Gloomies are flying enemies encountered in Kingdom Rush: Origins. They are small, dark grey creatures that appear to be hybrids of faeries and flies. They buzz around the Faery Forest with medium-sized white wings.
Nasty dark faeries that duplicate themselves to form overwhelming forces.
Though individually Gloomies are easy to kill, they have the very annoying power to duplicate themselves. As they usually come in large numbers right from the entrances, they can quickly amass a huge and unmanageable swarm if not taken care of early. Even worse, since Gloomies can fly, the standard counter to large tarpits - Druids - are highly ineffective against them.
Duplicates of the original one that spawns during a wave do not give any gold when killed, making these enemies very annoying.
- Gloomies are usually first priority when they appear, unless extremely dangerous enemies such as Bandersnatches are also attacking.
- Venom Vines are effective against Gloomies, as any Gloomy hit by the Venom Vine is guaranteed to die, even on Veteran difficulty.
- The Twilight Avenger's blasting curse can be actually helpful against Gloomies - killing a cursed Gloomy is often enough to clear the entire swarm.
- A different approach is to build Arcane Archers with Burst Arrow early. This skill is able to deal area damage to the flying Gloomies, and even at level 1 can destroy a large number of these enemies in just one burst.
|Kingdom Rush - Enemies|
|Goblin • Orc • Shaman • Ogre • Gargoyle • Shadow Archer • Dark Knight • Wulf • Worg • Golem Head • Goblin Zapper • Orc Champion • Worg Rider • Forest Troll • Hobgoblin Chief|
|Bandit • Brigand • Marauder • Giant Spider • Spider Matriarch • Spider Hatchling • Raider • Pillager|
|Troll • Troll Champion • Troll Chieftain • Yeti • Rocket Rider • Dark Slayer • Son of Sarelgaz • Troll Pathfinder • Troll Breaker|
|Demon Spawn • Demon Lord • Demon Hound • Demon Imp • Skeleton • Skeleton Knight • Necromancer • Magma Elemental • Husk • Noxious Creeper • Mutated Hatchling • Tainted Treant • Swamp Thing • Rotshroom|
|Zombie • Giant Rat • Wererat • Fallen Knight • Spectral Knight • Abomination • Werewolf • Lycan • Black Hag • Sheep|
|Demon Legion • Flareon • Gulaemon • Cerberus|
|The Juggernaut • J.T. • Vez'nan • Sarelgaz • Gul'Thak • Greenmuck • The Kingpin • Ulguk-Hai • Moloch • Myconid • Lord Blackburn|
|Kingdom Rush: Origins - Enemies|
|Gnoll Reaver • Gnoll Burner • Gnoll Gnawer • Hyena • Perython • Gnoll Blighter • Ettin • Twilight Harasser • Gnoll Catapult • Gnoll Warleader • Twilight Brute • Blood Gnoll • Blood Ogre • Ogre Magi|
|Sword Spider • Satyr Cutthroat • Satyr Hoplite • Webspitter Spider • Gloomy • Twilight Scourger • Scourger Banshee • Bandersnatch • Redcap • Twilight Avenger • Boomshroom • Munchshroom • Fungus Breeder • Zealot • Bunny • Blood Servant • Screecher Bat • Mounted Avenger|
|Razorboar • Twilight Evoker • Twilight Golem • Cloud Stalker • Spiderbrood • Twilight Heretic • Son of Mactans • Arachnomancer • Drider|
|Shadowspawn • Devourer • Dark Spitter • Shadow Champion|
|Hi-Hi Enha • Malicia • Spider Goddess • Bram the Beheader • Baj'Nimen the Hateful • Godieth|