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Giant Spiders are enemies in Kingdom Rush that move very quickly and have high resistance to magic.

Description[]

Quick, vicious enemies resistant to magic.

These spiders are much larger than real-life spiders, hence their name, but they are still quite small in comparison to other units.

Strategy[]

  • Magic towers should not be used against Giant Spiders. They are very resistant to magical attacks.
  • Because Giant Spiders are so fast, towers with long reload times, namely artillery, may not have enough time to kill them. They should therefore be used in conjuction with archer towers or barracks. Barracks and reinforcements should be used liberarlly, otherwise these enemies can quickly overwhelm the player's defenses.
  • It is a good idea to set up a choke point. Barracks will stop them from leaking past, and artillery will blow them up.

Appearances[]

Trivia[]

  • Contrary to all other enemies, the Giant Spiders' name is pluralized in the game, even in regard to single specimens.
  • A total of 397 Giant Spiders appear throughout all of the levels in the game.


Overview[]

These larger spiders have poisonous and true damage attacks and are sometimes found with other spiders or by themselves.

Traits[]

LokR NmeTr PoisonSplat Poisonous Splatter : Upon death, leaves a puddle of Poison for 2 turns

Skills[]

Name Cooldown Type Range Effect
LokR Nme PsnStrike Poison Strike 2LokR Duration Icon Regular 1 Deals [Attack]-1 LokR TrueDam Icon and applies poisoned. Poison Duration: 1 LokR Duration Icon
LokR Nme PoisonSpit Poison Spit 1LokR Duration Icon Regular 3 The Giant Spider's basic attack, spits poison from afar at a target, deals [Attack]-1 LokR TrueDam Icon and applying poisoned. Poison Duration: 1 LokR Duration Icon

Strategy[]

  • They should be taken out quickly and are a tougher enemy. Ranged attacks work nicely and armored units are not good against them because their armor will be penetrated.


Appearances[]


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