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Legends (Companion) |
- This article is about the enemy in Kingdom Rush. For the tower in Kingdom Rush: Vengeance, see Dark Knights.
Dark Knights are slow, durable, and heavily armored enemies. They are stronger versions of the Brigand, usually appearing as numbers just as often.
Overview[]
Full plated corrupted knights, almost impervious to damage.
Strategy[]
- Despite the description's comment, there's actually a good number of ways to acceptably damage Dark Knights, as they have only moderate HP and no magic resistance in tandem with low mobility. If the player used a decent mixture of tower types, the Dark Knights will eventually succumb.
- Keeping Mages and Artillery up to speed is recommended, as they are the most casual way of bypassing the Dark Knights' heavy armor, with the former targeting the non-existent magic resistance instead and the latter ignoring half the armor rating.
- Arcane Wizards are the most effective way of killing Dark Knights, due to their impressive damage output. The Sorcerer Mage is also useful for dealing with them, with the curse ability lowering the Dark Knight's substantial armor. The sorcerer's elemental can block a Dark Knight while the curse opens a way for more damage to be dealt.
- Dark Knights are typically backed by Shadow Archers. Micromanagement of barracks is therefore crucial. Shadow Archers can also be wiped out quickly by a likely built Sharpshooter Tower and so shouldn't get out of hand whenever they get in front. It might be tempting to have the Rangers Hideout's Poison Arrows to bypass both armor stats as well as the Dark Knights' frontlining, but Poison Arrows has cost-effectiveness issues and so shouldn't be bought without consideration of the efficiency of your other defenses.
- When dealing with both Dark Knights and Demon Spawns simultaneously, it's once again guaranteed that Dark Knights will be in the front. Dark Knights probably should be treated as the higher priority targets to be able to have free rein against the Demon Spawns sooner.
Trivia[]
- Dark Knights are reanimated in a Graveyard as Skeletons on Casual, but as Skeleton Knights on Normal and Veteran.
- A total of 282 Dark Knights appear throughout all of the levels in the game.
- Game files name: "enemy_dark_knight"
Appearances[]
- The Citadel
- Coldstep Mines
- Icewind Pass
- Stormcloud Temple
- The Wastes
- Forsaken Valley
- The Dark Tower
- Sarelgaz's Lair