And so it came to pass... Ironhide Game Studio is born!

January 26, 2010: On this day, 3 friends got together, left everything else behind and created Ironhide Game Studio from scratch.

"Founded in 2010 by three friends with a hunger for greatness and world domination ...just kidding :), the three of us shared a common passion for games, and only dreamed of being part of the industry, until we've got together and gave it a shot!
Fortunately, we are still in the race and we're very optimistic about our future :). Enduring whatever comes our way, we will use all of our mental power to make games as great as we can. Needless to say, the Schwartz is strong with us!"

Ironhide Game Studio began with only three members, but has expanded considerably in the few years it has been operating. Their first games, Clash of the Olympians and Soccer Challenge World Cup Edition 2010 paved the way for their defining game Kingdom Rush, yet it was only a team of three people that made these games. By the time Kingdom Rush: Frontiers came around, Ironhide had 11 members, and in the summer of 2014 a total of 18 members were confirmed. As of August 2015 the studio consists of 21 members, confirmed by the community manager.

The Founders

DevProfile 0000 Vanzen
Alvaro Azofra  [Vanzen] @alvaroazofra

"Legend has it that when a tsunami hits the coast of some exotic, distant land, it was merely him deciding what kind of socks to wear. Master of the Dark Arts, no opponent has been able to look him in the eye without perishing in the most unplesant of ways. When everything goes straight to hell, his calm and serenity remain steady as senior surgeon."

DevProfile 0001 Lito
Pablo Realini [lito] @pablorealini

"The most fearsome man in the whole kingdom, his fists deliver waves of heavyweight nuclear explosions with deadly purposes. Imbued with unknown amounts of high voltage energy, his mere human origin is seriously questioned. His sublime mimicry skills roundhouse kicked the fearsome Shang Tsung out of the mirror spell ranks."

DevProfile 0002 Gonza
Gonzalo Sande [GONZASAN] @gonzalosande

"Wanderer from the most remote wastelands, he has walked through the valley of the shadow of the dead and emerged untouched. His ability to wormhole-travel with his mind makes him a dreadful enemy. In blackest day, in darkest night, you'll probably find him in some old school SCUMM style pub, enduring gargantuan amounts of Grog. Great Scott!"

The Rest Of The Team

DevProfile 0005 Bolin
Juan Andrés Nin [bolin] @bolinuy


"The Bikeflyer"

DevProfile 0006 Agus
Agustin Mastalli [Agus] @agusmastalli


"Father of Dragons"

DevProfile 0008 Gerson
Gerson da Silva [Botch] @gers0ndasilva

Game Designer

"Mad Hatter"

DevProfile 0011 Ariel
Ariel Coppes [arielsan] @arielsan


"The Professional"

DevProfile 0003 Ruben
Ruben Garat [Ruben] @rgarat


"The Fixer"

DevProfile 0010 Diegote
Diego Lopez [Dilodart] @dilodart


"The Peacemaker

DevProfile 0007 Juanpa
Juan Pais [Pixelsoldier]


"One man army"

DevProfile 0009 Esti
Esteban dal Monte [Esti] @esti_uy


"Combo Breaker"

DevProfile 0015 Chapa
Martin Chaparro [Chapa] @heavyinside



DevProfile 0016 Artus
Gabriel Artus [Artus] @gabriel_artus


"The Planner"

DevProfile 0013 Guille
Guillermo Amorin [Guille] @guillermoamorin


"The Code Father"

DevProfile 0017 Matias
Matias Sniadower [Mati]


"The Gigolo"

DevProfile 0012 Pepe
Pepe Infantozzi [Pepinfa]



DevProfile 0014 Colo
Leandro Mesquita [Colo] @leanmesquita

Game Designer

"The Half Leprechaun"

Leonardo Clavijo

Sebastian Guadalupe

Franco Zucchi [Pencil]

Previous Members

DevProfile 0004 Deleb
Bruno de Leone [delebru] @delebru

Technical Artist

"Jack of all trades"

Bruno announced that he had left the team on 30th May 2015. He has since moved to New Zealand is is working with game developers Ninja Kiwi.

DevProfile 0015 TaTs
Juan Amorin [The_TaTs] @laktarsis

Community Manager

"Pizza Herald"

As of 15th December 2016, TaTs no longer works at Ironhide Games as indicated in his forum post the day after.

Ironhide Websites

Community content is available under CC-BY-SA unless otherwise noted.