Kingdom Rush Wiki

"Mydrias is no more and The Overseer is the Greater enemy that remains. This is our very last chance to put an end to the Cult and the Invasion. What happens next does not matter if we do not stand together one last time. Onwards!"

Hunger's Peak is the sixteenth stage of Kingdom Rush 5: Alliance. It is dedicated to fighting the final boss, the Overseer, and is only available in Campaign mode. On the Steam version, the tower Grim Wraiths is unlocked at this stage.

Campaign[]

Set-Up[]

Wave Composition[]

Though shown as 1 wave only, enemies in the level spawn endlessly until the Overseer is defeated, at which point all remaining enemies die and the level ends in victory.

The types and number of enemies spawned will change based on the current boss phase. Similar to how The Overseer casts his abilities, he will change phase when his HP dropped to a new phase's threshold or when the maximum duration of that phase has reached, whichever condition came first.

In the final phase, the enemy groups spawned will repeat in a loop until there's no more holder left.

Each batch of enemies spawned during each phase are shown below, the order they appear is listed from top to bottom, in each entrance:

Phase Enemies
(West > Southwest)
Enemies
(Northwest > Southwest)
Enemies
(Northeast > Southeast)
Enemies
(East > Southeast)
Income* Max. duration
1 Mindless Husk x10 Mindless Husk x10 400 30s
2 Vile Spawner x1
Void Blinker x2
Glareling x16 Glareling x16 Vile Spawner x1
Void Blinker x2
250 75s
3 Bladeclaw Horror x4 Mindless Husk x14 600 50s
4 Mindless Husk x24
Void Blinker x4
Noxious Spitter x5 Bladeclaw Horror x2 Mindless Husk x8
Void Blinker x2
1175 120s
5 Mindless Husk x20 Evolving Scourge x4
Flesh Behemoth x1
Flesh Behemoth x1
Evolving Scourge x6
Mindless Husk x6
Vile Spawner x2
1370 140s
6 Mindless Husk x14 Evolving Scourge x4
Noxious Spitter x5
Mindless Husk x8
Bladeclaw Horror x4
Evolving Scourge x4
Mindless Husk x8
Mindless Husk x12 1625 Loop until no more holder left

* Income is listed as if all Evolving Scourges were killed in their first form. Note that enemies of that phase can stop appearing if you enter the next phase too early, lowering your actual income. And if it's the last phase, your income can be lower or higher, depending on your performance.

Strategy

General

Upgrades and Hero

Towers


Related Achievements[]

AAch Conjunctivictory CONJUNCTIVICTORY Defeat The Overseer.