Bandits in one shot, and the Supercharged Bolt can kill even more at a time.
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* [[Tesla x104]] can also kill a group of Bandits in one shot, and the Supercharged Bolt can kill even more at a time.
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== Trivia ==
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  +
* A total of 825 Bandits appear throughout all of the Kingdom Rush levels.
   
 
==Appearances==
 
==Appearances==

Latest revision as of 13:55, 4 July 2023

Bandits are tricky enemies who hit hard and can dodge melee attacks.

Overview[]

Swift and agile, they can dispatch their enemies very quickly.

Bandits are versatile enemies, appearing in almost every stage of the game. While physically weak, they hit hard, and the massive amounts of damage they deal to soldiers means that they certainly live up to their in-game description. They mainly appear alongside Brigands or Marauders, so magic towers can be used effectively to finish off these ruffians.

Strategy[]

  • Although they have low HP, Bandits deal high damage and are difficult for low-level soldiers to kill. There should be upgraded to at least Footmen or Knights.
  • The Reinforcements' final upgrade, Spear Throw, is able to make short work of bandits in small numbers. Areas, where the Reinforcements can be bypassed, are particularly good for this strategy as they are not forced into combat which while they can win, slows down the speed with which the bandits can be destroyed.
  • The Wizard Tower can kill a Bandit in one or two shots.
  • The Dwarven Howitzer can kill multiple Bandits in one or two shots (although the explosion spread and/or difficult mode can imply on difference on the number of shots).
  • Tesla x104 can also kill a group of Bandits in one shot, and the Supercharged Bolt can kill even more at a time.

Trivia[]

  • A total of 825 Bandits appear throughout all of the Kingdom Rush levels.

Appearances[]


View All Enemies
Enemies • Kingdom Rush
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Enemies Desert ThugDune RaiderDesert ArcherSand HoundWar HoundImmortalFallenExecutionerGiant ScorpionGiant WaspGiant Wasp QueenDune TerrorSand WraithLesser EfreetiAnoobisJungle SpiderJungle MatriarchSpiderlingSavage WarriorSavage HunterWitch DoctorEarth ShamanSpirit ShamanBlood TricksterSavage ZombieSavage BruteGorillonPoukai RiderPoukaiParasyteReaperMandrilosReaper LordSaurian RazorwingSaurian QuetzalSaurian BroodguardSaurian MyrmidonSaurian BlazefangSaurian NightscaleSaurian DarterSaurian BruteSaurian SavantShade ElementalShred of DarknessSaurian DeathcoilGunboatGreenfinRedspineBlacksurgeDeviltideBluegaleBloodshellZombieGhoulBatWerewolfAbominationLycanGhostPhantom WarriorJack'O LanternVampiresa
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Enemies • Kingdom Rush: Origins
Enemies Gnoll ReaverGnoll BurnerGnoll GnawerHyenaPerythonGnoll BlighterEttinTwilight HarasserGnoll CatapultGnoll WarleaderTwilight BruteBlood GnollBlood OgreOgre MagiSword SpiderSatyr CutthroatSatyr HopliteWebspitter SpiderGloomyTwilight ScourgerScourger BansheeBandersnatchRedcapTwilight AvengerBoomshroomMunchshroomFungus BreederZealotBunnyBlood ServantScreecher BatMounted AvengerRazorboarTwilight EvokerTwilight GolemCloud StalkerSpiderbroodTwilight HereticSon of MactansArachnomancerDriderShadowspawnDevourerDark SpitterShadow Champion
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Enemies • Kingdom Rush: Vengeance
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