“ | Got a bone to pick!? | ” |
The Bone Flingers are the third Ranged Tower to be introduced in Kingdom Rush: Vengeance, and is unlocked at the start of Jokull's Nest.
Description
"The only thing more terrifying than their insidious laughter is the incredible speed at which these skeletons fling bones at random enemies."
Rather than targeting the last or first enemy in range, Bone Flingers will randomly target any enemy in range.
Stats
Level | Damage (With Upgrades) |
Fire Rate | Range | Build Cost | |
---|---|---|---|---|---|
1 |
2-4 (2-4) |
0.6s | Short | 60 | |
2 |
5-11 (5-12) |
0.6s | Short | 110 | |
3 |
9-20 (9-22) |
0.6s | Short | 150 | |
4 |
14-34 (15-37) |
0.6s | Short | 180 |
Abilities
The Walking Dead
"Never stop walking"
Spawns a clumsy Skeleton/Skeleton Warrior that walks through the path.
Level | Cost | HP* | Damage | Armor | Cooldown | |
1 | 180 (153) | 80 | 10-20 | None | 16s | |
2 | 180 (153) | 160 | 15-25 | None | 12s |
*: War Rations does not increase their health.
Got Milk?
"Milk grows stronger bones"
Increases basic attack damage by 5 on each upgrade.
Level | Cost | New Base Damage |
1 | 110 (93) | 19-39 (20-42) |
2 | 110 (93) | 24-44 (26-48) |
3 | 110 (93) | 29-49 (31-53) |
Summon Bonem
"That's a big bone to chew"
Summons a giant skeleton golem that will fight and shoot enemies
Cost | HP | Melee Damage (1.3s) | Ranged Damage (1.0s) | Armor | Respawn | |
300 (255) | 300 (390) | 17-41 | 17-31 | None | 10s |
Strategy
This tower is an extremely versatile tower. Its random targeting is a blessing in disguise; enemies such as the Ice Witch and the Devoted Priest can be removed relatively quickly with this tower. If this tower is placed far from the exit, upgrading base damage is advisable in order to wither down incoming hordes of unarmored enemies. In contrast, upgrading the tower's "Summon Bonem" and "The Walking Dead" is better at the end of the lane for two reasons; first, because the bone golem and the skeletons summoned can be fully used in conjunction with back-line barracks to stall enemies, and second, because the bone golem has a ranged attack that can be used against flying enemies which slip past your magic and ranged towers. Note that the skeleton walks down the path; placing this tower at the back will make full use of the skeletons.
Range
Related Upgrades
- GXR-1 TARGETING SYSTEM (2 souls)
- Improved with Goblin technology, Archery towers gain extra range. (5% additional range)
- GUILD OF MERCHANTS (2 souls)
- Costs of towers' special skills is now reduced. (15% cost reduction)
- MASTER ARCHITECTS (2 souls)
- All towers gain extra bonus damage. (10% additional basic attack damage)
Related Achievements
THE SKELETON WAR (30 gems) Spawn 500 skeleton warriors to battle
Quotes
- "Doot doo-doot!"
- "Spooky and scary!"
- "Who let the dogs out?"
Tier 4:
- "Got a bone to pick!?" (When built)
- "Bone appétit!" (The Walking Dead)
- "Got milk?" (Got Milk?)
- "Big ol' pile of them bones!" (Summon Bonem)
Trivia
- Doot doo-doot!
- Reference to the Skull Trumpet meme where a skeleton plays a trumpet making a "Doot" sound.
- Spooky and Scary!
- The song "Spooky Scary Skeletons" performed by Andrew Gold, often used in several skeleton-related memes.
- Who let the dogs out?
- A lyric created by Baha Men.
- Big ol' pile of them bones!
- Lyrics from the Alice in Chains song "Them Bones" ("Gonna end up a big old pile of them bones")
- The Skeleton War
- Reference to the Skeleton War meme where people post various skeleton related media.
- The Walking Dead
- Reference to the TV show, The Walking Dead.
Gallery
Towers • Kingdom Rush | |
Standard | Archer Tower • Marksmen Tower • Sharpshooter Tower • Rangers Hideout • Musketeer Garrison • Militia Barracks • Footmen Barracks • Knights Barracks • Holy Order • Barbarian Mead Hall • Mage Tower • Adept Tower • Wizard Tower • Arcane Wizard • Sorcerer Mage • Dwarven Bombard • Dwarven Artillery • Dwarven Howitzer • Big Bertha • Tesla x104 |
Special | Sylvan Elf Hall • Sasquatch • Sunray Tower |
Towers • Kingdom Rush: Frontiers | |
Standard | Archer Tower • Marksmen Tower • Sharpshooter Tower • Crossbow Fort • Tribal Axethrowers • Militia Barracks • Footmen Barracks • Knights Barracks • Assassin's Guild • Knights Templar • Mage Tower • Adept Tower • Wizard Tower • Archmage Tower • Necromancer Tower • Dwarven Bombard • Dwarven Artillery • Dwarven Howitzer • DWAARP • Battle-Mecha T200 |
Special | Legion Archer • Mercenary Camp • SCUMM Bar • Pirate Cpt. • Spear Maiden • Dwarven Bastion • Dwarf Hall • Pirate Watchtower • Shrine of Regnos • Dark Forge |
Towers • Kingdom Rush: Origins | |
Standard | Hunter Arbor • Watcher Arbor • Sentinel Arbor • Arcane Archers • Golden Longbows • Defender Barracks • Warden Barracks • Ranger Barracks • Bladesinger Hall • Forest Keepers • Mystic Dais • Arcanist Dais • Eldritch Dais • Wild Magus • High Elven Mage • Stone Circle • Boulder Circle • Menhir Circle • Arch-Druid Henge • Weirdwood |
Special | Awok Hut • Gryphon Rider • Faery Dragon Aerie • Gnome Garden • Dragon Nest • Young Beresad • Renegade Post • Bastion |
Towers • Kingdom Rush: Vengeance | |
Standard | Shadow Archers • Orc Warriors Den • Infernal Mage • Rocket Riders • Dark Knights • Melting Furnace • Specters Mausoleum • Goblirangs • Bone Flingers • Elite Harassers • Orc Shaman • Grim Cemetery • Rotten Forest • Blazing Gem • Deep Devil's Reef • Wicked Sisters • Swamp Thing • Shaolin Temple • Ignis Altar • Goblin War Zeppelin • Sandworm Hollow |
Special | Troll Mercenaries • Spider Nest • Caravan • Ancient Sarcophagus |