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|name = Bunny
 
|name = Bunny
 
|image = [[File:KRO_EnemyBox_Bunny.png|center]]
 
|image = [[File:KRO_EnemyBox_Bunny.png|center]]
|hp = 100 / 120 / 120
+
|hp = 100 / 120 / 120 / 120
 
|resist = None
 
|resist = None
 
|speed = Slow
 
|speed = Slow
 
|lives = 1
 
|lives = 1
 
|armor = None
 
|armor = None
  +
|bounty = 7
|bounty = 7}}'''Bunnies''' are special enemies that only appear in [[the Unseelie Court]]. They do not have an encyclopedia entry.
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|ability = Unblockable}}'''Bunnies''' are special enemies that only appear in [[the Unseelie Court]]. They do not have an encyclopedia entry.
   
==Description==
+
==Overview==
 
Bunnies used to be regular enemies that were polymorphed by the mischievous gnomes that inhabit the [[Gnome Garden]]. They are slow, weak and incapable of fighting, but are unblockable and give less gold than before their transformation.
 
Bunnies used to be regular enemies that were polymorphed by the mischievous gnomes that inhabit the [[Gnome Garden]]. They are slow, weak and incapable of fighting, but are unblockable and give less gold than before their transformation.
   
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== Notes ==
 
== Notes ==
* At the start of the Unseelie Court Iron Challenge, bunnies come in tight groups (alongside [[Twilight Scourger|Twilight Scourgers]]), which Stone Circles - Menhir Circles can deal with fairly easily but later they come separated so use the [[Ranged Towers|archer]] towers (also available) and more Arch - Druid Henges thanks to the faster rate of fire compared to the Weirdwood but still use lots of archers and your [[Hero]] [[Heroes|unit]] to defeat the bunnies.
+
* At the start of the Unseelie Court Iron Challenge, bunnies come in tight groups (alongside [[Twilight Scourger]]s), which Stone Circles - Menhir Circles can deal with fairly easily but later they come separated so use the [[Ranged Towers|archer]] towers (also available) and more Arch - Druid Henges thanks to the faster rate of fire compared to the Weirdwood but still use lots of archers and your [[Hero]] [[Heroes|unit]] to defeat the bunnies.
  +
* On account of how slow bunnies are, it may be better to just build a single Weirdwood on just the right strategic point, upgrade clobber to max and just use abilities and heroes to handle other enemies and stragglers.
  +
* Bunnies are similar to [[Sheep (enemy)]] from [[Kingdom Rush]], as they are both unblockable and don't have an encyclopedia entry
  +
{{Enemiescollapsed}}
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[[Category:Kingdom Rush: Origins]]
 
[[Category:Enemies]]
 
[[Category:Enemies]]
 
[[Category:Unlisted]]
 
[[Category:Unlisted]]
[[Category:Polymorph]]
 

Revision as of 19:36, 10 December 2019

Bunnies are special enemies that only appear in the Unseelie Court. They do not have an encyclopedia entry.

Overview

Bunnies used to be regular enemies that were polymorphed by the mischievous gnomes that inhabit the Gnome Garden. They are slow, weak and incapable of fighting, but are unblockable and give less gold than before their transformation.

Bunnies only spawn normally in Iron Challenge mode. They come in huge numbers, but since Druids are not disabled in this mode, they can easily be dealt with by a single Arch-Druid Henge or Weirdwood.

Appearances

Notes

  • At the start of the Unseelie Court Iron Challenge, bunnies come in tight groups (alongside Twilight Scourgers), which Stone Circles - Menhir Circles can deal with fairly easily but later they come separated so use the archer towers (also available) and more Arch - Druid Henges thanks to the faster rate of fire compared to the Weirdwood but still use lots of archers and your Hero unit to defeat the bunnies.
  • On account of how slow bunnies are, it may be better to just build a single Weirdwood on just the right strategic point, upgrade clobber to max and just use abilities and heroes to handle other enemies and stragglers.
  • Bunnies are similar to Sheep (enemy) from Kingdom Rush, as they are both unblockable and don't have an encyclopedia entry


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