Cyclopters are primitive flying machines invented by the dwarves.
Overview[]
Incredible flying contraptions invented to get past the main battle and strike from behind the enemy lines.
Cyclopters are pedal-powered Dwarven gyrocopters and the basic flying enemies in Kingdom Rush: Vengeance. Like all flying enemies, they seek to reach the exits by bypassing soldiers and artillery. Being the first flying enemies in the game, Cyclopters are relatively slow and do not have a lot of HP. They are not much of a threat and more of a distraction from more dangerous enemies, such as Sulfur Alchemists and Smokebeard Engineers, which can be a real threat.
Strategy[]
- Mage and archers are the only towers that can deal with cyclopters. Rocket Riders can also hit them with splash damage when targeting ground enemies.
- Veruk's warmongers can also use spear throw to shoot Cyclopters as an emergency in case the cyclopters are almost breaking through the player's defenses.
- If the player is using a ranged hero like Asra, their ranged attacks can deal damage to the Cyclopters.
- Hellion Tridents (the Reinforcements upgrade) can also be trusted to take care of them if the Tridents are not distracted by ground enemies.
- Barracks towers should be used to block the other enemies from distracting Infernal Mages and Shadow Archers from the Cyclopters.
Appearances[]