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"Two down! One to go... We're so close I can already savour the sweet taste of victory. Gerald Lightseeker awaits you... yet he seems rather calm... is that cocky has-been hero taking me for granted? Bring him to me! Alive! It's high time he's shown the truth behind the lies!"

Lightseeker Camp is the fifteenth stage of Kingdom Rush: Vengeance. The tower Orc Shaman is unlocked at this stage.

Campaign[]

Set-Up[]

Wave Composition[]

Wave Enemies
(North > North)
Enemies
(North > Saddlery)
Enemies
(North > East)
Enemies
(South > East)
Enemies
(South > South)
Enemies
(South > Armory)
Income
1 Recruit x10
Watchdog x8
256
2 Recruit x11
Footman x8
368
3 Recruit x7
Footman x8
Recruit x7 416
4 Hunting Eagle x5 Recruit x12 Recruit x8
Elven Ranger x4
530
5 Paladin x3
Recruit x14
Footman x2
Footman x2 470
6 Footman x7
Devoted Priest x2
Paladin x3
Recruit x6
Footman x6
648
7 Shieldbearer x3
Footman x15
600
8 Recruit x14
Troop Captain x3
Elven Ranger x4
Hunting Eagle x12
612
9 Paladin x3 Paladin x3
Footman x12
Arcane Magus x3 768
10 Shieldbearer x3
Hunting Eagle x18
Gryphon Bombardier x4
Watchdog x20
780
11 Musketeer x9
Troop Captain x3
Footman x6
Footman x18 Footman x4 942
12 High Sorcerer x4
Watchdog x20
Elven Ranger x11
Arcane Magus x3
1340
13 Shieldbearer x5
Devoted Priest x3
Footman x10
Musketeer x6
Footman x2 931
14 Paladin x3 Paladin x3 Shieldbearer x5
Footman x12
Arcane Magus x4 1228
15 High Sorcerer x3 Paladin x1 Shieldbearer x2
Paladin x4
Footman x14
Devoted Priest x4
Elven Ranger x8
Arcane Magus x4
1846

Following completion of Wave 15, Gerald Lightseeker will come down from the rooftop of his building and follow the eastern path.

Boss Fight Enemies
(North > North)
Enemies
(North > Saddlery)
Enemies
(South > South)
Income
Group 1 Cavalier x2
Troop Captain x1
Footman x4
Paladin x1
Paladin x1 High Sorcerer x1
Elven Ranger x4
652

Strategy

General[]

Upgrades and Hero[]

Towers[]

Heroic Challenge[]

Set-Up[]

Wave Composition[]

Wave Enemies
(North > North)
Enemies
(North > Saddlery)
Enemies
(North > East)
Enemies
(South > East)
Enemies
(South > South)
Enemies
(South > Armory)
Income
1 Recruit x20 Footman x5 Footman x5 Recruit x20 880
2 Gryphon Bombardier x8 Recruit x30 Troop Captain x5 Hunting Eagle x15 1050
3 Footman x15
Arcane Magus x5
Footman x15
Devoted Priest x5
Gryphon Bombardier x5 Paladin x5 1645
4 Paladin x4 Footman x15
Musketeer x10
High Sorcerer x2 Footman x11
Musketeer x10
Footman x4 1520
5 High Sorcerer x3 Troop Captain x5
Arcane Magus x4
Recruit x50 High Sorcerer x3 1940
6 Shieldbearer x6
Musketeer x12
Paladin x6 Devoted Priest x10 Shieldbearer x6
Musketeer x12
2142

Strategy

General[]

Upgrades and Hero[]

Towers[]

Iron Challenge[]

Set-Up[]

Wave Composition[]

Wave Enemies
(North > North)
Enemies
(North > Saddlery)
Enemies
(North > East)
Enemies
(South > East)
Enemies
(South > South)
Income
1 Footman x13
High Sorcerer x1
Arcane Magus x2
Shieldbearer x3
Paladin x3 Recruit x20
Troop Captain x5
Arcane Magus x4
Shieldbearer x5
Recruit x40
Shieldbearer x5
Footman x21
Arcane Magus x2
Shieldbearer x4
4066

Strategy

General[]

Upgrades and Hero[]

Towers[]

Events[]

New Enemy
Wave 5
Paladin
EnemyBox Paladin Holy warriors trained both in the arts
of combat and the use of the divine
powers to cleanse the kingdom from
any evil.
  • Medium magic resistance
  • Area attack
  • Improves near units
New Enemy
Wave 7
Shieldbearer
EnemyBox TowerShield Vanguards on the battlefield. When they
hide themselves behind their shields
there's no attack they can't stop.
  • Very high armor when not blocked
  • Slow speed
New Enemy
Wave 9
Cavalier
EnemyBox KnightRider Paladins mounted in fast and strong
horses, they can charge over their
enemies and reach the backline with ease.
  • Spawns a Paladin when defeated
  • Charges
New Enemy
Wave 11
Musketeer
EnemyBox Muskateer Skilful gunners. Able to deal with the
most powerful menaces from an
incredible distance with their top grade
hunting rifles.
  • Ranged attack
  • Killer

Related Achievements[]

VAch Root I'M ROOT (30 gems) Find the hidden Root.

VAch Mercs SOLDIERS OF FORTUNE (30 gems) Hire 50 mercenaries.


Levels • Kingdom Rush
Main Campaign SouthportThe FarmlandsPagrasTwin RiversSilveroak ForestThe CitadelColdstep MinesIcewind PassStormcloud TempleThe WastesForsaken ValleyThe Dark Tower
Elite Ruins of AcarothSarelgaz's LairRotten ForestFungal ForestHushwoodBandit's LairGlacial HeightsHa'Kraj PlateauPit of FirePandaemoniumRotwickAncient NecropolisNightfang SwaleCastle Blackburn
DLC
Endless Rage Valley
Levels • Kingdom Rush: Frontiers
Main Campaign HammerholdSandhawk HamletSape OasisDunes of DespairBuccaneer's DenNazeru's GatesCrimson ValleySnapvine BridgeLost JungleMa'qwa UrquTemple of SaqraThe UnderpassBeresad's LairThe Dark DescentEmberspike Depths
Elite Port TortugaStorm AtollThe Sunken CitadelBonesburgDesecrated GroveDusk ChateauDarklight Depths
DLC
Endless Ruins of Nas'DeTemple of Ethereal Evil
Levels • Kingdom Rush: Origins
Main Campaign Gray RavensThe High CrossWaterfall TrailsRedwood StandRoyal GardensGryphon PointRockhengeGrimmsburgThe Crystal LakeNeverwonderThe Unseelie CourtThe AscentArcane QuartersMactans' RetreatShrine of Elynie
Elite Galadrian's WallBlood QuarryBeheader's SeatDuskwood OutpostDuredhel OutskirtsDwaraman GatesTainted Pit
DLC
Endless Valor's RestTwilight Invasion
Levels • Kingdom Rush: Vengeance
Main Campaign Vez'nan's TowerDwarven GateCorridors of the Old CityKazan MinesGolden BreweryClockwork FactoryBolgur's ThroneNortherners' OutpostFrozen RapidsNortherners' VillageDragons' BoneyardJokull's NestOtil FarmlandsSilveroak OutpostCity of LozagonLightseeker CampDenas's Castle
Elite Maginicia ShoresAnurian PlazaPond of the SageBreaking the IceInto the MountainsThe Frozen ThroneBack To The Rotten ForestA Night In The SwampThe Ancient GhostsAncient GateCity of RiversDragon's PowerExcavation GatewayLost PassageThe Original World
DLC Wizard's LandingSape OasisThe Lost EmpireHammerhold StreetsThe Grand Arena
Endless
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