GoldenLongbows Shoot to thrill, ready to kill.

The Golden Longbows is a level 4 Archer Tower in Kingdom Rush: Origins, unlocked in stage 7, Grimmsburg. They resemble the Musketeer Garrison from the original game: firing slowly but very accurately, with high individual damage, from the longest range in the game. If the target is within short range (scope: 300), they shoot faster, while the damage is reduced to a third.


"Golden Longbows are accurate, disciplined archers that deal death from far far away."

Golden Longbows' attacks have a 6% (1% in short range) chance of dealing double damage, which deals True Damage. It is shown as CRIT.


Crimson SentenceEdit

Icon CrimsonShot through the heart! CrimsonSentence

Every shot has a chance of slaying its victim. This is shown as Headshot.

(*The percentage is halved in short range.)

Level Cost *Chance of Instant-Kill
1 300 3% (3.3%)
2 300 6% (6.6%)
3 300 9% (9.9%)

Hunter's MarkEdit

Icon HuntMark Bullseye! HuntersMark

Marks a target*, causing it to suffer 200% (220%) damage from all sources. (Cooldown: 12 seconds)

*: Excludes bosses.

Level Cost Duration
1 225 5 seconds
2 225 10 seconds
3 225 15 seconds

Note: It is currently bugged in iOS where target causes enemy to suffer damage from all sources for 5 seconds, regardless of whether tier two or three is upgraded or not.



  • The Golden Longbow is specialized in single target sniping. His great physical damage and range balance for his uncomfortably low fire rate. It is advised to only recruit him later in the stage, once your defense has been stabilized by Arcane Archers and Wild Magus, and bigger, tougher foes are coming. Purchase Crimson Sentence early to kill off Twilight Avengers and Satyr Hoplites before they threaten your defense with their abilities, and begin saving for Hunter's Mark as the Twilight Golem and Bandersnatches come.
  • The Hunter's Mark synergizes very well with Arch-Druid Henge's tier 3 Sylvan Curse, dealing equal double damage to all enemies near the common target. Together these two towers set up a deadly choke points for spiders, able to wreck hordes of them at once. But this strategy depends on luck to proc on the same target and Weirdwood's Clobber is more cost-efficient.
  • Golden Longbow should not be built early in a level without sufficient fire power support. The slow fire rate will put the player at risk when floods of enemies come. 
  • On iOS, Obsidian Heads upgrade is bugged in that it doesn't affect Golden Longbows, except for arrow of Hunter's Mark.
  • Golden Longbows should rather be placed in the back to fully utilize both abilities. They also work well in the middle of the map where it can make the best use of its wide coverage.
  • While Golden Longbow has a sufficient damage, the attack rate itself is slow, and has the worst crowd control, compared to fast attack rate towers.

Related UpgradesEdit

  • KRO Upgrade A 01 Level-1 Master Shooter (1 star)
    • Increases Archer attack damage.
  • KRO Upgrade A 02 Level-2 Treesinged Bow (1 star)
    • Increases Archer attack range (by 10%).
  • KRO Upgrade A 03 Level-3 Obsidian Heads (2 stars)
    • Archers deal maximum damage against unarmored targets.
  • KRO Upgrade A 04 Level-4 Elven Training (2 stars)
    • Improves all Archer special abilities.
  • KRO Upgrade A 05 Level-5 Bloodletting Shot (3 stars)
    • Archer attacks have a 15% chance of causing heavy bleeding and dealing extra 10% of the damage made by the arrow.
Tower Maximum Bloodletting Damage
Hunter Arbor 23 (22 iOS)
Watcher Arbor 23 (22 iOS)
Sentinel Arbor 46 (44 iOS)
Arcane Archers 46 (44 iOS)
Golden Longbows Long-range shot: 161 (154 iOS)
Long-range shot combined with a "crit": 299 (286 iOS)
Short-range shot: 69 (66 iOS)
Short-range shot combined with a "crit": 115 (110 iOS)

Related AchievementsEdit

OrAchP5 7Valar VALAR MORGHULIS Mark a total of 5 targets simultaneously.

OrAchP5 8Killtc KILLTACULAR! Crimson Sentence 10 enemies in a single wave.



  • The achievement, Valar Morghulis, is a reference to the A Song of Ice and Fire novels. The phrase means All men must die in the fictional High Valyrian language.
  • "Shot through the heart!"
    • A line from the 1986 song "You Give Love a Bad Name" by Bon Jovi.
  • "Shoot to thrill, ready to kill"
    • A reference to the song "Shoot to Thrill!" by the Australian rock band AC/DC.


View All Towers
Towers • Kingdom Rush
Standard Archer TowerMarksmen TowerSharpshooter TowerRangers HideoutMusketeer GarrisonMilitia BarracksFootmen BarracksKnights BarracksHoly OrderBarbarian Mead HallMage TowerAdept TowerWizard TowerArcane WizardSorcerer MageDwarven BombardDwarven ArtilleryDwarven HowitzerBig BerthaTesla x104
Special Sylvan Elf HallSasquatchSunray Tower
Towers • Kingdom Rush: Frontiers
Standard Archer TowerMarksmen TowerSharpshooter TowerCrossbow FortTribal AxethrowersMilitia BarracksFootmen BarracksKnights BarracksAssassin's GuildKnights TemplarMage TowerAdept TowerWizard TowerArchmage TowerNecromancer TowerDwarven BombardDwarven ArtilleryDwarven HowitzerDWAARPBattle-Mecha T200
Special Legion ArcherMercenary CampSCUMM BarPirate CapSpear MaidenDwarven BastionDwarf HallPirate WatchtowerShrine of RegnosDark Forge
Towers • Kingdom Rush: Origins
Standard Hunter ArborWatcher ArborSentinel ArborArcane ArchersGolden LongbowsDefender BarracksWarden BarracksRanger BarracksBladesinger HallForest KeepersMystic DaisArcanist DaisEldritch DaisWild MagusHigh Elven MageStone CircleBoulder CircleMenhir CircleArch-Druid HengeWeirdwood
Special Awok HutGryphon RiderFaery Dragon AerieGnome GardenDragon NestYoung BeresadRenegade PostBastion
Towers • Kingdom Rush: Vengeance
Standard Shadow ArchersOrc Warriors DenInfernal MageRocket RidersDark KnightsMelting FurnaceSpecters MausoleumGoblirangsBone FlingersElite HarassersOrc ShamanGrim CemeteryRotten ForestBlazing GemDeep Devil's ReefWicked SistersSwamp ThingGoblin War Zeppelin
Special Troll MercenariesSpider NestCaravan
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