Call Reinforcements is the first of the major spells in Kingdom Rush, Kingdom Rush: Frontiers, Kingdom Rush: Origins, Kingdom Rush: Vengeance. When used, it spawns two soldiers that last for a certain period of time. Reinforcements act the same as troops summoned by any kind of Barracks, buying time by engaging non-flying enemies. It has a quick recharge rate of 10 seconds, so there is little sense in not using it; the more reinforcements on the battlefield, the more enemies are distracted. Reinforcements are useful as a replacement (albeit temporary) for Barracks, sealing/bolstering choke points, or holding back enemies straying too close to the exit. With their ranged attack upgraded, they can take on small number of flying enemies somewhat effectively.
In Kingdom Rush: Vengeance, this spell is renamed Call Demon Goonies, but remains largely the same in function and usage.
Kingdom Rush[]
Stats[]
Initially, the spell summons two basic Farmers that last 20 seconds, but with upgrades they can become very powerful, able to kill weaker enemies. Their ranged attack, Throwing Spears, is very strong, and is able to take out hordes of Gargoyles and force Rocket Riders to use their boost. Sprites are picked randomly from the pool of different three for each type available. Malik Hammerfury is the hero corresponding to the Reinforcements upgrade path.
(Lifetime: 20 seconds, Recharge: 10 seconds)
Related Upgrades[]
- Well Fed (2 Stars)
- Well Fed Farmers have additional health and deal a little more damage.
- (50 HP, 1-3 damage)
- Well Fed Farmers have additional health and deal a little more damage.
- Conscripts (3 Stars)
- Conscripts have more health and are better equipped.
- (70 HP, 10% armor, 2-4 damage)
- Conscripts have more health and are better equipped.
- Warriors (3 Stars)
- Warriors have even more health and are excellently equipped.
- (90 HP, 20% armor, 3-6 damage)
- Warriors have even more health and are excellently equipped.
- Legionnaires (3 Stars)
- Legionnaires have the most health and wear the best equipment.
- (110 HP, 30% armor, 6-10 damage)
- Legionnaires have the most health and wear the best equipment.
- Spear Throw (4 Stars)
- Gives Legionnaires a spear throw attack that can target ground and flying enemies.
- (110 HP, 30% armor, 6-10 damage, 24-40 ranged damage)
- Gives Legionnaires a spear throw attack that can target ground and flying enemies.
- Spiked Armor (3 Stars)
- When attacked, soldiers' spiked armor return a 10% of the damage to the attacker. Spiked Armor also affects Reinforcements and Heroes. (dealt as True Damage)
Premium Content[]
On the Flash version of Kingdom Rush, after purchasing the Premium Content, you may select to have an additional trooper to aid in with the other 2. The player can also select costumes for the reinforcements to wear. The sets include:
- Star Wars themed pack: Chewbacca, Darth Vader, Obi-Wan Kenobi and Yoda.
- Mortal Kombat themed pack: Goro, Liu Kang, Scorpion and Sub-Zero.
- Street Fighter themed pack: Blanka, Ken, Guile and Ryu.
Quotes[]
- Reinforce! (Has been removed on Steam/Android and IOS)
- Freedom!
- To battle! (Flash only)
- Raaah!
Kingdom Rush: Frontiers[]
Stats[]
Reinforcements have similar stats as in the original game, and wear different outfits and wield different weapons. Their ranged attack, Recurve Bow, is comparably weaker than Throwing Spears, the ranged attack of Reinforcements in Kingdom Rush.
(Lifetime: 20 seconds, Recharge: 10 seconds)
Related Upgrades[]
- Trained Volunteers (2 Stars)
- Trained Volunteers have additional health and deal a little more damage. (50 HP, 1-3 damage)
- Men-at-Arms (3 Stars)
- Men-at-Arms have more health and wear good armor. (70 HP, 10% armor, 2-4 damage)
- Champion (3 Stars)
- Champions have even more health and wield great weapons. (90 HP, 20% armor, 3-6 damage)
- Sworn Blades (3 Stars)
- Sworn Blades have the most health and wield dual weapons. (110 HP, 30% armor, 6-10 damage)
- Recurve Bow (4 Stars)
- Gives reinforcements a ranged weapon that can target ground and flying enemies. (110 HP, 30% armor, 6-10 damage, 15-30 ranged damage)
Quotes[]
- Reinforce! (Has been removed on Android and IOS)
- Freedom!
- To battle!
- Raaah!
Kingdom Rush: Origins[]
Stats[]
Reinforcements have improved HP, armor and damage compared to those of the previous two games. They also gain their ranged attack, the Elven Stars, earlier, at tier 2 star upgrade on the Reinforcements upgrade tree. However, the ranged attack is weakened by a slower attack rate (1.6 seconds). Also, the recharge period of the spell is increased to 15 seconds instead of 10 seconds, until tier 4 upgrade, "Rapid Response", is reached. The healing when idle is always 15 HP per second; the tier upgrades do not change the HP/s recovered.
(Lifetime: 20 seconds, Recharge: 15 seconds)
Related Upgrades[]
- Skilled Defenders (2 stars)
- Skilled defenders have more health and better equipment.
- (60 HP, 3-5 damage, 20% armor)
- Skilled defenders have more health and better equipment.
- Elven Stars (3 stars)
- Gives reinforcements a ranged weapon that can target ground and flying enemies.
- (60 HP, 20% armor, 3-5 damage, 7-10 ranged damage)
- Gives reinforcements a ranged weapon that can target ground and flying enemies.
- Green Wardens (3 stars)
- Green Wardens have more health, better armor and improved weapons
- (100 HP, 35% armor, 5-10 damage, 10-20 ranged damage)
- Green Wardens have more health, better armor and improved weapons
- Rapid Response (3 stars)
- Reduces reinforcements cooldown by 5 seconds.
- (From 15 seconds to 10 seconds.)
- Reduces reinforcements cooldown by 5 seconds.
- Moon Sentinels (4 stars)
- Moon sentinels are elite elven huntresses, riding giant panthers.
- (150 HP, 50% armor, 10-15 damage, 20-30 ranged damage)
- Moon sentinels are elite elven huntresses, riding giant panthers.
Related Achievements[]
GREEN ARROW Defeat 500 enemies with reinforcements' projectiles.
I VOLUNTEER AS TRIBUTE Deploy 500 or more reinforcements into battle.
Quotes[]
- Swords ready!
- Incoming!
- Reinforce!
Kingdom Rush: Vengeance[]
Stats[]
Reinforcements are called Demon Goonies. Their upgrade tree is notable for having two mutually-exclusive upgrades at level 3: the Demon Guards, which are tougher, and the Hellion Tridents, which have a ranged attack; each of these branches also has its own level 4 upgrade. The final upgrade in the tree is the same for both branches and does not increase reinforcements' stats; it instead gives a 30% chance for a powerful Pit Lord to be spawned alongside the two Demon Guards or Hellion Tridents when the spell is used.
(Recharge: 14 seconds)
Related Upgrades[]
- INFERNAL COMBUSTION (1 upgrade point): After dying, Goonies explode dealing 20 physical damage in an area of 90.
- TRAINED GOONIES (2 upgrade points): Better trained for combat, Goonies now have improved health and damage.
- DEMON GUARDS (3 upgrade points): Goonies are now Demon Guards! They are capable of withstanding huge amounts of damage. Mutually exclusive with Hellion Tridents. (Infernal Combustion: 20 physical damage in an area of 90)
- HELLION TRIDENTS (3 upgrade points): Goonies are now Hellon Tridents! They are demons that can hit their enemies with a ranged attack. Mutually exclusive with Demon Guards. (Infernal Combustion: 20 physical damage in an area of 90)
- PIT LORD (6 upgrade points): When reinforcements are called to the battlefield, now there's a 30% chance of summoning a Pit Lord with them. (Infernal Combustion: 50 explosive damage in an area of 90)
Related Achievements[]
WE ARE LEGION! (30 gems) Spawn 1,500 Reinforcements
Quotes[]
Demon Goonies[]
- You talkin' to me?
- Not again!
- I hate this job!
Demon Guards[]
- Let's crack some skulls!
- Come here; I dare you!
- Ready to serve!
Hellion Tridents[]
- Let's make some kebabs!
- This might sting!
- Any last words?
Kingdom Rush 5: Alliance[]
Stats[]
KR5's reinforcements can be considered more balanced than KRV: Knights do best at blocking because of their good health and armor, while shadow archers provide a large amount of damage. Reinforcements' upgrade tree branches into two mutually exclusive sub-trees that branch at level 3: the Linirean Militia, which are tougher, and the Order of Shadows, which have a ranged attack. At the final upgrade of each branch, every time you use it, an additional special unit will always appear along with the previous 2 units: the Paragon Knight with additional health and damage, or the Shadow Crowcaller with the ability to summon crows to attack enemies.
(Recharge: 15 seconds)
Related Upgrades[]
- CALL TO ACTION (2 upgrade point): Reduces tower units' spawn time and Reinforcement cooldown. (Reduces reinforcements cooldown by 3 seconds, from 15 seconds to 12 seconds)
- MASTER BLACKSMITHS (1 upgrade point): Improves the Reinforcements' attack damage and armor. (40 HP, 20% armor, 2-3 damage)
- INTENSE WORKOUT (1 upgrade point): Improves the Reinforcements' health and duration ( +10 HP, +3s duration)
Related Achievements[]
THE CAVALRY IS HERE! Call 1000 Reinforcements
Quotes[]
Reinforcements[]
- For the Alliance!
- Hold 'em back!
- RAAA!
Linirean Rebels[]
- Move move move!
- Glory to the King!
- To battle!
Shadow Archers[]
- From the shadows!
- No mercy!
- Swift and deadly!
Trivia[]
- Moon Sentinels are the only non-hero troops to utilise animals in their attacks.
- Moon Sentinels may be a reference to the Sentinel Army in Blizzard Entertainment's Warcraft franchise. Particularly the Huntress units from the Warcraft III real-time strategy game and it's expansion.
- The Pit Lord is similar to the Demon used by Vez'nan before his fall in Kingdom Rush: Origins.
- The Paragon Knight is the final boss of Kingdom Rush Veagence but no longer uses the "potion" to turn giant.
- The maximum amount of Reinforcements you can have deployed is 3 sets when calling waves early to lower the refresh rate; 4 sets of Reinforcements is not possible as the first set of Reinforcements expires right before you can place down another set.