- "There is no place colder in these mountains than Icewind Pass, but we must advance.
- Our men have been besieged by Ha'kraj Trolls for days, and our scouts report enemy troop movements around us... And something else, something wilder.
- If we are to make a stand here, this is a good place to install some of our new artillery emplacements, and to construct a Barbarian Mead Hall so we may entertain our more colorful troops."
Icewind Pass is the eighth level in the game comprised of eighteen waves. It is the second of two scenarios to have short-cuts through the mines for the enemy. The map features three points of entry: two to the north-east, the upper one leading through the single short-cut present, and the lower one leading all the way along the road and defensive lines; and one to the south-east. It is the only level on which the player has access to the Sasquatch, an ancient beast who must be freed before being used.
Campaign[]
Set-Up[]
- Gold 800
- Strategic Point ×12
- Caves Entrances x1 | Exits x1
- Sasquatch ×1
- Goats ×3
Wave Composition[]
Wave | Enemies (North > Cave) |
Enemies (North > Path) |
Enemies (Southeast) |
Income |
9 | Troll x8 Troll Champion x4 |
Giant Spider x10 Spider Matriarch x6 |
500 |
Strategy |
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Upgrades and Hero[]General[]Towers[] |
Heroic Challenge[]
Set-Up[]
- Gold 1100
- Strategic Point ×12
- Caves Entrances x1 | Exits x1
- Sasquatch ×1
- Goats ×3
Wave Composition[]
Wave | Enemies (North > Cave) |
Enemies (North > Path) |
Enemies (Southeast) |
Income |
1 | Wulf x16 | Troll x7 | Giant Spider x12 | 327 |
2 | Troll x15 | Gargoyle x11 | 507 | |
3 | Wulf x12 | Worg x6 Winter Wolf x4 Yeti x1 |
Spider Matriarch x6 | 512 |
4 | Troll Chieftain x1 Troll Champion x4 Troll x19 |
745 | ||
5 | Troll Champion x6 Troll Chieftain x1 Troll x12 |
Giant Spider x24 Spider Matriarch x9 |
994 | |
6 | Winter Wolf x12 Yeti x6 |
Gargoyle x47 | 1704 |
Strategy |
---|
Upgrades and Hero[]General[]Towers[] |
Iron Challenge[]
Set-Up[]
- Gold 1200
- Strategic Point ×11
- Adept Tower x1
- Caves Entrances x1 | Exits x1
- Sasquatch ×1
- Goats ×3
Wave Composition[]
Wave | Enemies (North > Cave) |
Enemies (North > Path) |
Enemies (Southeast) |
Income |
1 | Wulf x81 Worg x2 |
Gargoyle x125 | Brigand x114 Marauder x10 Bandit x44 |
4391 |
Events[]
New Tower Unlocked |
Level 4 Artillery Tower 500mm Big Bertha |
---|---|
The biggest piece of artillery that deals very high area damage |
New Tower Unlocked |
Level 4 Barracks Tower Barbarian Mead Hall |
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Spawns axe-wielding Barbarians that can obliterate most foes |
New Enemy Wave 6 |
Troll Champion |
---|---|
Elite tribal warriors equipped with vicious throwing axes that pierce through armor.
|
New Enemy Wave 10 |
Yeti |
---|---|
Large ape-man like creature that can obliterate scores of soldiers with one strike
|
New Enemy Wave 13 |
Troll Chieftain |
---|---|
The chieftain can enrage his brethren, improving their attack damage, armor rating speed and health
|
Related Achievements[]
LIKE A HENDERSON Free the Sasquatch on the Icewind Pass.