A Gunboat spawns from the entrance west of the northern Pirate Watchtower. It will then proceed to move around the tower to the entrance east of it, while every now and then stopping to fire on soldiers and heroes.
Gunboats have unlimited range, though they do not linger to kill all your Barracks|soldiers like other ranged enemies. Instead, they only fire several volleys before leaving. Letting a Gunboat leave is not considered a leak, and thus does not reduce lives, but also does not grant the Gunboat's bounty. However, they should be killed whenever possible because of their huge bounty.
The missile deals physical area damage on iOS. It is bugged on Android and Steam in that it ignores half of the armor due to the wrong damage type. Therefore, they can easily kill soldiers, even armored heroes if not cautious.
Gunboats spawn very frequently in Iron Challenge mode: when a Gunboat leaves, another spawns after just a few seconds; sometimes there are even three Gunboats spawning next to each other. Gunboats do not appear in the Heroic Challenge.
The most efficient and fastest way of killing them is a well-timed Rain of Fire. It is not a waste of gold to buy the northern Pirate Watchtower's Rapid Reload in Campaign mode. However, Parrot Bomber is not recommended for its high cost and low damage.
|Campaign||Waves 2, 4, 6, 8, 11, 14|
|Iron Challenge||0'02", 0'27", 0'59", 1'27", 2'05", 3'07", 3'22", 3'32", 4'42", 4'52", 5'02"|
- Gunboats cannot be stunned by Shock and Awe.
- Gunboats can be abducted by Sha'tra, however since there apparently is no animation for a Gunboat being abducted, it will simply vanish into thin air.
- Similarly, when a Gunboat is eaten by Ashbite, it still shows blood and gore, as if the boat was actually an organic creature.
- Gunboats are the biggest regular enemy across all three Kingdom Rush games.
- The missiles sound different in the Steam version, from launch to impact, the latter of which is not the traditional artillery explosion sound effect like it is in mobile..
|Kingdom Rush - Enemies|
|Goblin • Orc • Shaman • Ogre • Gargoyle • Shadow Archer • Dark Knight • Wulf • Worg • Golem Head • Goblin Zapper • Orc Champion • Worg Rider • Forest Troll • Hobgoblin Chief|
|Bandit • Brigand • Marauder • Giant Spider • Spider Matriarch • Spider Hatchling • Raider • Pillager|
|Troll • Troll Champion • Troll Chieftain • Yeti • Rocket Rider • Dark Slayer • Son of Sarelgaz • Troll Pathfinder • Troll Breaker|
|Demon Spawn • Demon Lord • Demon Hound • Demon Imp • Skeleton • Skeleton Knight • Necromancer • Magma Elemental • Husk • Noxious Creeper • Mutated Hatchling • Tainted Treant • Swamp Thing • Rotshroom|
|Zombie • Giant Rat • Wererat • Fallen Knight • Spectral Knight • Abomination • Werewolf • Lycan • Black Hag • Sheep|
|Demon Legion • Flareon • Gulaemon • Cerberus|
|The Juggernaut • J.T. • Vez'nan • Sarelgaz • Gul'Thak • Greenmuck • The Kingpin • Ulguk-Hai • Moloch • Myconid • Lord Blackburn|
|Kingdom Rush: Origins - Enemies|
|Gnoll Reaver • Gnoll Burner • Gnoll Gnawer • Hyena • Perython • Gnoll Blighter • Ettin • Twilight Harasser • Gnoll Catapult • Gnoll Warleader • Twilight Brute • Blood Gnoll • Blood Ogre • Ogre Magi|
|Sword Spider • Satyr Cutthroat • Satyr Hoplite • Webspitter Spider • Gloomy • Twilight Scourger • Scourger Banshee • Bandersnatch • Redcap • Twilight Avenger • Boomshroom • Munchshroom • Fungus Breeder • Zealot • Bunny • Blood Servant • Screecher Bat • Mounted Avenger|
|Razorboar • Twilight Evoker • Twilight Golem • Cloud Stalker • Spiderbrood • Twilight Heretic • Son of Mactans • Arachnomancer • Drider|
|Shadowspawn • Devourer • Dark Spitter • Shadow Champion|
|Hi-Hi Enha • Malicia • Spider Goddess • Bram the Beheader • Baj'Nimen the Hateful • Godieth|