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Cerberus are giant three-headed Demon Hounds with heavy armor in the form of osteoderms. They serve as a mini-boss in Pit of Fire and in Pandaemonium.

Overview[]

Three headed hounds with very thick skin, they can devour scores of soldiers.

Cerberus possess the stats and abilities of a giant enemy without all the flaws of other giant enemies. They are extremely tough, boasting a whopping 6000 health and High physical armor, they can quickly dispatch multiple soldiers at a time with their three mouths. Unlike other giant enemies, they run super fast (only their smaller canine cousins are faster), making Earth Elemental even more essential against them. They are also classified as a mini-boss, meaning that they are immune to Death Ray, Teleport, Polymorph, Sniper Shot, and Wrath of the Forest. Even though Cerberus usually does not come with minions, they are still one of the most, if not the most, powerful and terrifying enemies in the Kingdom Rush series.

Strategy[]

  • Tesla x104 with Overcharge is helpful at the start of the path because it will help clear out weaker enemies so your towers can focus on Cerberus.
  • The Sorcerer Mage is very valuable against Cerberus: the Sorcerer's curse combined with Arcane Shatter upgrade will weaken its armor dramatically, and a Rock Elemental can hold Cerberus off extremely effectively. This is because, if it is still alive, the Rock Elemental's HP will be restored upon upgrading it.
  • Holy Order with Healing Light III and Shield of Valor can block Cerberus decently.
  • Any hero can indefinitely stall Cerberus, using a technique where the hero avoids the attack over and over but still stalls Cerberus. After Cerberus starts its attack animation, you move the hero out of the way to a location where it would still aggro Cerberus, then let the hero move back into combat with Cerberus. Repeat. (This technique works against any enemy but is especially effective for Cerberus. It requires focus and will be difficult for you to do anything else while stalling Cerberus in this manner.)
  • Gerald Lightseeker can use Shield of Retribution against Cerberus, despite Cerberus' area damage. This allows him to survive for much longer than he normally would, while simultaneously dealing True Damage to the Cerberus.
    • Other melee capable heroes good for stalling Cerberus include Oni and Hacksaw.
  • Elora is also a great counter against Cerberus: Her basic attack slows the target by 50% and also applies Arcane Shatter, nullifying Cerberus's high speed and strong armor. Elora also has an AOE slow which stacks with her regular slow. She can constantly slow and weaken Cerberus with little need for melee support, leaving the beast significantly more exposed to towers.
    • Elora also has decent health and armor to withstand a few hits from Cerberus, but she has no special abilities while in melee combat.
  • Cerberus's infernal combustion does 666 physical area damage.

Appearances[]

Trivia[]

  • Cerberus (Greek: Κέρβερος), in Greek and Roman mythology, is a multi-headed (usually three-headed) dog which guards the gates of the Underworld, to prevent the dead who have crossed the river Styx from ever escaping or the living from entering.
  • Even though Cerberus only has three mouths, it can attack an unlimited number of units at any given point.
  • Cerberus has the highest bounty of any enemy in the series outside of endless levels, at 350 gold.
  • While it is asleep in Pit of Fire, it cannot be attacked but can be selected to view its status.
  • This is the only non-boss enemy to be able to survive 1 use of the Fat Boy nuke, which does 1800 damage to it.
  • The fact that Cerberus's Infernal combustion does 666 damage is likely a reference to the "Number of the Beast" from the book of Revelation. It is often associated with demons.
  • Cerberus is the only Miniboss not exclusive to Endless Levels.
  • Cerberus is the strongest non-boss enemy in the series, excluding endless level bosses at later rounds.

Gallery[]


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