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This article is about the tower in Kingdom Rush: Vengeance. For the enemy in Kingdom Rush: Origins, see Twilight Harasser.

TwrIcon EHarass "Ours is your last breath"
The Elite Harassers are the third Melee Tower to be introduced in Kingdom Rush: Vengeance, and is unlocked at the start of Silveroak Outpost. It trains two Twilight Harassers armed with both bow and sword, capable of dodging melee attacks and firing on aerial foes.

Description

A duo of Elite Twilight Warriors. Whether using a bow or sword, the outcome will be the same, shredding their enemies to pieces in the blink of an eye.

They have a 30% chance to dodge melee attacks.

Stats

Level HP
(With Upgrades)
Heal Rate (per 2s) Damage†
(With Upgrades)
Armor Build
Cost
EHarass I 1 70
(91)
6 5-7
(5-7)
None 100
EHarass II 2 130
(169)
13 10-13
(11-14)
None 150
EHarass III 3 160
(208)
16 15-25
(16-27)
None 200
EHarass IV 4 220
(286)
22 25-35
(27-38)
None 250

†: Same in melee and ranged.

Abilities

Backstab

TwrSkill EH 1 "Your sword against you"

Improves the dodge chance and lets Harassers counter-attack when dodging an enemy's melee hit.

Level Cost Damage* Dodge Chance
1 180 10-15 40%
2 180 20-30 50%

*: The damage is incorrectly described as 25-35/40-60.

Arrow Storm

TwrSkill EH 2 "Turn the sky black"

Swiftly shoots 5 arrows at their enemies. (Cooldown: 12 seconds)

Level Cost Damage per Arrow
1 140 16-24
2 140 32-48
3 140 48-72

Fury of the Twilight

TwrSkill EH 3 "Strike with furious anger"

When Harassers die, they have a 50% chance of going berserk for 6 seconds.

MiniBox SpcHrs Cost HP Damage (0.5s) Armor
220 250 32-48 None

Strategy

  • Elite Harassers are functionally identical to Ranger Barracks and the Assassins and are based on the Twilight Elves; having a ranged attack and the ability to dodge. Their main strategy is to deal as much damage as possible rather than block the enemy. They have no armor and can not tank any attacks, so make sure they’re in the backlines. Despite their non-existent bulk, Elite Harassers have surprisingly good range, so combo them with Dark Knights so they can attack enemies from a distance while the Dark Knights stall an enemy’s attack. Fury of the Twilight is not recommended as a skill unless you plan to use them in the front lines since it slows down the respawn rate of the Elite Harassers.
  • Their strategy is very similair to the Barbarians but having dodge attacks like that of the Assassins, especially with the Backstab making them somewhat better at blocking compair to Barbarians and the only enemies they should fear of would be AOE attacks which counters their dodge ability.

Range

Related Upgrades

  • KRVUp Rations WAR RATIONS (1 soul): With a full belly, Barracks units have improved health. (30% additional HP)
  • KRVUp Guild GUILD OF MERCHANTS (2 souls): Costs of towers' special skills is now reduced. (15% cost reduction)
  • KRVUp Master MASTER ARCHITECTS (2 souls):All towers gain extra bonus damage. (10% additional basic attack damage)

Related Achievements

VAch Harrs ULTRA INSINCT (30 gems) Make Elite Harassers dodge 800 attacks

Quotes

  • "Too slow!"
  • "Bow and blade!"
  • "Swift as a coursing river."
  • "Ours is your last breath." (Build tier 4)
  • "Not today!" (Backstab)
  • "The sky will turn dark." (Arrow Storm)
  • "Our rage is eternal." (Fury of the Twilight)

Trivia

  • The Elite Harassers are based on the Twilight Harassers from Kingdom Rush: Origins. As they are introduced for Silveroak Outpost, Vez'nan likely chose them as they were the enemies of the Aredale elves, of which Alleria Swiftwind was the princess.
  • The achievement ULTRA INSTINCT is a reference to Dragon Ball Super, where the ability allows the user to dodge and defend himself without thinking.
  • They are the only Twilight Elves found throughout the game.
  • "Swift as a coursing river."
    • Lyrics from "I'll Make a Man Out of You" from Disney film "Mulan".

Gallery