| “ | I am raw power! | ” |

Kosmyr is a premium hero in Kingdom Rush 5: Alliance, and a member of the Dark Army.
Description[]
Kosmyr's isolated life was interrupted when the Cult began their operations in the Forsaken Canyon. Wanting to get rid of the intruders, the dragon made a deal with Vez'nan to join the Alliance against a mutual enemy.
Skills[]
PARALYZING BREATH (active, 16 seconds) (3/2/1 hero points)
- Crystallizes a group of enemies, stunning them for 2/3/4 seconds.
- Can be used on a single enemy.
PRISMATIC SHARDS (active, 25 seconds) (2/2/2 hero points)
- Diving on the path below, Kosmyr grows spikes across the paths around him, dealing 24-35/48-72/72-108 physical damage to each enemy hit.
- Requires 2 enemies nearby to activate. The ability can only be used if Kosmyr is placed above a path.
GARNET TOMB (active, 35 seconds) (3/3/3 hero points)
- Encase an enemy with less than 200/400/800 max HP in a crystal for a few seconds. The crystal then explodes, killing the target instantly and dealing 32/76/96 true damage around it.
POWER CONDUIT (active, 20 seconds) (1/1/1 hero points)
- Kosmyr throws a crystal on the path that reduces enemy speed by 75% and deals 8/16/25 magic damage every 0.5 seconds around it. Lasts for 6/8/10 seconds.
- (The in-game description is wrong, the skill slows by 25% and deals damage every 1 second)
Ultimate Spell[]
CRYSTAL AVALANCHE (active, 45 seconds) (3/4/5 hero points)
- Summons 4/6/8 crystal barrages that deal 72-108/88-132/104-156 true damage to enemies caught in the area.
- Cannot target flying enemies.
Passive[]
- After traveling 300 units, Kosmyr's next basic attack is empowered, dealing 3 times the normal amount (105-165 at level 10).
Stats[]
Kosmyr has a movement speed of 100
| Level | HP | Heal Rate | Ranged Damage (2.0s) |
Armor | Respawn |
|---|---|---|---|---|---|
| 1 | 300 | 24 | 13-18 | None (0%) | 30s |
| 2 | 330 | 26 | 15-23 | None (0%) | 30s |
| 3 | 360 | 29 | 18-26 | None (0%) | 30s |
| 4 | 390 | 31 | 20-30 | None (0%) | 30s |
| 5 | 420 | 34 | 22-34 | None (0%) | 30s |
| 6 | 450 | 36 | 25-37 | None (0%) | 30s |
| 7 | 480 | 38 | 27-41 | None (0%) | 30s |
| 8 | 510 | 41 | 30-44 | None (0%) | 30s |
| 9 | 545 | 43 | 32-49 | None (0%) | 30s |
| 10 | 580 | 46 | 35-55 | None (0%) | 30s |
Tips and Tricks[]
- Kosmyr's attacks are geared towards crowd control, with most of them hitting multiple enemies at once. It is best to place in at the forefront of a wave, so he can hit as many enemies as possible with his attacks and not waste them where they will hit less targets.
Hero Synergy[]
Related Upgrades[]
LONE WOLVES (1 upgrade point): Heroes earn 50% more experience when they are away from each other (distance > 150)
HELPING HAND (1 upgrade point): Heroes have 10% extra armor when standing next to each other (distance < 200)
LETHAL FOCUS (2 upgrade point): Heroes deal critical damage (2x damage, 1.5x area for area attacks) in 20% of their attacks
Quotes[]
- "I am raw power!!"
- "My fate is crystal clear!"
- "Begone, vermin!"
- "Their armies will tremble!"
- "I... shall reform!" (death)
Trivia[]
- "My fate is crystal clear!"
- This quote is very similar to the quote "Your doom is crystal clear" by Durax from Kingdom Rush: Origins. This similarity may be because both heroes have crystal-related powers, although it hasn't been outright stated before.






