Kingdom Rush Wiki
No edit summary
Tag: Visual edit
mNo edit summary
(6 intermediate revisions by 6 users not shown)
Line 4: Line 4:
 
|image = [[File:EnemyBox HighSorcerer.png]]
 
|image = [[File:EnemyBox HighSorcerer.png]]
 
|hp = 1400 / 1750 / 2100 / 2362
 
|hp = 1400 / 1750 / 2100 / 2362
|damage = 60-90
+
|damage = [[File:Melee.png]] 60-90
 
|rate = 1.4s
 
|rate = 1.4s
 
|armor = 60%
 
|armor = 60%
Line 12: Line 12:
 
|ability = Area attack (area: 120)<br />Polymorphs soldiers
 
|ability = Area attack (area: 120)<br />Polymorphs soldiers
 
|bounty = 120}}
 
|bounty = 120}}
'''High Sorcerer''' is an enemy found in [[Kingdom Rush: Vengeance]], first encountered in [[City of Lozagon]].
+
The '''High Sorcerer''' is the giant enemy featured in the final stages of [[Kingdom Rush: Vengeance]]. Riding on Earth Elementals, they sport high stats, an area attack, low speed and the ability to polymorph soldiers into unblockable [[Sheep (enemy)|Sheep]].
   
 
==Overview==
 
==Overview==
 
''Tricksters that play with magic. They ride huge golems and are able to polymorph their enemies with a flick of their wands.''
 
''Tricksters that play with magic. They ride huge golems and are able to polymorph their enemies with a flick of their wands.''
   
 
Due to their size and polymorph ability, High Sorcerers are very dangerous enemies that require magic towers to combat effectively, as they can easily destroy your barracks defences and let other enemies through.
Stormcloud Sorcerer Mages who ride their summoned Earth Elementals that sport high HP and armor, high area damage but low speed. The Sorcerers themselves have the irritating ability to polymorph your troops into low-HP enemy [[Sheep (enemy)|Sheep]] that cannot be blocked.
 
   
  +
When the High Sorcerer dies, the Earth Elemental breaks apart, crushing the sorcerer under a pile of rubble.
Due to these two abilities, High Sorcerers are very dangerous enemies that require magic towers to take down as they can easily destroy your barracks defences and let enemies through should they reach your barracks.
 
 
Upon defeat, you will not have to fight the Sorcerer as the Earth Elemental breaks apart into rock pieces that crush him instantly.
 
   
 
==Strategy==
 
==Strategy==
 
* Max-level magic towers are essential at taking these down as they have huge amounts of health and high armor.
 
* Max-level magic towers are essential at taking these down as they have huge amounts of health and high armor.
* [[Specters Mausoleum]] deals magic damage that bypasses armor and the Guardian Gargoyles can stall for a while thanks to good HP and armor. With the Possession Upgrade, it can turn the High Sorcerer against its allies, allowing them to deal high area damage to enemies, and even polymorph enemies into friendly sheep for you.
+
* The [[Specters Mausoleum]] deals magic damage that bypasses armor, and the Guardian Gargoyles can stall for a while thanks to good HP and armor. With the Possession Upgrade, it can turn the High Sorcerer against its allies, allowing them to deal high area damage to enemies, and even polymorph enemies into friendly sheep for you.
 
** Friendly Sheep will stand where they are and will attempt to "engage" enemies but cannot attack. They will give the original enemy's gold when killed.
 
** Friendly Sheep will stand where they are and will attempt to "engage" enemies but cannot attack. They will give the original enemy's gold when killed.
** If a possessed High Sorcerer meets an enemy High Sorcerer and neither have their Polymorph ability on cooldown, both will turn each other into sheep which removes two problems at once.
+
** If a possessed High Sorcerer meets an enemy High Sorcerer and neither have their Polymorph ability on cooldown, both will turn each other into sheep, which removes two problems at once.
 
* [[Instant kill|Instant Kills]] can instantly remove them, which makes them extremely useful against these.
 
* [[Instant kill|Instant Kills]] can instantly remove them, which makes them extremely useful against these.
* Goonies can be used to make them waste their polymorph spell earlier and stall for a bit.
+
* [[Call Reinforcements|Goonies]] can be used to make them waste their polymorph spell earlier and stall for a bit.
 
* If using barracks, place an offensive tower near the exit to catch any enemy sheep polymorphed from barracks. Do note that recently-transformed sheep will not be targeted by attacks for a few seconds.
 
* If using barracks, place an offensive tower near the exit to catch any enemy sheep polymorphed from barracks. Do note that recently-transformed sheep will not be targeted by attacks for a few seconds.
* [[Asra|Asra's]] Quiver of Sorrow can remove their armor for your nonmagical towers to attack and her Onyx Arrows deal burst magic damage to soften them up.
+
* [[Asra|Asra's]] Quiver of Sorrow can remove their armor for your nonmagical towers to attack and her Onyx Arrows deal burst magic damage to soften them up. Spider Bite is also very effective against them.
 
* [[Oloch]] is another good option as he deals armor-piercing magic damage and his Seal of Isolation will teleport them backwards. Due to their slow speed, they will take a while to catch up during which the cooldown will be mostly over.
 
* [[Oloch]] is another good option as he deals armor-piercing magic damage and his Seal of Isolation will teleport them backwards. Due to their slow speed, they will take a while to catch up during which the cooldown will be mostly over.
 
* [[Jigou]] can tank these for a very good thanks to high HP, decent armor, combat regeneration and Glacier Form's invulnerability, although you need to be careful of ranged enemies like Arcane Magus, Elven Ranger and Gryphon Bombardier while he is doing so.
 
* [[Jigou]] can tank these for a very good thanks to high HP, decent armor, combat regeneration and Glacier Form's invulnerability, although you need to be careful of ranged enemies like Arcane Magus, Elven Ranger and Gryphon Bombardier while he is doing so.
   
== Trivia ==
+
== [[Trivia]] ==
 
* These enemies are the enemy form of the [[Sorcerer Mage]] from the first game, complete with both polymorphing power and elemental. They appear much older than their first appearance, sporting a grey beard rather that brown hair.
 
* These enemies are the enemy form of the [[Sorcerer Mage]] from the first game, complete with both polymorphing power and elemental. They appear much older than their first appearance, sporting a grey beard rather that brown hair.
   
Line 42: Line 40:
 
* [[Lightseeker Camp]]
 
* [[Lightseeker Camp]]
 
* [[Denas's Castle]]
 
* [[Denas's Castle]]
 
   
 
{{Enemiescollapsed}}
 
{{Enemiescollapsed}}
  +
[[Category:Kingdom Rush: Vengeance]]
 
[[Category:Enemies]]
 
[[Category:Enemies]]
  +
[[Category:Armored Enemies]]

Revision as of 16:41, 13 October 2019

This article is about the enemy in Kingdom Rush: Vengeance. For the tower in Kingdom Rush, see Sorcerer Mage.

The High Sorcerer is the giant enemy featured in the final stages of Kingdom Rush: Vengeance. Riding on Earth Elementals, they sport high stats, an area attack, low speed and the ability to polymorph soldiers into unblockable Sheep.

Overview

Tricksters that play with magic. They ride huge golems and are able to polymorph their enemies with a flick of their wands.

Due to their size and polymorph ability, High Sorcerers are very dangerous enemies that require magic towers to combat effectively, as they can easily destroy your barracks defences and let other enemies through.

When the High Sorcerer dies, the Earth Elemental breaks apart, crushing the sorcerer under a pile of rubble.

Strategy

  • Max-level magic towers are essential at taking these down as they have huge amounts of health and high armor.
  • The Specters Mausoleum deals magic damage that bypasses armor, and the Guardian Gargoyles can stall for a while thanks to good HP and armor. With the Possession Upgrade, it can turn the High Sorcerer against its allies, allowing them to deal high area damage to enemies, and even polymorph enemies into friendly sheep for you.
    • Friendly Sheep will stand where they are and will attempt to "engage" enemies but cannot attack. They will give the original enemy's gold when killed.
    • If a possessed High Sorcerer meets an enemy High Sorcerer and neither have their Polymorph ability on cooldown, both will turn each other into sheep, which removes two problems at once.
  • Instant Kills can instantly remove them, which makes them extremely useful against these.
  • Goonies can be used to make them waste their polymorph spell earlier and stall for a bit.
  • If using barracks, place an offensive tower near the exit to catch any enemy sheep polymorphed from barracks. Do note that recently-transformed sheep will not be targeted by attacks for a few seconds.
  • Asra's Quiver of Sorrow can remove their armor for your nonmagical towers to attack and her Onyx Arrows deal burst magic damage to soften them up. Spider Bite is also very effective against them.
  • Oloch is another good option as he deals armor-piercing magic damage and his Seal of Isolation will teleport them backwards. Due to their slow speed, they will take a while to catch up during which the cooldown will be mostly over.
  • Jigou can tank these for a very good thanks to high HP, decent armor, combat regeneration and Glacier Form's invulnerability, although you need to be careful of ranged enemies like Arcane Magus, Elven Ranger and Gryphon Bombardier while he is doing so.

Trivia

  • These enemies are the enemy form of the Sorcerer Mage from the first game, complete with both polymorphing power and elemental. They appear much older than their first appearance, sporting a grey beard rather that brown hair.

Appearances


View All Enemies
Enemies • Kingdom Rush
Enemies GoblinOrcShamanOgreGargoyleShadow ArcherDark KnightWulfWorgGolem HeadGoblin ZapperOrc ChampionWorg RiderForest TrollHobgoblin ChiefBanditBrigandMarauderGiant SpiderSpider MatriarchSpider HatchlingRaiderPillagerTrollTroll ChampionTroll ChieftainYetiRocket RiderDark SlayerSon of SarelgazTroll PathfinderTroll BreakerDemon SpawnDemon LordDemon HoundDemon ImpSkeletonSkeleton KnightNecromancerMagma ElementalHuskNoxious CreeperMutated HatchlingTainted TreantSwamp ThingRotshroomZombieGiant RatWereratFallen KnightSpectral KnightAbominationWerewolfLycanBlack HagSheepDemon LegionFlareonGulaemonCerberus
Bosses The JuggernautJ.T.Vez'nanSarelgazGul'ThakGreenmuckThe KingpinUlguk-HaiMolochMyconidLord Blackburn
Enemies • Kingdom Rush: Frontiers
Enemies Desert ThugDune RaiderDesert ArcherSand HoundWar HoundImmortalFallenExecutionerGiant ScorpionGiant WaspGiant Wasp QueenDune TerrorSand WraithLesser EfreetiAnoobisJungle SpiderJungle MatriarchSpiderlingSavage WarriorSavage HunterWitch DoctorEarth ShamanSpirit ShamanBlood TricksterSavage ZombieSavage BruteGorillonPoukai RiderPoukaiParasyteReaperMandrilosReaper LordSaurian RazorwingSaurian QuetzalSaurian BroodguardSaurian MyrmidonSaurian BlazefangSaurian NightscaleSaurian DarterSaurian BruteSaurian SavantShade ElementalShred of DarknessSaurian DeathcoilGunboatGreenfinRedspineBlacksurgeDeviltideBluegaleBloodshellZombieGhoulBatWerewolfAbominationLycanGhostPhantom WarriorJack'O LanternVampiresa
Bosses NazeruQuinconUmbraLeviathanVasileXyzzy
Enemies • Kingdom Rush: Origins
Enemies Gnoll ReaverGnoll BurnerGnoll GnawerHyenaPerythonGnoll BlighterEttinTwilight HarasserGnoll CatapultGnoll WarleaderTwilight BruteBlood GnollBlood OgreOgre MagiSword SpiderSatyr CutthroatSatyr HopliteWebspitter SpiderGloomyTwilight ScourgerScourger BansheeBandersnatchRedcapTwilight AvengerBoomshroomMunchshroomFungus BreederZealotBunnyBlood ServantScreecher BatMounted AvengerRazorboarTwilight EvokerTwilight GolemCloud StalkerSpiderbroodTwilight HereticSon of MactansArachnomancerDriderShadowspawnDevourerDark SpitterShadow Champion
Bosses Hi-Hi EnhaMaliciaSpider GoddessBram the BeheaderBaj'Nimen the HatefulGodieth
Enemies • Kingdom Rush: Vengeance
Enemies Human WoodcutterHuman WorkerDwarf BruiserWarhammer GuardClockwork SpiderChomp BotCyclopterTinbeard GunmanSmokebeard EngineerSulfur AlchemistQuarry WorkerStonebeard GeomancerMechaDwarf MK.9Northern WildlingNorthern HuntressGlacial WolfBlue WyvernNorthern BerserkerNanoq WarbearApex StalkerApex ShardIce WitchLeap DragonValkyrieDraugrSvell DruidFrost GiantSnow GolemFrozen HeartFrozen SoulIce ReaperWinter LordRecruitFootmanWatchdogTroop CaptainFarmerHunting EagleJoe JenkinsBaa SanAlleria SwiftwindElven RangerDevoted PriestGryphon BombardierArcane MagusHigh SorcererSheepPaladinGolem HouseShieldbearerCavalierMusketeerWar WagonAnurian ChaserAnurian WardenCrystal AmphiptereAnurian InfuserAnurian EruditeAnurian ChannelerCrystal DemolisherGhostHaunted SkeletonWerewolfBone CarrierCorrosive SoulScreecher BatLichMogwaiNianCarnival DragonCave DwarfVelociraptorPrehistoric DwarfPterodactylLegionnaireLegion ArcherCamel RiderFalconerDesert EagleNomadMagic CarpetDjinniMaster AssassinSand MysticMerchantWar ElephantDrum ElephantSand Warrior
Bosses Bolgur the Golden KingJokullGerald LightseekerParagonPolyx the WiseThe Winter QueenAncient GhostDragon KingGreat-TMirageAlricMalik