- Ah! The oh-so-impressive Kazan Mines... I could have built them even better! I do admit they manage to quench their troops' thirst for weapons. It would be a shame if the mines were to... change owners, right?
Kazan Mines is the third level of Kingdom Rush: Vengeance. Level 3 towers were unlocked in this stage.
Campaign[]
Set-Up[]
- Gold 290
- Strategic Point x14
- Mine Train
Wave Composition[]
Heroic Challenge[]
Set-Up[]
- Gold 360
- Strategic Point x14
- Mine Train
- Restriction Towers above Level 3 are not allowed.
Wave Composition[]
Wave | Enemies (Northeast > Northwest) |
Enemies (Northeast> Southwest) |
Enemies (Southeast > Northwest) |
Enemies (Southeast > Southwest) |
Enemies (Mine Train) |
Income |
1 | Chomp Bot x6 | Dwarf Bruiser x30 Warhammer Guard x5 |
220 | |||
2 | Chomp Bot x4 | Tinbeard Gunman x4 | Smokebeard Engineer x3 | Dwarf Bruiser x30 | Dwarf Bruiser x2 | 276 |
3 | Chomp Bot x12 | Smokebeard Engineer x5 | Tinbeard Gunman x2 Warhammer Guard x5 |
Cyclopter x24 | Dwarf Bruiser x4 | 520 |
4 | Chomp Bot x16 Smokebeard Engineer x4 |
Tinbeard Gunman x8 | Clockwork Spider x35 | Dwarf Bruiser x4 Warhammer Guard x12 |
645 | |
5 | Clockwork Spider x15 | Tinbeard Gunman x12 Warhammer Guard x20 |
Chomp Bot x7 Smokebeard Engineer x1 |
Cyclopter x15 | Warhammer Guard x20 | 728 |
6 | Chomp Bot x8 Smokebeard Engineer x2 |
Tinbeard Gunman x8 | Chomp Bot x12 Smokebeard Engineer x3 |
Warhammer Guard x26 | 724 |
Iron Challenge[]
Set-Up[]
- Gold 380
- Level 1 Infernal Mage x4
- Strategic Point x10
- Mine Train
- Restriction Towers above Level 3 are not allowed.
- Restriction only
Wave Composition[]
Wave | Enemies (Northeast > Northwest) |
Enemies (Northeast> Southwest) |
Enemies (Southeast > Northwest) |
Enemies (Southeast > Southwest) |
Enemies (Mine Train) |
Income |
1 | Dwarf Bruiser x27 Warhammer Guard x10 |
Clockwork Spider x8 Tinbeard Gunman x10 Warhammer Guard x5 |
Chomp Bot x40 Smokebeard Engineer x6 |
Cyclopter x55 | Warhammer Guard x38 | 1723 |
Events[]
New Enemy Wave 4 |
Cyclopter |
---|---|
Incredible flying contraptions invented to get past the main battle and strike from behind the enemy lines.
|
New Enemy Wave 7 |
Tinbeard Gunman |
---|---|
Gunners with giant blunderbusses that spit huge balls of fire. They fight from a safe distance to deal more damage.
|
New Enemy Wave 10 |
Smokebeard Engineer |
---|---|
Skillful engineers that repair and maintain complex machines in the blink of an eye.
|
Related Achievements[]
FINAL DESTINATION (30 gems) Destroy 3 mine carts before they reach their destination.
MINE CART CARNAGE (30 gems) Help DK through the mines.
GUAC-A-MOLE (30 gems) Get rid of those annoying pests and whack 3 moles.
Levels • Kingdom Rush | |
Main Campaign | Southport • The Farmlands • Pagras • Twin Rivers • Silveroak Forest • The Citadel • Coldstep Mines • Icewind Pass • Stormcloud Temple • The Wastes • Forsaken Valley • The Dark Tower |
Elite | Ruins of Acaroth • Sarelgaz's Lair • Rotten Forest • Fungal Forest • Hushwood • Bandit's Lair • Glacial Heights • Ha'Kraj Plateau • Pit of Fire • Pandaemonium • Rotwick • Ancient Necropolis • Nightfang Swale • Castle Blackburn |
DLC | |
Endless | Rage Valley |
Levels • Kingdom Rush: Frontiers | |
Main Campaign | Hammerhold • Sandhawk Hamlet • Sape Oasis • Dunes of Despair • Buccaneer's Den • Nazeru's Gates • Crimson Valley • Snapvine Bridge • Lost Jungle • Ma'qwa Urqu • Temple of Saqra • The Underpass • Beresad's Lair • The Dark Descent • Emberspike Depths |
Elite | Port Tortuga • Storm Atoll • The Sunken Citadel • Bonesburg • Desecrated Grove • Dusk Chateau • Darklight Depths |
DLC | |
Endless | Ruins of Nas'De • Temple of Ethereal Evil |
Levels • Kingdom Rush: Origins | |
Main Campaign | Gray Ravens • The High Cross • Waterfall Trails • Redwood Stand • Royal Gardens • Gryphon Point • Rockhenge • Grimmsburg • The Crystal Lake • Neverwonder • The Unseelie Court • The Ascent • Arcane Quarters • Mactans' Retreat • Shrine of Elynie |
Elite | Galadrian's Wall • Blood Quarry • Beheader's Seat • Duskwood Outpost • Duredhel Outskirts • Dwaraman Gates • Tainted Pit |
DLC | |
Endless | Valor's Rest • Twilight Invasion |
Levels • Kingdom Rush: Vengeance | |
Main Campaign | Vez'nan's Tower • Dwarven Gate • Corridors of the Old City • Kazan Mines • Golden Brewery • Clockwork Factory • Bolgur's Throne • Northerners' Outpost • Frozen Rapids • Northerners' Village • Dragons' Boneyard • Jokull's Nest • Otil Farmlands • Silveroak Outpost • City of Lozagon • Lightseeker Camp • Denas's Castle |
Elite | Maginicia Shores • Anurian Plaza • Pond of the Sage • Breaking the Ice • Into the Mountains • The Frozen Throne • Back To The Rotten Forest • A Night In The Swamp • The Ancient Ghosts • Ancient Gate • City of Rivers • Dragon's Power • Excavation Gateway • Lost Passage • The Original World |
DLC | Wizard's Landing • Sape Oasis • The Lost Empire • Hammerhold Streets • The Grand Arena |
Endless |