FANDOM


Time is mana!


The Eldritch Dais is the level 3 Mage Tower in Kingdom Rush: Origins. It replaces the Wizard Tower from the previous games and is upgraded from the Arcanist Dais.

Description

"Eldritch sorcerers cast bigger, meaner magic bolts of pink death. Get the party started!"

The tower consists of a female mage that wears a purple robe and wields a wooden staff, at the top of a rock that floats in the air. The appearance itself changes very little; only the borders become a bit bigger. However, the damage of the mage almost doubles, making this tower much more powerful and effective against armored enemies.

Range

Strategy

  • Use this tower wisely - if most enemies on a lane possess magic resistance, then this should not be the first tower choice. It costs 510 gold to reach Eldritch level, which should not be squandered.

Level 4 Upgrades

Icon MageHigh High Elven Mage

Icon MageWild Wild Magus

Related Upgrades

  • KRO Upgrade M 01 Level-1 Crystal Focus (1 star)
    • Increases Mage attack range. (+5%)
  • KRO Upgrade M 02 Level-2 Empowered Magic (1 star)
    • Increases Mage attack damage. (+17.5%)
  • KRO Upgrade M 03 Level-3 Crystal Gazing (2 stars)
    • Increases Mage attack range (+5% from crystal focus)
  • KRO Upgrade M 04 Level-4 Unstable Magic (2 stars)
    • Mage attacks have a small chance of dealing triple damage.
      • (Each bolt gets 5% chance and it is shown as a "BLAST!".)
  • KRO Upgrade M 05 Level-5 Alter Reality (3 stars)
    • Mage attacks have a chance of teleporting enemies 20 node back down the path. (Wild Magus: 1%, High Elven Mage: 3%, the others: 10%)

Quotes

  • "I've got that power!"
  • "Wit beyond measure!"
  • "Time is mana!"
    • A play of words on the commonly used phrase "Time is money."



View All Towers
Towers • Kingdom Rush
Standard Archer TowerMarksmen TowerSharpshooter TowerRangers HideoutMusketeer GarrisonMilitia BarracksFootmen BarracksKnights BarracksHoly OrderBarbarian Mead HallMage TowerAdept TowerWizard TowerArcane WizardSorcerer MageDwarven BombardDwarven ArtilleryDwarven HowitzerBig BerthaTesla x104
Special Sylvan Elf HallSasquatchSunray Tower
Towers • Kingdom Rush: Frontiers
Standard Archer TowerMarksmen TowerSharpshooter TowerCrossbow FortTribal AxethrowersMilitia BarracksFootmen BarracksKnights BarracksAssassin's GuildKnights TemplarMage TowerAdept TowerWizard TowerArchmage TowerNecromancer TowerDwarven BombardDwarven ArtilleryDwarven HowitzerDWAARPBattle-Mecha T200
Special Legion ArcherMercenary CampSCUMM BarPirate CapSpear MaidenDwarven BastionDwarf HallPirate WatchtowerShrine of RegnosDark Forge
Towers • Kingdom Rush: Origins
Standard Hunter ArborWatcher ArborSentinel ArborArcane ArchersGolden LongbowsDefender BarracksWarden BarracksRanger BarracksBladesinger HallForest KeepersMystic DaisArcanist DaisEldritch DaisWild MagusHigh Elven MageStone CircleBoulder CircleMenhir CircleArch-Druid HengeWeirdwood
Special Awok HutGryphon RiderFaery Dragon AerieGnome GardenDragon NestYoung BeresadRenegade PostBastion
Towers • Kingdom Rush: Vengeance
Standard Shadow ArchersOrc Warriors DenInfernal MageRocket RidersDark KnightsMelting FurnaceSpecters MausoleumGoblirangsBone FlingersElite HarassersOrc ShamanGrim CemeteryRotten ForestBlazing GemDeep Devil's ReefWicked SistersSwamp ThingGoblin War Zeppelin
Special Troll MercenariesSpider NestCaravan
Community content is available under CC-BY-SA unless otherwise noted.