Kingdom Rush Wiki
(Isn't this obvious?)
m (wording)
Tag: Visual edit
(30 intermediate revisions by 9 users not shown)
Line 1: Line 1:
 
{{EnemyInfobox
 
{{EnemyInfobox
 
|name = Flareon
 
|name = Flareon
  +
|image = [[File:Flareon.png|center|200px]]
|hp = 250
+
|hp = 200 / 250 / 300
|damage = 15-25
 
  +
|damage = [[File:melee.png]] 15-25 <br/>[[File:ranged.png]] 15-30 (+160); 180 <sup>Steam</sup>
  +
|rate = [[File:melee.png]] 1.0s <br/>[[File:ranged.png]] 4.3s
 
|armor = None
 
|armor = None
|resist = High
+
|resist = 80%
 
|speed = Medium
 
|speed = Medium
 
|lives = 1
 
|lives = 1
 
|bounty = 20
 
|bounty = 20
|image = [[File:Flareon.png|center|200px]]}}'''Flareons''' are demons with the ability to throw balls of fire. They damage nearby soldiers upon death and are resistant to magic.
+
|ability = Ranged attack<br/>Infernal Combustion}}'''Flareons''' are demons with the ability to throw balls of fire. They damage nearby soldiers upon death and are resistant to magic.
   
==Description==
+
==Overview==
 
''These vile creatures can hurl devastating balls of fire, and they always attack in groups.''
 
''These vile creatures can hurl devastating balls of fire, and they always attack in groups.''
   
Flareons are basically [[Demon Spawn]] with a ranged attack instead of a melee attack. Their ranged attack forces you to do some annoying micromanagement with moving rally points, or your troops will sit there and happily get burned into ashes. However, Flareons are generally less threatening than Demon Spawn: they usually spawn later in the game, have a tendency to clutter together (like all ranged enemies), making them vulnerable to artillery, and since they often stand at a distance from soldiers, infernal combustion is much less of a threat.
+
Flareons are basically [[Demon Spawn|Demon Spawns]] with a long-ranged attack that burns soldiers, are faster, and have better magic resistance. Their ranged attack forces the player to do some annoying micromanagement with moving rally points, or the troops will sit there and happily get burned into ashes. However, Flareons are generally less threatening than Demon Spawns: they usually spawn later in the game, tend to cluster together (like all ranged enemies) making them vulnerable to artillery, and since they often stand at a distance from soldiers, infernal combustion is much less of a threat. Their ranged attack can quickly kill even some of the most durable [[:Category:Heroes|Heroes]], however.
 
A Flareon's fireballs cannot harm [[Ignus]], who is made of fire, making him an excellent damage sponge against them.
 
   
 
==Strategy==
 
==Strategy==
 
* Flareons' low health and tendency to get cluttered together make them especially susceptible to artillery.
 
* Flareons' low health and tendency to get cluttered together make them especially susceptible to artillery.
 
* On mobile, Flareon's fireballs cannot set [[Ignus]] on fire because he is made of fire himself, making him an excellent damage sponge against them. However, Ignus still takes the initial damage (on Steam, Ignus takes full 180 damage from their ranged attack).
   
 
==Notes==
 
==Notes==
  +
* Flareon's fireball deals [[True Damage|fire damage]] over time to afflicted targets.
* Flareons' fireballs deal fire damage, which ignore all armour but cannot harm [[Ignus]].
 
  +
* Their infernal combustion deals 40-100 physical area damage.
  +
* On the mobile version, fireball initially deals 15-30 damage and then 160 damage is dealt over 3 seconds. The initial damage stacks but the subsequent 160 damage does not stack until the effect wears off.
  +
* On Steam, fireball deals 180 damage over 3 seconds (20 damage every one-third of a second). If an afflicted victim is attacked by fireball before the effect wears off, the duration of the effect is reset.
  +
   
 
==Appearances==
 
==Appearances==
Line 27: Line 32:
 
* [[Pandaemonium]]
 
* [[Pandaemonium]]
   
==Trivia==
+
==[[Trivia]]==
* The Flareon is named after a [[wikipedia:Pokémon|Pokémon]] of the same name that first appeared in [[wikipedia:Pokémon Red and Blue|''Pokémon Red and Blue'']].
+
* The Flareon shares its name with a Fire type [[wikipedia:Flareon_(Pokémon)|Pokémon]] that first appeared in [[wikipedia:Pokémon Red and Blue|''Pokémon Red and Blue'']].
  +
{{Enemiescollapsed}}
  +
[[Category:Kingdom Rush]]
 
[[Category:Enemies]]
 
[[Category:Enemies]]
  +
[[Category:Magic Resistant Enemies]]
  +
[[Category:Ranged Enemy]]

Revision as of 08:10, 18 October 2019

Flareons are demons with the ability to throw balls of fire. They damage nearby soldiers upon death and are resistant to magic.

Overview

These vile creatures can hurl devastating balls of fire, and they always attack in groups.

Flareons are basically Demon Spawns with a long-ranged attack that burns soldiers, are faster, and have better magic resistance. Their ranged attack forces the player to do some annoying micromanagement with moving rally points, or the troops will sit there and happily get burned into ashes. However, Flareons are generally less threatening than Demon Spawns: they usually spawn later in the game, tend to cluster together (like all ranged enemies) making them vulnerable to artillery, and since they often stand at a distance from soldiers, infernal combustion is much less of a threat. Their ranged attack can quickly kill even some of the most durable Heroes, however.

Strategy

  • Flareons' low health and tendency to get cluttered together make them especially susceptible to artillery.
  • On mobile, Flareon's fireballs cannot set Ignus on fire because he is made of fire himself, making him an excellent damage sponge against them. However, Ignus still takes the initial damage (on Steam, Ignus takes full 180 damage from their ranged attack).

Notes

  • Flareon's fireball deals fire damage over time to afflicted targets.
  • Their infernal combustion deals 40-100 physical area damage.
  • On the mobile version, fireball initially deals 15-30 damage and then 160 damage is dealt over 3 seconds. The initial damage stacks but the subsequent 160 damage does not stack until the effect wears off.
  • On Steam, fireball deals 180 damage over 3 seconds (20 damage every one-third of a second). If an afflicted victim is attacked by fireball before the effect wears off, the duration of the effect is reset.


Appearances

Trivia


View All Enemies
Enemies • Kingdom Rush
Enemies GoblinOrcShamanOgreGargoyleShadow ArcherDark KnightWulfWorgGolem HeadGoblin ZapperOrc ChampionWorg RiderForest TrollHobgoblin ChiefBanditBrigandMarauderGiant SpiderSpider MatriarchSpider HatchlingRaiderPillagerTrollTroll ChampionTroll ChieftainYetiRocket RiderDark SlayerSon of SarelgazTroll PathfinderTroll BreakerDemon SpawnDemon LordDemon HoundDemon ImpSkeletonSkeleton KnightNecromancerMagma ElementalHuskNoxious CreeperMutated HatchlingTainted TreantSwamp ThingRotshroomZombieGiant RatWereratFallen KnightSpectral KnightAbominationWerewolfLycanBlack HagSheepDemon LegionFlareonGulaemonCerberus
Bosses The JuggernautJ.T.Vez'nanSarelgazGul'ThakGreenmuckThe KingpinUlguk-HaiMolochMyconidLord Blackburn
Enemies • Kingdom Rush: Frontiers
Enemies Desert ThugDune RaiderDesert ArcherSand HoundWar HoundImmortalFallenExecutionerGiant ScorpionGiant WaspGiant Wasp QueenDune TerrorSand WraithLesser EfreetiAnoobisJungle SpiderJungle MatriarchSpiderlingSavage WarriorSavage HunterWitch DoctorEarth ShamanSpirit ShamanBlood TricksterSavage ZombieSavage BruteGorillonPoukai RiderPoukaiParasyteReaperMandrilosReaper LordSaurian RazorwingSaurian QuetzalSaurian BroodguardSaurian MyrmidonSaurian BlazefangSaurian NightscaleSaurian DarterSaurian BruteSaurian SavantShade ElementalShred of DarknessSaurian DeathcoilGunboatGreenfinRedspineBlacksurgeDeviltideBluegaleBloodshellZombieGhoulBatWerewolfAbominationLycanGhostPhantom WarriorJack'O LanternVampiresa
Bosses NazeruQuinconUmbraLeviathanVasileXyzzy
Enemies • Kingdom Rush: Origins
Enemies Gnoll ReaverGnoll BurnerGnoll GnawerHyenaPerythonGnoll BlighterEttinTwilight HarasserGnoll CatapultGnoll WarleaderTwilight BruteBlood GnollBlood OgreOgre MagiSword SpiderSatyr CutthroatSatyr HopliteWebspitter SpiderGloomyTwilight ScourgerScourger BansheeBandersnatchRedcapTwilight AvengerBoomshroomMunchshroomFungus BreederZealotBunnyBlood ServantScreecher BatMounted AvengerRazorboarTwilight EvokerTwilight GolemCloud StalkerSpiderbroodTwilight HereticSon of MactansArachnomancerDriderShadowspawnDevourerDark SpitterShadow Champion
Bosses Hi-Hi EnhaMaliciaSpider GoddessBram the BeheaderBaj'Nimen the HatefulGodieth
Enemies • Kingdom Rush: Vengeance
Enemies Human WoodcutterHuman WorkerDwarf BruiserWarhammer GuardClockwork SpiderChomp BotCyclopterTinbeard GunmanSmokebeard EngineerSulfur AlchemistQuarry WorkerStonebeard GeomancerMechaDwarf MK.9Northern WildlingNorthern HuntressGlacial WolfBlue WyvernNorthern BerserkerNanoq WarbearApex StalkerApex ShardIce WitchLeap DragonValkyrieDraugrSvell DruidFrost GiantSnow GolemFrozen HeartFrozen SoulIce ReaperWinter LordRecruitFootmanWatchdogTroop CaptainFarmerHunting EagleJoe JenkinsBaa SanAlleria SwiftwindElven RangerDevoted PriestGryphon BombardierArcane MagusHigh SorcererSheepPaladinGolem HouseShieldbearerCavalierMusketeerWar WagonAnurian ChaserAnurian WardenCrystal AmphiptereAnurian InfuserAnurian EruditeAnurian ChannelerCrystal DemolisherGhostHaunted SkeletonWerewolfBone CarrierCorrosive SoulScreecher BatLichMogwaiNianCarnival DragonCave DwarfVelociraptorPrehistoric DwarfPterodactylLegionnaireLegion ArcherCamel RiderFalconerDesert EagleNomadMagic CarpetDjinniMaster AssassinSand MysticMerchantWar ElephantDrum ElephantSand Warrior
Bosses Bolgur the Golden KingJokullGerald LightseekerParagonPolyx the WiseThe Winter QueenAncient GhostDragon KingGreat-TMirageAlricMalik