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An endless night is upon us! Something wicked has awakened, plunging the area into darkness! Mindless horrors prowl the land in search of human prey!
Our king has tasked you with protecting the defenceless villagers and finding out what is causing this blight... the realm needs you!

Bonesburg is the nineteenth stage in Kingdom Rush: Frontiers and the first one in the Shadowmoon mini-campaign.

Campaign[]

Set-Up[]

Wave Composition[]

Wave Enemies
(Southwest > East)
Enemies
(Southwest > South)
Enemies
(Northeast > East)
Enemies
(Northeast > South)
Enemies
(Other)
Income
1 Zombie x20 Zombie x10 Zombie x3 231
2 Zombie x18 Zombie x9 Zombie x9 Zombie x20 392
3 Ghoul x6
Zombie x10
Zombie x14 Ghoul x2
Zombie x12
Zombie x3 356
4 Ghoul x4
Zombie x14
Ghoul x1

Zombie x14

Ghoul x1
Zombie x17
Zombie x20 575
5 Bat x14 Bat x53 670
6 Zombie x40 Zombie x27 Bat x9 Zombie x45 874
7 Werewolf x11 Werewolf x3 350
8 Werewolf x13 Werewolf x8 Werewolf x9 750
9 Werewolf x10 Werewolf x6 Werewolf x5 525
10 Ghoul x10 Ghoul x8 Ghoul x5 Bat x25 Ghoul x3 770
11 Abomination x4 Zombie x15 305
12 Abomination x6 Zombie x20 Zombie x20 Ghoul x18 940
13 Abomination x6 Abomination x4 Abomination x4
Bat x10
Bat x30 Zombie x16 1212
14 Werewolf x35 Werewolf x12 Werewolf x18 1625
15 Abomination x13 Ghoul x28 Zombie x130 2456


Strategy

General[]

Upgrades and Hero[]

Towers[]

Heroic Challenge[]

Set-Up[]

Wave Composition[]

Wave Enemies
(Southwest > East)
Enemies
(Southwest > South)
Enemies
(Northeast > East)
Enemies
(Northeast > South)
Enemies
(Other)
Income
1 Ghoul x5 Ghoul x3
Zombie x7
Zombie x42 503
2 Zombie x5
Ghoul x8
Ghoul x9 375
3 Zombie x35 Zombie x35 Zombie x 43 791
4 Ghoul x8 Abomination x4
Zombie x53
Ghoul x8
Zombie x35
1136
5 Abomination x14 Zombie x115 1505
6 Ghoul x9
Abomination x9
Abomination x3
Zombie x24
Ghoul x7 Ghoul x4
Zombie x51
Zombie x33 1756

Strategy

  • Zombies start to spawn from various scenery at the end of wave 1 and it can be aborted if the next wave is called immediately.

Iron Challenge[]

Set-Up[]

Wave Composition[]

Wave Enemies
(Southwest > East)
Enemies
(Southwest > South)
Enemies
(Northeast > East)
Enemies
(Northeast > South)
Enemies
(Other)
Income
1 Bat x54
Ghoul x11
Abomination x10
Bat x7
Zombie x60
Abomination x8
Bat x17
Zombie x60
Bat x58 3320

Strategy

General[]

Upgrades and Hero[]

Towers[]

Events[]

New Enemy
Wave 1
Zombie
EnemySqr Zombie Reanimated mindless corpses of innocent victims... brains are all they crave....


  • Slow speed
New Enemy
Wave 3
Ghoul
EnemySqr Ghoul Ravenous flesh-eating undead, they hunt in packs.


  • Fast speed
  • Cannibalizes victims
New Enemy
Wave 5
Bat
EnemySqr Bat Giant winged creatures made out of shadows, they stalk the night in search for prey.


  • Fast speed
  • Flying
New Enemy
Wave 7
Werewolf
EnemySqr Werewolf Once formidable warriors, now crazed with bloodlust.


  • Fast speed
  • High damage
  • Health regeneration
New Enemy
Wave 11
Abomination
EnemySqr Abomination Giant flesh golems made out of mutilated limbs and bodies of many creatures.


  • Slow speed
  • Explodes on death

Trivia[]

  • Bonesburg features a graveyard similar in appearance to those seen in the first Kingdom Rush game. However, it is only for decoration and does not spawn any additional enemies.
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