- Ah! The oh-so-impressive Kazan Mines... I could have built them even better! I do admit they manage to quench their troops' thirst for weapons. It would be a shame if the mines were to... change owners, right?
Kazan Mines is the third level of Kingdom Rush: Vengeance. Level 3 towers were unlocked in this stage.
| "For the Light! For Elynie!"|
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- Gold 380
- Level 1 Infernal Mage x4
- Strategic Point x10
- Mine Train
- Restriction: Towers above Level 3 are not allowed.
- Restriction: only
(Northeast > Northwest)
(Southeast > Northwest)
(Southeast > Southwest)
|1||Dwarf Bruiser x27|
Warhammer Guard x10
|Clockwork Spider x8|
Tinbeard Gunman x10
Warhammer Guard x5
|Chomp Bot x40|
Smokebeard Engineer x6
|Cyclopter x55||Warhammer Guard x38||1723|
|Incredible flying contraptions invented|
to get past the main battle and strike
from behind the enemy lines.
|Gunners with giant blunderbusses that|
spit huge balls of fire. They fight from a
safe distance to deal more damage.
|Skillful engineers that repair and|
maintain complex machines in the blink
of an eye.
FINAL DESTINATION (30 gems) Destroy 3 mine carts before they reach their destination.
|Kingdom Rush: Vengeance (Levels)|
|Dwarven Gate • Corridors of the Old City • Kazan Mines • Golden Brewery • Clockwork Factory • Bolgur's Throne • Northerners' Outpost • Frozen Rapids • Northerners' Village • Dragons' Boneyard • Jokull's Nest • Otil Farmlands • Silveroak Outpost • City of Lozagon • Lightseeker Camp • Denas's Castle|
|Maginicia Shores • Anurian Plaza • Pond of the Sage|