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Blood Tricksters are savage shamans encountered in the jungle stages of Kingdom Rush: Frontiers. They have the ability to raise corpses of other savages as Savage Zombies.

Overview[]

These deceivers deal in black magic, reanimating fallen tribesmen.

Blood Tricksters are usually found in the back rows, covered by other savages, allowing them to be shielded from towers while providing them with a healthy supply of fresh corpses. The zombies move fairly slowly, but hit hard and do not give gold, making them even more obnoxious.

Blood Tricksters cannot raise zombies from corpses which have already been shattered by a Dwarven Bombard or Grawl, claimed by Necromancer Towers, turned into confetti by Nivus, eaten by Ashbite or abducted by Sha'tra.

They also possess a moderately powerful ranged attack which deals True Damage.

Strategy[]

  • Blood Tricksters are high priority targets. Taking them down early will save a lot of firepower for your towers.
  • As Blood Tricksters will use ranged attacks, place Barracks and Reinforcements just on the edge of their range and use them as cannon fodder to distract them, drawing them away from the bulk of the battle. 
  • Blood Tricksters will not summon if they are under direct attack. In a similar vein as the above, one may position reinforcements such that they're likely to engage the Trickster. This allows the bulk of the swarm the Trickster surrounds themselves with to get killed off. If a Savage dies, the Trickster has a short amount of time to summon them from the dead. If they are distracted dead Savages will stay dead. This is an excellent way of reducing the undead they can summon. 
  • The Tribal Axethrowers can be used to temporarily disable the summoning, but Tricksters usually stay at the very back of a Savage horde, while the totem will be placed at the front, severely limiting its usefulness.
  • All Dwarven towers are highly effective, as enemies killed with artillery are blown into pieces and therefore unable to be resurrected. 
  • Be wary of using Rain of Fire. Enemies killed instantly by the meteors will be resurrected as Zombies, even if the Blood Trickster was the main target. Having the Scorched Earth and Blazing Earth upgrades will help, as the zombies will be steadily damaged as they walk over the burnt ground.

Appearances[]


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Enemies • Kingdom Rush
Enemies GoblinOrcShamanOgreGargoyleShadow ArcherDark KnightWulfWorgGolem HeadGoblin ZapperOrc ChampionWorg RiderForest TrollHobgoblin ChiefBanditBrigandMarauderGiant SpiderSpider MatriarchSpider HatchlingRaiderPillagerTrollTroll ChampionTroll ChieftainYetiRocket RiderDark SlayerSon of SarelgazTroll PathfinderTroll BreakerDemon SpawnDemon LordDemon HoundDemon ImpSkeletonSkeleton KnightNecromancerMagma ElementalHuskNoxious CreeperMutated HatchlingTainted TreantSwamp ThingRotshroomZombieGiant RatWereratFallen KnightSpectral KnightAbominationWerewolfLycanBlack HagSheepDemon LegionFlareonGulaemonCerberus
Bosses The JuggernautJ.T.Vez'nanSarelgazGul'ThakGreenmuckThe KingpinUlguk-HaiMolochMyconidLord Blackburn
Enemies • Kingdom Rush: Frontiers
Enemies Desert ThugDune RaiderDesert ArcherSand HoundWar HoundImmortalFallenExecutionerGiant ScorpionGiant WaspGiant Wasp QueenDune TerrorSand WraithLesser EfreetiAnoobisJungle SpiderJungle MatriarchSpiderlingSavage WarriorSavage HunterWitch DoctorEarth ShamanSpirit ShamanBlood TricksterSavage ZombieSavage BruteGorillonPoukai RiderPoukaiParasyteReaperMandrilosReaper LordSaurian RazorwingSaurian QuetzalSaurian BroodguardSaurian MyrmidonSaurian BlazefangSaurian NightscaleSaurian DarterSaurian BruteSaurian SavantShade ElementalShred of DarknessSaurian DeathcoilGunboatGreenfinRedspineBlacksurgeDeviltideBluegaleBloodshellZombieGhoulBatWerewolfAbominationLycanGhostPhantom WarriorJack'O LanternVampiresa
Bosses NazeruQuinconUmbraLeviathanVasileXyzzy
Enemies • Kingdom Rush: Origins
Enemies Gnoll ReaverGnoll BurnerGnoll GnawerHyenaPerythonGnoll BlighterEttinTwilight HarasserGnoll CatapultGnoll WarleaderTwilight BruteBlood GnollBlood OgreOgre MagiSword SpiderSatyr CutthroatSatyr HopliteWebspitter SpiderGloomyTwilight ScourgerScourger BansheeBandersnatchRedcapTwilight AvengerBoomshroomMunchshroomFungus BreederZealotBunnyBlood ServantScreecher BatMounted AvengerRazorboarTwilight EvokerTwilight GolemCloud StalkerSpiderbroodTwilight HereticSon of MactansArachnomancerDriderShadowspawnDevourerDark SpitterShadow Champion
Bosses Hi-Hi EnhaMaliciaSpider GoddessBram the BeheaderBaj'Nimen the HatefulGodieth
Enemies • Kingdom Rush: Vengeance
Enemies Human WoodcutterHuman WorkerDwarf BruiserWarhammer GuardClockwork SpiderChomp BotCyclopterTinbeard GunmanSmokebeard EngineerSulfur AlchemistQuarry WorkerStonebeard GeomancerMechaDwarf MK.9Northern WildlingNorthern HuntressGlacial WolfBlue WyvernNorthern BerserkerNanoq WarbearApex StalkerApex ShardIce WitchLeap DragonValkyrieDraugrSvell DruidFrost GiantSnow GolemFrozen HeartFrozen SoulIce ReaperWinter LordRecruitFootmanWatchdogTroop CaptainFarmerHunting EagleJoe JenkinsBaa SanAlleria SwiftwindElven RangerDevoted PriestGryphon BombardierArcane MagusHigh SorcererSheepPaladinGolem HouseShieldbearerCavalierMusketeerWar WagonAnurian ChaserAnurian WardenCrystal AmphiptereAnurian InfuserAnurian EruditeAnurian ChannelerCrystal DemolisherGhostHaunted SkeletonWerewolfBone CarrierCorrosive SoulScreecher BatLichMogwaiNianCarnival DragonCave DwarfVelociraptorPrehistoric DwarfPterodactylLegionnaireLegion ArcherCamel RiderFalconerDesert EagleNomadMagic CarpetDjinniMaster AssassinSand MysticMerchantWar ElephantDrum ElephantSand Warrior
Bosses Bolgur the Golden KingJokullGerald LightseekerParagonPolyx the WiseThe Winter QueenAncient GhostDragon KingGreat-TMirageAlricMalik
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