mNo edit summary |
mNo edit summary |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 3: | Line 3: | ||
|image = [[File:EnemySqr_Gorillon.PNG|center]] |
|image = [[File:EnemySqr_Gorillon.PNG|center]] |
||
|hp = 1960/2240/2800 |
|hp = 1960/2240/2800 |
||
− | |damage = 40-80 |
+ | |damage = [[File:Melee.png]] 40-80 |
|rate = 2.5s |
|rate = 2.5s |
||
|armor = None |
|armor = None |
||
Line 14: | Line 14: | ||
''Large angry apes trained for battle. A force to be reckoned in the battlefield.'' |
''Large angry apes trained for battle. A force to be reckoned in the battlefield.'' |
||
− | These creatures are very similar to [[Yeti]]s in the first game, albeit with a little bit more |
+ | These creatures are very similar to [[Yeti]]s in the first game, albeit with a little bit more healthand speed, but significantly weaker area damage. They are therefore quite durable and deal decent damage, but are unable to kill soldiers as effectively as the Yetis. |
==Strategy== |
==Strategy== |
||
− | *To counter them, it is advisable to use [[Archmage Tower|Archmages]] and [[Crossbow Fort|Crossbow Forts with Barrage]], in conjunction with [[Alric]] or [[Knights Templar]]. Gorillons take a long time to kill the men, all the while being pounded by the towers' heavy damage. |
+ | *To counter them, it is advisable to use [[Archmage Tower|Archmages]] and [[Crossbow Fort|Crossbow Forts with Barrage]], in conjunction with [[Alric]], [[Grawl]] or [[Knights Templar]]. Gorillons take a long time to kill the men, all the while being pounded by the towers' heavy damage. |
* [[Assassin's Guild|Assassins]] cannot dodge area attacks, but '''their Sneak Attack has a chance to kill its victim instantly'''. Use this to your advantage, with careful micromanagement. |
* [[Assassin's Guild|Assassins]] cannot dodge area attacks, but '''their Sneak Attack has a chance to kill its victim instantly'''. Use this to your advantage, with careful micromanagement. |
||
* Instant kills such as the [[DWAARP|DWAARP's Core Drill]], [[Sha'tra|Sha'tra's Abduction]] and [[Ashbite|Ashbite's Feast]] are generally effective against Gorillons, however, should not be relied on too heavily. Along with this note, [[Nivus|Nivus' Disintegrate]] is mostly ineffective against the beasts, as it has a low cap on the target's health. |
* Instant kills such as the [[DWAARP|DWAARP's Core Drill]], [[Sha'tra|Sha'tra's Abduction]] and [[Ashbite|Ashbite's Feast]] are generally effective against Gorillons, however, should not be relied on too heavily. Along with this note, [[Nivus|Nivus' Disintegrate]] is mostly ineffective against the beasts, as it has a low cap on the target's health. |
||
− | *[[Grawl]] can stop him for a long time, but [[Alric]] works just as well as Grawl with the benefit of killing the Gorillon faster. |
||
==Appearances== |
==Appearances== |
||
*[[Snapvine Bridge]] |
*[[Snapvine Bridge]] |
||
Line 26: | Line 25: | ||
*[[Temple of Saqra]] |
*[[Temple of Saqra]] |
||
*[[Temple of Evil]] |
*[[Temple of Evil]] |
||
+ | |||
{{Enemiescollapsed}} |
{{Enemiescollapsed}} |
||
+ | [[Category:Kingdom Rush: Frontiers]] |
||
[[Category:Enemies]] |
[[Category:Enemies]] |
Revision as of 16:07, 13 October 2019
The Gorillon is a gorilla controlled by a Ma'qwa savage with a banana hung in front of it, encountered in the jungles of Kingdom Rush: Frontiers.
Overview
Large angry apes trained for battle. A force to be reckoned in the battlefield.
These creatures are very similar to Yetis in the first game, albeit with a little bit more healthand speed, but significantly weaker area damage. They are therefore quite durable and deal decent damage, but are unable to kill soldiers as effectively as the Yetis.
Strategy
- To counter them, it is advisable to use Archmages and Crossbow Forts with Barrage, in conjunction with Alric, Grawl or Knights Templar. Gorillons take a long time to kill the men, all the while being pounded by the towers' heavy damage.
- Assassins cannot dodge area attacks, but their Sneak Attack has a chance to kill its victim instantly. Use this to your advantage, with careful micromanagement.
- Instant kills such as the DWAARP's Core Drill, Sha'tra's Abduction and Ashbite's Feast are generally effective against Gorillons, however, should not be relied on too heavily. Along with this note, Nivus' Disintegrate is mostly ineffective against the beasts, as it has a low cap on the target's health.
Appearances
Enemies • Kingdom Rush | |
Enemies | Goblin • Orc • Shaman • Ogre • Gargoyle • Shadow Archer • Dark Knight • Wulf • Worg • Golem Head • Goblin Zapper • Orc Champion • Worg Rider • Forest Troll • Hobgoblin Chief • Bandit • Brigand • Marauder • Giant Spider • Spider Matriarch • Spider Hatchling • Raider • Pillager • Troll • Troll Champion • Troll Chieftain • Yeti • Rocket Rider • Dark Slayer • Son of Sarelgaz • Troll Pathfinder • Troll Breaker • Demon Spawn • Demon Lord • Demon Hound • Demon Imp • Skeleton • Skeleton Knight • Necromancer • Magma Elemental • Husk • Noxious Creeper • Mutated Hatchling • Tainted Treant • Swamp Thing • Rotshroom • Zombie • Giant Rat • Wererat • Fallen Knight • Spectral Knight • Abomination • Werewolf • Lycan • Black Hag • Sheep • Demon Legion • Flareon • Gulaemon • Cerberus |
Bosses | The Juggernaut • J.T. • Vez'nan • Sarelgaz • Gul'Thak • Greenmuck • The Kingpin • Ulguk-Hai • Moloch • Myconid • Lord Blackburn |
Enemies • Kingdom Rush: Frontiers | |
Enemies | Desert Thug • Dune Raider • Desert Archer • Sand Hound • War Hound • Immortal • Fallen • Executioner • Giant Scorpion • Giant Wasp • Giant Wasp Queen • Dune Terror • Sand Wraith • Lesser Efreeti • Anoobis • Jungle Spider • Jungle Matriarch • Spiderling • Savage Warrior • Savage Hunter • Witch Doctor • Earth Shaman • Spirit Shaman • Blood Trickster • Savage Zombie • Savage Brute • Gorillon • Poukai Rider • Poukai • Parasyte • Reaper • Mandrilos • Reaper Lord • Saurian Razorwing • Saurian Quetzal • Saurian Broodguard • Saurian Myrmidon • Saurian Blazefang • Saurian Nightscale • Saurian Darter • Saurian Brute • Saurian Savant • Shade Elemental • Shred of Darkness • Saurian Deathcoil • Gunboat • Greenfin • Redspine • Blacksurge • Deviltide • Bluegale • Bloodshell • Zombie • Ghoul • Bat • Werewolf • Abomination • Lycan • Ghost • Phantom Warrior • Jack'O Lantern • Vampiresa |
Bosses | Nazeru • Quincon • Umbra • Leviathan • Vasile • Xyzzy |
Enemies • Kingdom Rush: Origins | |
Enemies | Gnoll Reaver • Gnoll Burner • Gnoll Gnawer • Hyena • Perython • Gnoll Blighter • Ettin • Twilight Harasser • Gnoll Catapult • Gnoll Warleader • Twilight Brute • Blood Gnoll • Blood Ogre • Ogre Magi • Sword Spider • Satyr Cutthroat • Satyr Hoplite • Webspitter Spider • Gloomy • Twilight Scourger • Scourger Banshee • Bandersnatch • Redcap • Twilight Avenger • Boomshroom • Munchshroom • Fungus Breeder • Zealot • Bunny • Blood Servant • Screecher Bat • Mounted Avenger • Razorboar • Twilight Evoker • Twilight Golem • Cloud Stalker • Spiderbrood • Twilight Heretic • Son of Mactans • Arachnomancer • Drider • Shadowspawn • Devourer • Dark Spitter • Shadow Champion |
Bosses | Hi-Hi Enha • Malicia • Spider Goddess • Bram the Beheader • Baj'Nimen the Hateful • Godieth |