- "Threading through the Forsaken Valley will not be an easy task! We are near the end of our journey, and although our men are tired, they are filled with honorable purpose.
- But beware... this is a land riddled with Rock and Fire Titans... best not to upset them!"
Forsaken Valley is the eleventh stage in Kingdom Rush.
Campaign[]
Set-Up[]
- Gold 1300
- Strategic Point ×18
- Magma Field
Wave Composition[]
- Enemies spawned from the Magma Field aren't counted in the following table.
Note: At Wave 13, Magma Elementals will start spawning from the Magma Field, spawning 1x Magma Elemental per 110s. Spawned Magma Elementals will grant players gold for killing them.
Heroic Challenge[]
Set-Up[]
- Gold 2100
- Strategic Point ×18
- Magma Field
Wave Composition[]
- Enemies spawned from the Magma Field aren't counted in the following table.
Wave | Enemies (Southwest) |
Enemies (Southeast) |
Income |
1 | Demon Spawn x18 | Bandit x10 Brigand x25 |
815 |
2 | Worg x4 Demon Spawn x40 |
Worg x4 Brigand x36 Dark Knight x11 |
1711 |
3 | Demon Hound x5 Demon Lord x2 Demon Spawn x24 |
Worg x8 Dark Slayer x2 Dark Knight x24 |
1621 |
4 | Necromancer x4 | Necromancer x4 | 400 |
5 | Gargoyle x16 Demon Imp x6 Magma Elementals x3 Worg x20 |
Gargoyle x16 Demon Imp x6 Magma Elementals x3 Worg x20 |
1764 |
6 | Demon Lord x5 Demon Spawn x35 Necromancer x3 |
Dark Slayer x5 Dark Knight x35 Necromancer x3 |
2555 |
Iron Challenge[]
Set-Up[]
- Gold 2600
- Strategic Point ×18
- Magma Field
Wave Composition[]
- Enemies spawned from the Magma Field aren't counted in the following table.
Wave | Enemies (Southwest) |
Enemies (Southeast) |
Income |
1 | Bandit x60 Gargoyle x20 Wulf x60 Brigand x80 Marauder x22 Dark Slayer x18 Dark Knight x28 |
Bandit x60 Gargoyle x20 Wulf x60 Brigand x80 Marauder x22 Dark Slayer x18 Dark Knight x28 |
11200 |
Events[]
New Enemy Wave 3 |
Demon Imp |
---|---|
Flying mischievous infernal creatures that are often seen in the company of gargoyles.
|
New Enemy Wave 8 |
Necromancer |
---|---|
Master of the dark arts, the Necromancer summons undead minions to do their bidding.
|
New Enemy Wave 13 |
Magma Elemental |
---|---|
Made of rock and fire, Magma Elementals are beings of death and destruction.
|
Levels • Kingdom Rush | |
Main Campaign | Southport • The Farmlands • Pagras • Twin Rivers • Silveroak Forest • The Citadel • Coldstep Mines • Icewind Pass • Stormcloud Temple • The Wastes • Forsaken Valley • The Dark Tower |
Elite | Ruins of Acaroth • Sarelgaz's Lair • Rotten Forest • Fungal Forest • Hushwood • Bandit's Lair • Glacial Heights • Ha'Kraj Plateau • Pit of Fire • Pandaemonium • Rotwick • Ancient Necropolis • Nightfang Swale • Castle Blackburn |
DLC | |
Endless | Rage Valley |
Levels • Kingdom Rush: Frontiers | |
Main Campaign | Hammerhold • Sandhawk Hamlet • Sape Oasis • Dunes of Despair • Buccaneer's Den • Nazeru's Gates • Crimson Valley • Snapvine Bridge • Lost Jungle • Ma'qwa Urqu • Temple of Saqra • The Underpass • Beresad's Lair • The Dark Descent • Emberspike Depths |
Elite | Port Tortuga • Storm Atoll • The Sunken Citadel • Bonesburg • Desecrated Grove • Dusk Chateau • Darklight Depths |
DLC | |
Endless | Ruins of Nas'De • Temple of Ethereal Evil |
Levels • Kingdom Rush: Origins | |
Main Campaign | Gray Ravens • The High Cross • Waterfall Trails • Redwood Stand • Royal Gardens • Gryphon Point • Rockhenge • Grimmsburg • The Crystal Lake • Neverwonder • The Unseelie Court • The Ascent • Arcane Quarters • Mactans' Retreat • Shrine of Elynie |
Elite | Galadrian's Wall • Blood Quarry • Beheader's Seat • Duskwood Outpost • Duredhel Outskirts • Dwaraman Gates • Tainted Pit |
DLC | |
Endless | Valor's Rest • Twilight Invasion |