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− | '''Hero Spells '''are the third major spell in [[Kingdom Rush: Origins]]. The spell has different effects depending on the [[hero]] |
+ | '''Hero Spells''', or '''Ultimate Spells''' are the third major spell in [[Kingdom Rush: Origins]] and [[Kingdom Rush: Vengeance]]. The spell has different effects depending on the [[hero]] that is currently in use by the player, resulting in varying cool-down times. Though the Hero Spell can be upgraded in the Hero Room just like any other skill, it can be used immediately in a level without any upgrades. This means each spell has four levels of strength; the initial base plus three additional upgrades. |
+ | ==[[Kingdom Rush: Origins]]== |
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− | == Hero Spells == |
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− | *[[File:Eridan_5.png|link=]] '''ARROW STORM |
+ | *[[File:EridanSmall.png|50px|link=Eridan]][[File:Eridan_5.png|50px|link=]] '''ARROW STORM''' |
+ | **Blankets a wide area with a volley of 14/17/21/25 arrows, each dealing 24/31/42/60 [[True Damage]].''(Cooldown: 40 seconds)'' |
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− | *[[File:Arivan_5.png|link=]] '''ELEMENTAL STORM - [[Arivan]] - '''Summons an elemental tornado that [[Afflictions|slows and freezes]] enemies, shoots lightning and deals 150/210/320/500 area damage over 5/6/8/10 seconds. Cooldown: 80 seconds. |
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+ | *[[File:ArivanSmall.png|50px|link=Arivan]][[File:Arivan_5.png|50px|link=]] '''ELEMENTAL STORM''' |
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− | * |
+ | **Summons an elemental tornado that [[Afflictions|slows and freezes]] enemies, shoots lightning and deals 150/210/320/500 area [[True Damage]] over 5/6/8/10 seconds. ''(Cooldown: 80 seconds)'' |
+ | *[[File:CathaSmall.png|50px|link=Catha]][[File:Catha_5.png|50px|link=]] '''FAERY DUST''' |
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− | *[[File:Regson_5.png|link=]] '''VINDICATOR - [[Reg'son]] - '''Vindicator [[Afflictions|slays]] any single target, with a cooldown of 120/100/70/50 seconds. Deals 500/1000/1500/2000 damage to bosses. |
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+ | *[[File:RazzRagsSmall.png|50px|link=Razz and Rags]][[File:RazzRag_5.png|50px|link=]] '''CHANGELING''' |
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+ | **Transfigures up to 2/4/6/8 enemies into allied fighting Ragdolls for 10 seconds. ''(Cooldown: 60 seconds)'' |
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+ | *[[File:LilithSmall.png|50px|link=Lilith]][[File:Lilith_5.png|50px|link=]] '''HEAVENLY CHAOS''' |
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− | *[[File:Lynn_5.png |link=]] '''FATE SEALED - [[Lynn]] - '''Does 240/340/520/700 damage in 5 secs to its target. Explodes dealing 100/200/250/300 area damage if killed. Cooldown: 30 seconds. |
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+ | *[[File:RegsonSmall.png|50px|link=Reg'son]][[File:Regson_5.png|50px|link=]] '''VINDICATOR''' |
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+ | **[[Source:Instant kill|Slays]] any single target. Deals 500/1000/1500/2000 [[True Damage]] to bosses. ''(Cooldown: 120/100/70/50 seconds)'' |
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− | **This spell's description is bugged, stating the damage to be 320/480/960 damage when it really is more. |
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+ | *[[File:PrinceDenasSmall.png|50px|link=Prince Denas]][[File:PDenas_5.png|50px|link=]] '''SWORN DEFENDERS''' |
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− | *[[File:Bruce_5.png |link=]] '''GUARDIAN LIONS - [[Bruce]] - '''Summons 2/3/4/5 Guardian Lions that deal 64/96/112/128 damage each and disable their target for 2/2/3/4 seconds. Cooldown: 45 seconds. |
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+ | *[[File:XinSmall.png|50px|link=Xin]][[File:Xin_5.png|50px|link=]] '''PANDAEMONIUM''' |
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− | **This spell’s description is also misleading, as the total damage is listed to be 540/840/1200 when in reality it is a much lower 128/288/448/640 max. |
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+ | *[[File:LynnSmall.png|50px|link=Lynn]][[File:Lynn_5.png|50px|link=]] '''FATE SEALED''' |
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− | * |
+ | **Does 240/340/520/700 [[True Damage]] in 5 secs to its target. Explodes dealing 100/200/250/300 area [[True Damage]] if killed. ''(Cooldown: 30 seconds)'' |
+ | *[[File:VeznanSmall.png|50px|link=Vez'nan]][[File:Veznan_5.png|50px|link=]] '''DARK PACT''' |
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+ | *[[File:DuraxSmall.png|50px|link=Durax]][[File:Durax_5.png|50px|link=]] '''SAPPHIRE FANGS''' |
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+ | *[[File:BravebarkSmall.png|50px|link=Bravebark]][[File:Bravebark_5.png|50px|link=]] '''NATURE'S WRATH''' |
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+ | *[[File:BruceSmall.png|50px|link=Bruce]][[File:Bruce_5.png|50px|link=]] '''GUARDIAN LIONS''' |
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+ | **Summons 2/3/4/5 Guardian Lions, each dealing 64/96/112/128 [[True Damage]] and disabling their target for 3 seconds. Deals 150/200/350/500 [[True Damage]] each to bosses. ''(Cooldown: 45 seconds)'' |
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+ | *[[File:PhoenixSmall.png|50px|link=Phoenix]][[File:Phoenix_5.png|50px|link=]] '''EMBER STORM''' |
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+ | *[[File:WilburSmall.png|50px|link=Wilbur]][[File:Wilbur_5.png|50px|link=]] '''PEWPEW DRONES''' |
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+ | *[[File:FaustusSmall.png|50px|link=Faustus]][[File:Faustus_5.png|50px|link=]] '''DRAGON RAGE''' |
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+ | **Calls 3 dragonlings that ignite the path, dealing 60/90/150/210 area [[True Damage]] each over 6 seconds. ''(Cooldown: 40 seconds)'' |
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+ | |||
+ | ==[[Kingdom Rush: Vengeance]]== |
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+ | *[[File:Icon_Veruk.png|50px|link=Veruk]][[File:Veruk_HS.png|50px|link=]] '''ENTER THE WARMONGERS''' |
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+ | **Calls a pair of trained warmongers to aid Veruk for 10 seconds in the battlefield. ''(Cooldown: 40 seconds)'' |
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+ | *[[File:Icon_Asra.png|50px|link=Asra]][[File:Asra_HS.png|50px|link=]] '''TOXIC RAIN''' |
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+ | **Shoots 12 arrows that poison all affected enemies, each dealing 10/15/30/50 [[True Damage]] in a small area (area: 90) for 2 seconds. ''(Cooldown: 50 seconds)'' |
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+ | *[[File:Icon_Oloch.png |50px|link=Oloch]][[File:Oloch_HS.png|50px|link=]] '''SEAL OF ISOLATION''' |
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+ | **Moves a group of enemies (max 10) back. Further upgrades increase the distance (15/25/35/45 nodes) and reduce the cooldown. ''(Cooldown: 30/27/24/20 seconds)'' |
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+ | *[[File:Icon_Margosa.png |50px|link=Margosa]][[File:Margosa_HS.png|50px|link=]] '''BEAST FORM''' |
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+ | **Margosa turns into a beast thirsty for blood. ''(Cooldown: 50 seconds)'' |
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+ | *[[File:Icon_Mortemis.png |50px|link=Mortemis]][[File:Mortemis_HS.png|50px|link=]] '''ROTTEN BODYGUARD''' |
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+ | **Summons a Zombie Behemoth that deals area [[True Damage]] and fights for 15 seconds. ''(Cooldown: 60 seconds)'' |
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+ | *[[File:Icon_Tramin.png |50px|link=Tramin]][[File:Tramin_HS.png|50px|link=]] '''BOMBAGGEDON''' |
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+ | **Tosses a box on the road, 3/5/7/9 bombs will walk through it, dealing 80/120/170/200 physical damage each to enemies on impact. ''(Cooldown: 70 seconds)'' |
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+ | *[[File:Icon_Jigou.png |50px|link=Jigou]][[File:Jigou_HS.png|50px|link=]] '''ICE ZONE''' |
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+ | **Creates a zone full of ice, [[Afflictions#Speed Reduction|slowing]] enemies by 15%/30%/40%/60% of their speed for 5 seconds and dealing 15/30/150/260 physical damage. ''(Cooldown: 55 seconds)'' |
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+ | *[[File:Icon_Junpai.png |50px|link=Jun'Pai]][[File:JunpaiUlti.png|50px|link=]] '''TERROR FROM THE DEEP''' |
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+ | **Summons Kraken for 8 seconds, which deals 6/10/20/30 physical damage per 0.5 second to all affected enemies inside the area. ''(Cooldown: 40 seconds)'' |
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+ | *[[File:Icon_SG11.png |50px|link=Doom Tank SG-11]][[File:Doom_HS.png|50px|link=]] '''CALL OF THE VALKYRIE''' |
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+ | **Calls a plane that tosses a napalm bomb on the road, [[Afflictions#Burn|burning]] enemies up to 40/60/140/240 damage (2/3/7/12 damage per 0.2 second). ''(Cooldown: 60 seconds)'' |
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+ | *[[File:Eiskalt_Icon.png |50px|link=Eiskalt]][[File:Eiskalt_HS.png|50px|link=]] '''GLACIAL STORM''' |
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+ | **[[Afflictions#Stun|Freezes]] all enemies on the stage for 3/4/8/12 seconds. ''(Cooldown: 55 seconds)'' |
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+ | *[[File:Murglun_Icon.png |50px|link=Murglun]][[File:Murglun_HS.png|50px|link=]] '''ERUPTION''' |
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+ | **Rains magma and volcanic rocks from the sky, [[Instant kill|killing]] all enemies in an area. ''(Cooldown: 120/110/100/90 seconds)'' |
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+ | *[[File:Icon_Beresad.png |50px|link=Beresad]][[File:Beresad_HS.png|50px|link=]] '''HELLFIRE SHOCKWAVE''' |
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+ | **Summons a rain of fire, dealing 25/60/120/180 damage (1/3/6/9 True Damage per 0.2 second) over 4 seconds to all enemies on the stage. ''(Cooldown: 70 seconds)'' |
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+ | |||
+ | {{Herocollapsed}} |
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+ | [[Category:Kingdom Rush: Origins]] |
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+ | [[Category:Kingdom Rush: Vengeance]] |
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[[Category:Spells]] |
[[Category:Spells]] |
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+ | [[Category:Heroes]] |
Revision as of 19:43, 10 December 2019
Hero Spells, or Ultimate Spells are the third major spell in Kingdom Rush: Origins and Kingdom Rush: Vengeance. The spell has different effects depending on the hero that is currently in use by the player, resulting in varying cool-down times. Though the Hero Spell can be upgraded in the Hero Room just like any other skill, it can be used immediately in a level without any upgrades. This means each spell has four levels of strength; the initial base plus three additional upgrades.
Kingdom Rush: Origins
- ARROW STORM
- Blankets a wide area with a volley of 14/17/21/25 arrows, each dealing 24/31/42/60 True Damage.(Cooldown: 40 seconds)
- ELEMENTAL STORM
- Summons an elemental tornado that slows and freezes enemies, shoots lightning and deals 150/210/320/500 area True Damage over 5/6/8/10 seconds. (Cooldown: 80 seconds)
- FAERY DUST
- A quick spell that stuns all enemies in an area for 2/3/4.5/6 seconds. (Cooldown: 25 seconds)
- CHANGELING
- Transfigures up to 2/4/6/8 enemies into allied fighting Ragdolls for 10 seconds. (Cooldown: 60 seconds)
- HEAVENLY CHAOS
- A 50/50 chance to summon Fallen Angels or a rain of fire dealing 300/400/800/1200 True Damage (Fallen Angels) or 440/880/1320/1760 True Damage (Rain of Fire). (Cooldown: 50 seconds)
- VINDICATOR
- Slays any single target. Deals 500/1000/1500/2000 True Damage to bosses. (Cooldown: 120/100/70/50 seconds)
- SWORN DEFENDERS
- Calls 2/3/4/5 members of the Kingsguard to aid him for 25 seconds in battling the hordes of evil. (Cooldown: 60 seconds)
- PANDAEMONIUM
- Calls 2/4/5/6 panda warriors that quickly attack enemies, each dealing 80/120/160/180 True Damage. (Cooldown: 30 seconds)
- FATE SEALED
- Does 240/340/520/700 True Damage in 5 secs to its target. Explodes dealing 100/200/250/300 area True Damage if killed. (Cooldown: 30 seconds)
- DARK PACT
- Summons a mighty demon to fight enemies for 30 seconds, dealing 30-50/50-90/65-115/80-130 True Damage on every attack. (Cooldown: 120 seconds)
- SAPPHIRE FANGS
- Summons sharp spikes over a wide area dealing 300/400/800/1200 True Damage distributed among enemies. (Cooldown: 45 seconds)
- NATURE'S WRATH
- Densely covers a wide area with 6/9/12/15 spiked vines, each dealing 30/40/50/60 area True Damage. Stuns enemies struck by it for 1 second. (Cooldown: 40 seconds)
- GUARDIAN LIONS
- Summons 2/3/4/5 Guardian Lions, each dealing 64/96/112/128 True Damage and disabling their target for 3 seconds. Deals 150/200/350/500 True Damage each to bosses. (Cooldown: 45 seconds)
- EMBER STORM
- Sets an explosive egg that deals 20-65/55-105/120-220/200-400 area damage. (Cooldown: 18 seconds)
- PEWPEW DRONES
- Calls 4 drones that attack enemies dealing 64/128/192/256 damage for 8 seconds. (Cooldown: 40 seconds)
- DRAGON RAGE
- Calls 3 dragonlings that ignite the path, dealing 60/90/150/210 area True Damage each over 6 seconds. (Cooldown: 40 seconds)
Kingdom Rush: Vengeance
- ENTER THE WARMONGERS
- Calls a pair of trained warmongers to aid Veruk for 10 seconds in the battlefield. (Cooldown: 40 seconds)
- TOXIC RAIN
- Shoots 12 arrows that poison all affected enemies, each dealing 10/15/30/50 True Damage in a small area (area: 90) for 2 seconds. (Cooldown: 50 seconds)
- SEAL OF ISOLATION
- Moves a group of enemies (max 10) back. Further upgrades increase the distance (15/25/35/45 nodes) and reduce the cooldown. (Cooldown: 30/27/24/20 seconds)
- BEAST FORM
- Margosa turns into a beast thirsty for blood. (Cooldown: 50 seconds)
- ROTTEN BODYGUARD
- Summons a Zombie Behemoth that deals area True Damage and fights for 15 seconds. (Cooldown: 60 seconds)
- BOMBAGGEDON
- Tosses a box on the road, 3/5/7/9 bombs will walk through it, dealing 80/120/170/200 physical damage each to enemies on impact. (Cooldown: 70 seconds)
- ICE ZONE
- Creates a zone full of ice, slowing enemies by 15%/30%/40%/60% of their speed for 5 seconds and dealing 15/30/150/260 physical damage. (Cooldown: 55 seconds)
- TERROR FROM THE DEEP
- Summons Kraken for 8 seconds, which deals 6/10/20/30 physical damage per 0.5 second to all affected enemies inside the area. (Cooldown: 40 seconds)
- CALL OF THE VALKYRIE
- Calls a plane that tosses a napalm bomb on the road, burning enemies up to 40/60/140/240 damage (2/3/7/12 damage per 0.2 second). (Cooldown: 60 seconds)
- GLACIAL STORM
- Freezes all enemies on the stage for 3/4/8/12 seconds. (Cooldown: 55 seconds)
- ERUPTION
- Rains magma and volcanic rocks from the sky, killing all enemies in an area. (Cooldown: 120/110/100/90 seconds)
- HELLFIRE SHOCKWAVE
- Summons a rain of fire, dealing 25/60/120/180 damage (1/3/6/9 True Damage per 0.2 second) over 4 seconds to all enemies on the stage. (Cooldown: 70 seconds)