FANDOM


An endless night is upon us! Something wicked has awakened, plunging the area into darkness! Mindless horrors prowl the land in search of human prey!
Our king has tasked you with protecting the defenceless villagers and finding out what is causing this blight... the realm needs you!

Bonesburg is the nineteenth stage in Kingdom Rush: Frontiers and the first one in the Shadowmoon mini-campaign.

Campaign

Set-Up

Wave Composition

Wave Enemies
(Southwest > East)
Enemies
(Southwest > South)
Enemies
(Northeast > East)
Enemies
(Northeast > South)
Income
1 Zombie x20 Zombie x10 200
2 Zombie x18 Zombie x9 Zombie x9 252
3 Ghoul x6
Zombie x10
Zombie x14 Ghoul x2
Zombie x12
412
4 Ghoul x4
Zombie x14
Ghoul x1

Zombie x14

Ghoul x1
Zombie x17
435
5 Bat x14 Bat x53 670
6 Zombie x40 Zombie x27 Bat x9 559
7 Werewolf x11 Werewolf x3 350
8 Werewolf x13 Werewolf x8 Werewolf x9 750
9 Werewolf x10 Werewolf x6 Werewolf x5 525
10 Ghoul x10 Ghoul x8 Ghoul x5 Bat x25 710
11 Abomination x4 200
12 Abomination x6 Zombie x20 Zombie x20 580
13 Abomination x6 Abomination x4 Abomination x4
Bat x10
Bat x30 1100
14 Werewolf x35 Werewolf x12 Werewolf x18 1625
15 Abomination x13 Ghoul x28 1210

Zombies and Ghouls are also spawned from various points in the level during waves that do give gold when killed. These are not listed in the above table.

Strategy

General

Upgrades and Hero

Towers

Heroic Challenge

Set-Up

Wave Composition

Wave Enemies
(Southwest > East)
Enemies
(Southwest > South)
Enemies
(Northeast > East)
Enemies
(Northeast > South)
Enemies
(Other)
Income
1 Ghoul x5 Ghoul x3
Zombie x7
Zombie x 42 (*17) 503 (328)
2 Zombie x5
Ghoul x8
Ghoul x9 375
3 Zombie x35 Zombie x35 Zombie x 35 735
4 Ghoul x8 Abomination x4
Zombie x53
Ghoul x8
Zombie x35
1136
5 Abomination x14 Zombie x66 1162
6 Ghoul x9
Abomination x9
Abomination x3
Zombie x24
Ghoul x7 Ghoul x4
Zombie x51
1525

Strategy

  • Zombies start to spawn from various scenery at the end of wave 1 and it can be aborted if the next wave is called immediately.

Iron Challenge

Set-Up

Wave Composition

Wave Enemies
(Southwest > East)
Enemies
(Southwest > South)
Enemies
(Northeast > East)
Enemies
(Northeast > South)
Enemies
(Other)
Income
1 Bat x54
Ghoul x4
Abomination x10
Bat x7
Zombie x60
Abomination x8
Bat x17
Zombie x60
Bat x58 3180

Strategy

General

Upgrades and Hero

Towers

Events

New Enemy
Wave 1
Zombie
EnemySqr Zombie Reanimated mindless corpses of innocent victims... brains are all they crave....


  • Slow speed
New Enemy
Wave 3
Ghoul
EnemySqr Ghoul Ravenous flesh-eating undead, they hunt in packs.


  • Fast speed
  • Cannibalizes victims
New Enemy
Wave 5
Bat
EnemySqr Bat Giant winged creatures made out of shadows, they stalk the night in search for prey.


  • Fast speed
  • Flying
New Enemy
Wave 7
Werewolf
EnemySqr Werewolf Once formidable warriors, now crazed with bloodlust.


  • Fast speed
  • High damage
  • Health regeneration
New Enemy
Wave 11
Abomination
EnemySqr Abomination Giant flesh golems made out of mutilated limbs and bodies of many creatures.


  • Slow speed
  • Explodes on death

Trivia

  • Bonesburg features a graveyard similar in appearance to those seen in the first Kingdom Rush game. However, it is only for decoration and does not spawn any additional enemies.
Levels • Kingdom Rush
Main Campaign SouthportThe FarmlandsPagrasTwin RiversSilveroak ForestThe CitadelColdstep MinesIcewind PassStormcloud TempleThe WastesForsaken ValleyThe Dark Tower
Elite Ruins of AcarothSarelgaz's LairRotten ForestFungal ForestHushwoodBandit's LairGlacial HeightsHa'Kraj PlateauPit of FirePandaemoniumRotwickAncient NecropolisNightfang SwaleCastle Blackburn
Endless Rage Valley
Levels • Kingdom Rush: Frontiers
Main Campaign HammerholdSandhawk HamletSape OasisDunes of DespairBuccaneer's DenNazeru's GatesCrimson ValleySnapvine BridgeLost JungleMa'qwa UrquTemple of SaqraThe UnderpassBeresad's LairThe Dark DescentEmberspike Depths
Elite Port TortugaStorm AtollThe Sunken CitadelBonesburgDesecrated GroveDusk ChateauDarklight Depths
Endless Ruins of Nas'DeTemple of Ethereal Evil
Levels • Kingdom Rush: Origins
Main Campaign Gray RavensThe High CrossWaterfall TrailsRedwood StandRoyal GardensGryphon PointRockhengeGrimmsburgThe Crystal LakeNeverwonderThe Unseelie CourtThe AscentArcane QuartersMactans' RetreatShrine of Elynie
Elite Galadrian's WallBlood QuarryBeheader's SeatDuskwood OutpostDuredhel OutskirtsDwaraman GatesTainted Pit
Endless Valor's RestTwilight Invasion
Levels • Kingdom Rush: Vengeance
Main Campaign Vez'nan's TowerDwarven GateCorridors of the Old CityKazan MinesGolden BreweryClockwork FactoryBolgur's ThroneNortherners' OutpostFrozen RapidsNortherners' VillageDragons' BoneyardJokull's NestOtil FarmlandsSilveroak OutpostCity of LozagonLightseeker CampDenas's Castle
Elite Maginicia ShoresAnurian PlazaPond of the SageBreaking the IceInto the MountainsThe Frozen ThroneBack To The Rotten ForestA Night In The SwampThe Ancient Ghosts
Endless
Community content is available under CC-BY-SA unless otherwise noted.