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EnemyBox GlareOverseer

The Glare of the Overseer is a fragment of The Overseer, casting one of its many eyes over the battlefield. It gives power to any enemies that cross into its area of effect.

Summary[]

The Overseer stares into the battlefield, empowering nearby enemies with his corrupted Glare.

The Overseer eyes on the field are typically dormant, but their awakening is signalled by the three lesser eyes around it opening first. When the eye fully opens, the path around it becomes covered in pink tendrils, and any enemies that pass over it are instantly healed and some have their abilities boosted.

Effects[]

Strategy[]

As The Glare provides healing to all enemies passing by, using barracks in it's area of effect (or rather, field of view) is a bad idea. Best course of action would be to try and stall incoming horde before enemies reach The Glare, or let them pass and attack when they are no longer exposed to continious healing. There, however, comes a problem: in most levels Glares are located in places surrounded by strategic points, and therefore most fit for the crossfire from player's towers, making it (the crossfire) next to useless. A steady player might try to make use of those chokepoints with Heroes and Reinforcements when the eyes are closed and provide no support to passing enemies, but should be ready to order their troops to move as Overseer's eyes open once again.

Appearances[]

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