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We've freed Bonesburg and chased these nefarious beings to an eerie forest. Can you feel the malice radiating from it? Twisted, gnarled trees house dark altars, stages for forbidden rites. Dark horrors prowl the shadows, battle is upon us!

Desecrated Grove is the twentieth stage in Kingdom Rush: Frontiers and the second in the Shadowmoon mini-campaign.

Campaign

Set-Up

Wave Composition

Wave Enemies
(Northeast)
Enemies
(East > Northwest)
Enemies
(East > Southwest)
Enemies
(Southeast)
Income
1 Ghoul x1
Zombie x27
Ghoul x1
Zombie x27
418
2 Ghoul x4 Ghoul x4 Ghoul x4 Ghoul x4 320
3 Ghost x6 Ghost x2
Zombie x24
Abomination x1 298
4 Ghost x11 Ghost x6 Ghost x6 Abomination x2 330
5 Werewolf x8 Werewolf x4
Lycan x3
495
6 Ghost x12 Werewolf x4 Werewolf x3
Lycan x2
Abomination x3
Zombie x5
610
7 Ghost x6
Phantom Warrior x1
Phantom Warrior x1
Ghost x3
Ghost x5 Abomination x5 570
8 Werewolf x8 Werewolf x5
Lycan x7
Werewolf x6 930
9 Phantom Warrior x5
Ghost x11
Abomination x2 660
10 Werewolf x11 Werewolf x6
Lycan x4
685
11 Phantom Warrior x4
Ghost x8
Ghost x8
Phantom Warrior x1
Ghost x8
Phantom Warrior x1
Ghost x5 830
12 Lycan x3 Werewolf x9 Lycan x2
Werewolf x1
Werewolf x6 725
13 Abomination x10 500
14 Phantom Warrior x22
Ghost x6
Ghost x8
Phantom Warrior x1
Ghost x13
Phantom Warrior x1
Ghost x6
Phantom Warrior x2
870
15 Phantom Warrior x5 Werewolf x3
Lycan x5
Werewolf x5
Lycan x6
1365

During the level, various Zombies, Ghouls, and Ghosts will also spawn from points on the map (Zombies and Ghouls from the ground near the path; Ghosts from the crypt). These do not give gold when killed, and are not listed in the table above.

Strategy

Upgrades and Hero

General

Towers

*Be sure to build a DWAARP on the center strategic point. You just look dumb if you don't.

Heroic Challenge

Set-Up

Wave Composition

Wave Enemies
(Northeast)
Enemies
(East > Northwest)
Enemies
(East > Southwest)
Enemies
(Southeast)
Enemies
(Other)
Income
1 Ghost x3
Phantom Warrior x1
Lycan x1
Werewolf x2
235
2 Abomination x2
Ghost x3
Bat x5 Ghost x7 250
3 Phantom Warrior x3 Zombie x20 Zombie x20 Zombie x15 Ghost x24 655

(895)

4 Ghost x13 Phantom Warrior x3
Ghost x6
Bat x9 550
5 Ghost x11 Ghost x8
Phantom Warrior x3
Zombie x30 Zombie x18 Zombie x18

Ghost x8

796

(1002)

6 Abomination x2
Phantom Warrior x4
Ghost x3
Phantom Warrior x4
Werewolf x5
Zombie x25
Abomination x2
Bat x30 1550

Strategy

  • In waves 3 and 5, Ghosts and Zombies spawn from scenery (refer to "Other" column of the wave composition table). It can be stopped by calling the next wave.

Iron Challenge

Set-Up

Wave Composition

Wave Enemies
(Northeast)
Enemies
(East > Northwest)
Enemies
(East > Southwest)
Enemies
(Southeast)
Enemies
(Other)
Income
1 Werewolf x7 Lycan x6
Werewolf x23
Werewolf x24
Lycan x3
Werewolf x6
Lycan x3
Zombie x26 2462

Strategy

General

Upgrades and Hero

Towers

Events

New Enemy
Wave 3
Ghost
EnemySqr Ghost Tortured spirits that roam the wastes, seeking release from their eternal suffering.


  • Only vulnerable to magic
  • Does not follow paths
  • Unblockable
New Enemy
Wave 5
Lycan
EnemySqr Lycan Powerful warriors that shift into terrible beasts.


  • Health regeneration
  • Spreads Lycanthropy
  • Can shift into a werewolf
New Enemy
Wave 7
Phantom Warrior
EnemySqr PhantomWarr Spectres of ancient warriors.. their cold presence snuffs the life out of the living.


  • Only vulnerable to magic
  • Death aura

Related Achievements

5Ghosts GHOSTBUSTERS Complete the Desecrated Grove without any Ghosts escaping.

Kingdom Rush: Frontiers (Levels)
Frontiers Logo
Campaign
HammerholdSandhawk HamletSape OasisDunes of DespairBuccaneer's DenNazeru's GatesCrimson ValleySnapvine BridgeLost Jungle

Ma'qwa UrquTemple of SaqraThe UnderpassBeresad's LairThe Dark DescentEmberspike Depths

Rising Tides
Port TortugaStorm AtollThe Sunken Citadel
Shadowmoon
BonesburgDesecrated GroveDusk Chateau
Stand Alone
Darklight Depths
Endless
Ruins of Nas'DeTemple of Ethereal Evil
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