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WHILE A FORMIDABLE EVIL EMERGES
AN UNEXPECTED ALLIANCE IS TAKING SHAPE!

It will take the finest warriors of Linirea and the relentless Dark Army to stop it. Beware! Though they may journey side by side the ever-changing winds of fate could swiftly alter their course.


Kingdom Rush 5: Alliance is the fifth Tower Defense game in the Kingdom Rush Franchise; sixth overall; developed by Ironhide Game Studio. It was announced on February 29, 2024 and was released on July 25th 2024. Kingdom Rush 5: Alliance is able to play on App Store, Google Play and Steam

Description[]

With greater power and menace than ever before, Kingdom Rush 5: Alliance brings forth a fresh, exhilarating experience, building upon the lightning-paced and captivating gameplay that propelled its predecessors to award-winning status.

Features[]

  • 27 upgradeable characters!
  • 15 Towers with special skills.
  • 12 Epic Heroes; now, you can play with 2 heroes in each stage
  • Face action-packed challenges across 3 different exotic landscapes
  • 16 Campaign stages, with different terrains and challenges. Explore diverse landscapes while defending against hordes of enemies. Each stage offers a new adventure!
  • 3 different game modes. Who doesn't love a good challenge?
  • 50+ Achievements, show off your skills and unlock rewards!
  • 32+ different enemies to test your mettle: 3 enemy races and 3 epic boss fights. It's like a monster mash-up of epic proportions.
  • Easter eggs and the usual lighthearted humor of Ironhide. Because what's a game without a few hidden surprises and a good laugh?

Story[]

Following the events of Kingdom Rush: Vengeance Linirea is under the rule of Vez'nan, but a rebellion is forming in the forests to the south. The Kingdom is threatened by an interdimensional creature named The Overseer. An uneasy alliance is formed between Vez'nan's Dark Army and the Linirean rebels, to face this threat together. All the people from Linirea understand that is the time to unite their mighty forces to vanquish evil. From goblins, orcs, and dark knights, to mighty heroes that will protect their world.

Gameplay[]

Platform Differences[]

Mobile[]

Steam[]

  • There are no premium heroes or towers, these are instead unlocked by completing levels.
  • There are no items.

Differences from Kingdom Rush: Vengeance[]

  • There are three slots for new games in the Main Menu; Vengeance only had one save file available.
  • Two Heroes can be used at the same time. There is no option to only have one Hero, outside of the first time playing before the second hero is unlocked.
    • There are 4 free heroes and 8 Premium heroes.
  • Heroes no longer have a permanent passive skill.
  • Soul Impact has been removed, and there is no big spell in its place. The Ultimate Skills of two heroes take its place.
  • Advanced Towers now only have 2 skills.
  • Four towers are available from the start of the game.
    • Six are unlocked as the Campaign progresses.
    • Five are premium.
  • There are 10 brand new items.
  • Enemy cards (that appear when an enemy is first introduced) can be shown again by tapping the enemy icons during gameplay.
  • The Tutorial level has a Heroic Challenge and an Iron Challenge, while the final level has no additional challenges.
  • Heroic Challenge and Iron Challenge still unlocked regardless of star gained in the main campaign.
  • Levels are wider as standard (as they appear on Steam) and need to be scrolled back and forth if played on a Tablet.
  • Units can now be controlled by 'click-dragging' them.

Credits[]

Creative Directors & Executive Producers[]

Pablo Realini, Gonzalo Sande

Gallery[]

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