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Player stats

Gold along with the other player stats.

Gold is the player's primary resource in every game in the Kingdom Rush franchise.

Description[]

Every stage gives the player a predetermined amount of gold to spend on towers and upgrades. Heroic and Iron Challenge stages usually give more gold in the beginning. Every enemy gives a different amount of gold, which usually depends on their strength and HP.

Enemy Exceptions[]

Most enemies will give gold when killed. Exceptions to this rule are:

Kingdom Rush[]

Kingdom Rush: Frontiers[]

Kingdom Rush: Origins[]

Kingdom Rush: Vengeance[]

  • No bosses give gold (except Paragon).

Related Information[]

Kingdom Rush[]

Kingdom Rush: Frontiers[]

  • Captain Blackthorne has an ability to boost the gold bounty of enemies killed near him. He also has a chance of stealing gold from the enemy he is fighting in melee.
  • Saurian Razorwings spawned by Puetzals do give gold.
  • Assassins with their pickpocket ability upgraded have a small chance to steal gold from their enemies.
  • Corsairs recruited from the SCUMM Bar can also steal a small amount of gold from enemies they face.
  • Tapping the pile of treasure behind Beresad when he flies away from it in Beresad's Lair nets 100 gold. It can be done once every time he flies away.
  • In the Shop a Bag of Gold can be bought for 850 gems, which awards 500 gold when used in a level.

Kingdom Rush: Origins[]

  • Prince Denas awards an extra 25 gold every time a new wave is called.
  • A treasure chest floats down the river in Waterfalls Trail which can be tapped for 20 gold.
  • The Beanstalk in Grimmsburg can be grown for 150 gold. This can be done before the first wave is called.
  • The Shroom Game in Neverwonder can be played for an initial prize of 25 gold, which increases by 15 each additional time the player wins the mini-game.
  • In the Shop a Hand of Midas can be bought for 750 gems, which doubles your income earned for 35 seconds.

Kingdom Rush: Vengeance[]

  • Machine enemies like Chomp Bots and MechaDwarf MK.9s will only give gold when their disabled bodies break apart.
  • Any enemy killed by Beresad himself generates an extra 2 gold.
  • Bolgur the Golden King will steal the player's gold if it reaches about 1000. He can be tapped, which will shake him off. This only occurs before he has risen to fight.
  • Recruits promoted to Footmen by Troop Captains will give the same amount of gold as a Recruit.
  • In the Shop a Goblin Thief can be bought for 300 gems, which awards 200 gold when used in a level.
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