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HighElvenMage Clear your mind.


The High Elven Mage is an advanced Magic Tower that appears in Kingdom Rush: Origins, unlocked in stage 8, The Crystal Lake. The High Elven Mage fires triple magical bolts that can hit up to three enemies at once.

Description

High elven mages cast awesome high energy triple bolts! A taste of Tel'Quesir magic. (Main bolt: 31-54 damage, 2 auxiliary bolts: 5-10 damage each)

Abilities

Timelapse

Icon Time "Just a sec..."

Phases enemies out of the battlefield for 5 seconds, dealing magical damage. (Cooldown: 16 seconds)

Level Cost Maximum Targets Damage
1 225 2 100
2 225 3 135
3 225 4 150

Arcane Sentinel

Icon Sentinel "Seek and destroy!"

Summons magic sentinels that seek and attack nearby enemies at long range.

Sentinels have about twice the range of the High Elven Mage itself. First, Sentinels start circling around the mage for 4 seconds to charge energy. Charged and ready Sentinels start to seek and attack targets, shooting 10 bolts over 5 seconds. This cycle takes 10 seconds.

Level Cost Damage per Bolt Number of Sentinel
1 300 16-32

(1-31 iOS)

1
2 300 2

Range

Strategy

  • The High Elven Mage specializes in taking down small numbers of high-level enemies. Fully upgraded, the Mage can deal the flat-out highest DPS of the entire game, given no enemies to dilute its damage. Most enemies will not survive against the constant barrage of their bolts, especially in groups; however, the mage is ridiculously poor against large swarms, where their damage is spread to other enemies and cannot reach very far. However, with Timelapse the mage can actually be supremely useful while supporting artillery or archers. When backed up by the latter two, a single fully upgraded mage, with all its attacks targeting the same unit, is capable of taking down almost any single enemy, with the exceptions of the Bosses and the Twilight Golem. Even the Bandersnatch will be killed, if it can be stopped long enough for the mage to unleash its barrage.
  • Timelapse separates enemies from their group, giving towers ample time to deal with the first few foes before the other can join in. This helps at the front to avoid being swarmed by too many strong enemies, and in the back to prevents mass flooding from wiping out all of your lives. Having two High Elven Mages near each other with Timelapse allows the towers to constantly hold that enemy or enemies in place, so long as other foes do not intervene by taking the attacks instead. Especially useful with Twilight Golems.
  • Compared to its counterpart, the Wild Magus, High Elven Mages lack efficient crowd control against most units. However, against flying enemies, this tower is a godsend, with Seekers to quickly destroy groups of Gloomies and Timelapse to prevent Cloud Stalkers from overwhelming your troops. Better-equipped for air defense and group support with more focused, consistent damage, and worse for single-target damage and occasional crowd control.
  • Timelapse is unable to kill targets even if the inflicted target's health is the same or less than the damage; it can only bring it down to 1 health.

Related Upgrades

  • KRO Upgrade M 01 Level-1 Crystal Focus (1 star)
    • Increases Mage attack range. (+5%)
  • KRO Upgrade M 02 Level-2 Empowered Magic (1 star)
    • Increases Mage attack damage. (+17.5%)
  • KRO Upgrade M 03 Level-3 Crystal Gazing (2 stars)
    • Increases Mage attack range (+5% from crystal focus)
  • KRO Upgrade M 04 Level-4 Unstable Magic (2 stars)
    • Mage attacks have a small chance of dealing triple damage.
      • (Each bolt gets 5% chance and it is shown as a "BLAST!".)
  • KRO Upgrade M 05 Level-5 Alter Reality (3 stars)
    • Mage attacks have a chance of teleporting enemies 20 node back down the path. (Wild Magus: 1%, High Elven Mage: 3%, the others: 10%)

Related Achievements

OrAchP5 3Phant PHANTOM ZONED Keep enemies out of time for a total of 1000 seconds.

OrAchP5 4RedFv RED FIVE Complete any stage with 5 active Arcane Sentinels.

Quotes

  • "Clear your mind."
  • "Time is like an ocean."
  • "Seek and destroy!"

Trivia

  • "Seek and destroy!"
    • A popular song of the same name which comes from the album "Kill em all" by the metal band Metallica.
    • It is also a military phrase, the meaning of which is reasonably self-explanatory.

Gallery


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Towers • Kingdom Rush
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Special Sylvan Elf HallSasquatchSunray Tower
Towers • Kingdom Rush: Frontiers
Standard Archer TowerMarksmen TowerSharpshooter TowerCrossbow FortTribal AxethrowersMilitia BarracksFootmen BarracksKnights BarracksAssassin's GuildKnights TemplarMage TowerAdept TowerWizard TowerArchmage TowerNecromancer TowerDwarven BombardDwarven ArtilleryDwarven HowitzerDWAARPBattle-Mecha T200
Special Legion ArcherMercenary CampSCUMM BarPirate CapSpear MaidenDwarven BastionDwarf HallPirate WatchtowerShrine of RegnosDark Forge
Towers • Kingdom Rush: Origins
Standard Hunter ArborWatcher ArborSentinel ArborArcane ArchersGolden LongbowsDefender BarracksWarden BarracksRanger BarracksBladesinger HallForest KeepersMystic DaisArcanist DaisEldritch DaisWild MagusHigh Elven MageStone CircleBoulder CircleMenhir CircleArch-Druid HengeWeirdwood
Special Awok HutGryphon RiderFaery Dragon AerieGnome GardenDragon NestYoung BeresadRenegade PostBastion
Towers • Kingdom Rush: Vengeance
Standard Shadow ArchersOrc Warriors DenInfernal MageRocket RidersDark KnightsMelting FurnaceSpecters MausoleumGoblirangsBone FlingersElite HarassersOrc ShamanGrim CemeteryRotten ForestBlazing GemDeep Devil's ReefWicked SistersSwamp ThingGoblin War Zeppelin
Special Troll MercenariesSpider NestCaravan
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