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Bone Carrier are returning enemies found in the Haunted Wasteland, the fifth environment of Kingdom Rush: Vengeance, introduced in the Cursed Bargain Mini-Campaign.


Overview[]

An enormous construct made of bones. They never rest, punishing anyone their masters command them to.

They boost nearby Haunted Skeletons, giving 50% extra damage. Just like them, they also heal when allies die (200 HP). This, along with the Bone Carrier's high armor and the Skeleton's high magic resistance, makes them a powerful and annoying combo, should they appear together.

Strategy[]

  • As with all armored enemies, Magic Towers are the best at dealing with Bone Carriers.
  • The Haunted Gem also deals high magic damage, dropping a solid chunk of the Bone Carrier's hit points in mere seconds.
  • The Blazing Gem is a good choice against giants in general, and Bone Carriers are no exception. The Spectral Mausoleum is also very effective against them thanks to the tower's magic damage output, the stalling from the gargoyles, and the ability Possession, which singles out the highest hp target in range. The Deep Devil's Reef also has magic damage and troops to stall.
  • Although their attacks are strong, they have a 2 second attack speed and deal single target damage, so high level barracks can still stall them for quite a while.
  • Most archers are not recomended against them, but the Shadow Archers can use their Shadow Mark, and their instakill can make quick work of Bone Carriers.

Appearances[]


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