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On our way to Ma'qwa Urqu, the jungle keeps getting deadlier. As if the tangled maze of roots, trees and snapvines that have never known the sun's kiss weren't enough, something darker lurks within the thick rainforest.
The men feel as if they're being hunted by something not of this world... Almost as unsettling are the necromancers we've enlisted. However, their being against Lord Malagar's plans only stresses the urgency of stopping him.

Lost Jungle is the ninth stage in Kingdom Rush: Frontiers. The Necromancer Tower is unlocked in this stage. The player starts with 1000 Gold in Campaign mode, 2000 Gold in Heroic Challenge mode, and 3000 Gold in Iron Challenge mode.

Campaign[]

Set-Up[]

Wave Composition[]

Wave Enemies
(West)
Enemies
(North)
Enemies
(East)
Enemies
(Spaceship top)
Enemies
(Spaceship bottom)
Income
(with Parasytes)
1 Savage Warrior x8 Jungle Spider x22 296
2 Savage Warrior x10 Jungle Spider x16
Jungle Matriarch x1
318
3 Savage Hunter x6 Savage Warrior x10
Earth Shaman x1
290
4 Giant Wasp x14 Giant Wasp x6 160
5 Savage Hunter x6
Witch Doctor x1
Savage Warrior x17 Parasyte x3 395 (410)
6 Witch Doctor x2 Savage Warrior x23
Earth Shaman x1
Parasyte x3 495 (510)
7 Poukai Rider x7 Jungle Spider x22
Jungle Matriarch x3
Parasyte x3 576 (591)
8 Savage Hunter x9
Poukai Rider x6
Savage Warrior x16
Gorillon x1
Parasyte x12 775 (835)
9 Giant Wasp x16 Giant Wasp x16 Giant Wasp x18 Parasyte x9 Parasyte x9 400 (490)
10 Savage Hunter x17
Witch Doctor x3
Jungle Spider x38
Jungle Matriarch x7
Parasyte x12 989 (1049)
11 Poukai Rider x6 Savage Warrior x24
Witch Doctor x2
Earth Shaman x1
Spirit Shaman x1
Gorillon x2
Parasyte x24 1120 (1240)
12 Savage Warrior x2
Witch Doctor x4
Gorillon x3
Jungle Spider x26
Jungle Matriarch x11
Parasyte x18 1358 (1448)
13 Poukai Rider x10 Savage Warrior x22
Witch Doctor x2
Earth Shaman x2
Spirit Shaman x2
Gorillon x2
Parasyte x9 Parasyte x18 1350 (1485)
14 Savage Warrior x22
Witch Doctor x3
Gorillon x6
Parasyte x48 Parasyte x48 1440 (1920)
15 Savage Hunter x20
Poukai Rider x8
Savage Warrior x10
Witch Doctor x5
Earth Shaman x1
Spirit Shaman x1
Gorillon x4
Jungle Matriarch x18 Parasyte x48 Parasyte x48 2480 (2960)

Strategy

General[]

Upgrades and Hero[]

Towers[]

Heroic Challenge[]

Set-Up[]

Wave Composition[]

Wave Enemies
(West)
Enemies
(North)
Enemies
(East)
Enemies
(Spaceship top)
Enemies
(Spaceship bottom)
Income
(with Parasytes)
1 Poukai Rider x6 Savage Warrior x6 Poukai Rider x6 570
2 Poukai Rider x5 Poukai Rider x5 Savage Warrior x8
Witch Doctor x4
720
3 Savage Warrior x16
Spirit Shaman x1
Savage Warrior x10
Witch Doctor x2
Savage Warrior x16
Earth Shaman x1
830
4 Poukai Rider x9 Savage Hunter x6
Savage Warrior x12
Witch Doctor x2
Poukai Rider x12 1210
5 Savage Warrior x18
Spirit Shaman x3
Gorillon x2 Savage Warrior x18
Earth Shaman x4
Parasyte x3 1210 (1225)
6 Savage Warrior x7
Poukai Rider x4
Spirit Shaman x4
Witch Doctor x2
Gorillon x4
Savage Warrior x12
Poukai Rider x4
Earth Shaman x4
Parasyte x3 1745 (1760)

Strategy

General[]

Upgrades and Hero[]

Towers[]

Iron Challenge[]

Set-Up[]

Wave Composition[]

Wave Enemies (West) Enemies (North) Enemies (East) Income
1 Jungle Spider x41
Parasyte x29
Jungle Spider x8
Parasyte x42
Reaper x14
Parasyte x44
Reaper x13
1237

Strategy

General[]

  • All Barracks are advised to be sold (though its refund is 0 gold), and replace those with DWAARP.
  • There are no armored enemies in this level.

Upgrades and Hero[]

  • In the Upgrade Tree, only worrying about upgrading your archers, artilleries, Rain of Fire and Call Reinforcements.
  • It's strongly recommended to use Alric, since he is the only hero that can use his spike attack to damage back the face hugging to the Parasyte thanks to this spiked armor.

Towers[]

  • Use DWAARP since it can damage enemies within its range every 3 seconds.
  • Archers are generally best for Reapers or Jungle Matriarch, since its attack rate is sufficient enough to kill those enemies, but not the best for Parasyte due to the fast speed in addition to missed targets. Archers are not very good at targeting very fast enemies.

Events[]

New Tower
Unlocked
Level 4 Mage Tower
Necromancer Tower
Necromancers-tower Fast shooting, it can raise undead minions from the corpses of fallen foes.       
New Enemy
Wave 5
Parasyte
EnemySqr Parasyte These critters lay eggs inside their victims, which later spawn horrible monsters.


  • Very fast speed
  • High magic resistance
  • Spawns a Reaper
New Enemy
Wave 5
Reaper
EnemySqr Reaper A terror of unknown origin. Hunters from a faraway tribe voyage to try and hunt one.


  • Very fast speed
  • High magic resistance
  • Very high damage
New Enemy
Wave 7
Poukai Rider
EnemySqr PoukaiRider Poukai Riders soar the jungle skies, hunting any trespassers they may find.


  • Flying
  • Ranged attack
  • Releases Poukai on death

Related Achievements[]

14 ONE *UGLY* $%@# Find Find all 3 alien hunters.

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