- "Two down! One to go... We're so close I can already savour the sweet taste of victory. Gerald Lightseeker awaits you... yet he seems rather calm... is that cocky has-been hero taking me for granted? Bring him to me! Alive! It's high time he's shown the truth behind the lies!"
Lightseeker Camp is the fifteenth stage of Kingdom Rush: Vengeance. The tower Orc Shaman is unlocked at this stage.
Campaign[]
Set-Up[]
- Gold 1450
- Strategic Point x14
- Caravan
- Saddlery
- Armory
Wave Composition[]
Following completion of Wave 15, Gerald Lightseeker will come down from the rooftop of his building and follow the eastern path.
Wave | Enemies (North > North) |
Enemies (North > Saddlery) |
Enemies (North > East) |
Enemies (South > East) |
Enemies (South > South) |
Enemies (South > Armory) |
Income |
1 | Cavalier x2 Troop Captain x1 Footman x10 Paladin x1 Shieldbearer x2 |
Paladin x1 | High Sorcerer x2 Elven Ranger x8 Footman x5 |
Footman x1 | 1380 |
Heroic Challenge[]
Set-Up[]
Wave Composition[]
Wave | Enemies (North > North) |
Enemies (North > Saddlery) |
Enemies (North > East) |
Enemies (South > East) |
Enemies (South > South) |
Enemies (South > Armory) |
Income |
1 | Recruit x20 | Footman x5 | Footman x5 | Recruit x20 | 880 | ||
2 | Gryphon Bombardier x8 | Recruit x30 | Troop Captain x5 | Hunting Eagle x15 | 1050 | ||
3 | Footman x15 Arcane Magus x5 |
Footman x15 Devoted Priest x5 |
Gryphon Bombardier x5 | Paladin x5 | 1645 | ||
4 | Paladin x4 | Footman x15 Musketeer x10 |
High Sorcerer x2 | Footman x11 Musketeer x10 |
Footman x4 | 1520 | |
5 | High Sorcerer x3 | Troop Captain x5 Arcane Magus x4 |
Recruit x50 | High Sorcerer x3 | 1940 | ||
6 | Shieldbearer x6 Musketeer x12 |
Paladin x6 | Devoted Priest x10 | Shieldbearer x6 Musketeer x12 |
2142 |
Iron Challenge[]
Set-Up[]
- Gold 1700
- Strategic Point x12
- Melting Furnace IV x2
- Caravan
- Saddlery
- Armory
- Restriction Towers at all levels are allowed
- Restriction only
Wave Composition[]
Wave | Enemies (North > North) |
Enemies (North > Saddlery) |
Enemies (North > East) |
Enemies (South > East) |
Enemies (South > South) |
Enemies (South > Armory) |
Income |
1 | Footman x13 High Sorcerer x1 Arcane Magus x2 Shieldbearer x3 |
Paladin x3 | Recruit x20 Troop Captain x5 Arcane Magus x4 Shieldbearer x5 |
Recruit x40 Shieldbearer x5 |
Footman x21 Arcane Magus x2 Shieldbearer x4 |
4066 |
Events[]
New Enemy Wave 5 |
Paladin |
---|---|
Holy warriors trained both in the arts of combat and the use of the divine powers to cleanse the kingdom from any evil.
|
New Enemy Wave 7 |
Shieldbearer |
---|---|
Vanguards on the battlefield. When they hide themselves behind their shields there's no attack they can't stop.
|
New Enemy Wave 9 |
Cavalier |
---|---|
Paladins mounted in fast and strong horses, they can charge over their enemies and reach the backline with ease.
|
New Enemy Wave 11 |
Musketeer |
---|---|
Skilful gunners. Able to deal with the most powerful menaces from an incredible distance with their top grade hunting rifles.
|
Related Achievements[]
I'M ROOT (30 gems) Find the hidden Root.
SOLDIERS OF FORTUNE (30 gems) Hire 50 mercenaries.