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Cast your gaze upon the ancient city of Ma'qwa Urqu, home to the sinister man-eating tribe that has become our enemy!
To pursue our dreaded foe, we must first get through the Ma'qwa forces surrounding the city. Good thing our dwarven engineers and their gnomish tinkerer cousins have cooked up a mighty mechanical surprise...

Ma'qwa Urqu is the tenth stage in Kingdom Rush: Frontiers. The Battle-Mecha T200 is unlocked in this stage.

Campaign[]

Set-Up[]

Wave Composition[]

Wave Enemies (North) Enemies (South) Income
1 Savage Hunter x10 Savage Warrior x10 300
2 Savage Warrior x3
Savage Hunter x9
Savage Warrior x8
Earth Shaman x1
350
3 Savage Warrior x3
Savage Hunter x12
Savage Warrior x12
Earth Shaman x1
455
4 Savage Warrior x10
Witch Doctor x1
Savage Warrior x5
Savage Hunter x15
500
5 Savage Warrior x14
Witch Doctor x2
Savage Warrior x5
Savage Hunter x15
610
6 Savage Warrior x16
Witch Doctor x2
Savage Warrior x16
Earth Shaman x2
680
7 Giant Wasp x25 Giant Wasp x25 400
8 Savage Warrior x11
Savage Hunter x9
Blood Trickster x2
Savage Warrior x11
Savage Hunter x9
Blood Trickster x2
800
9 Poukai Rider x8 Savage Warrior x13
Savage Hunter x13
Earth Shaman x2
Blood Trickster x3
960
10 Savage Warrior x22
Savage Hunter x12
Witch Doctor x1
Earth Shaman x1
Spirit Shaman x1
Blood Trickster x2
Poukai Rider x11 1200
11 Savage Warrior x12
Witch Doctor x3
Blood Trickster x1
Gorillon x2
Savage Warrior x12
Witch Doctor x3
Blood Trickster x1
Gorillon x2
1400
12 Giant Wasp x54
Giant Wasp Queen x3
Poukai Rider x20 1572
13 Savage Warrior x12
Poukai Rider x10
Blood Trickster x1
Savage Warrior x30
Witch Doctor x1
Earth Shaman x2
Blood Trickster x3
Gorillon x2
1700
14 Savage Warrior x30
Witch Doctor x2
Earth Shaman x2
Spirit Shaman x2
Gorillon x2
Savage Warrior x12
Poukai Rider x15
Blood Trickster x1
1900
15 Savage Warrior x36
Savage Hunter x8
Witch Doctor x4
Earth Shaman x3
Spirit Shaman x1
Blood Trickster x4
Gorillon x3
Savage Warrior x36
Savage Hunter x8
Witch Doctor x4
Earth Shaman x3
Spirit Shaman x1
Blood Trickster x4
Gorillon x3
3480

A Savage Brute spawns on waves 5, 7, 10, 13 and 14. On Steam, it spawns on wave 4, too.

Strategy

General[]

Upgrades and Hero[]

Towers[]

Heroic Challenge[]

Set-Up[]

Wave Composition[]

Wave Enemies (North) Enemies (South) Income
1 Savage Warrior x35 525
2 Savage Warrior x35 525
3 Savage Warrior x24
Spirit Shaman x1
Earth Shaman x1
Savage Warrior x24
Witch Doctor x2
920
4 Spirit Shaman x2
Savage Warrior x40
Earth Shaman x2
Savage Warrior x46
Witch Doctor x2
1590
5 Poukai Rider x3
Savage Warrior x36
Spirit Shaman x2
Blood Trickster x1
Poukai Rider x3
Savage Warrior x12
Gorillon x2
Witch Doctor x2
1530
6 Poukai Rider x12
Savage Warrior x46
Spirit Shaman x2
Earth Shaman x2
Blood Trickster x2
Poukai Rider x9
Gorillon x5
Savage Warrior x10
Witch Doctor x5
3030

A Savage Brute spawns every wave.

Strategy

General[]

Upgrades and Hero[]

Towers[]

Iron Challenge[]

Set-Up[]

Wave Composition[]

Wave Enemies (North) Enemies (South) Income
1 Savage Warrior x94
Savage Hunter x37
Blood Trickster x10
Gorillon x2
Savage Warrior x105
Blood Trickster x10
Gorillon x2
Savage Hunter x15
5405

The volcano activates on its own. Except in the Steam version.

Strategy

General[]

  • The volcano erupts by its own, so pay attention to your Melee Towers and and make sure to move them elsewhere or else they will be targeted by the volcano.
There are no armored enemies, so Archers would suffice without mage (restricted tower). 

Upgrades and Hero[]

  • Only worry about upgrading Archers, Barracks, Reinforcements, and Rain of Fire.

Towers[]

  • If using Barracks, the support by two or three Archers are advised to keep Enemies in combat as long as possible before they bypass the Melee towers.
  • Crossbow Fort's Barrage is advised, and Tribal Axethrowers' abilities are also advised to be upgraded within the group of enemies.
  • Worry more about upgrading Archers than Barracks, as Barracks are used to support for blocking, not fighting.

Events[]

New Tower
Unlocked
Level 4 Artillery Tower
Battle-Mecha T200
Battle-mecha-t-200 Mobile controllable artillery with a great rate of fire.       
New Enemy
Wave 8
Blood Trickster
EnemySqr Trickster These deceivers deal in black magic, reanimating fallen tribesman.


Note[]

Savage Zombie are first encountered in this level, though as they are spawned by Blood Tricksters, they do not have info-cards like all other enemies despite them featuring in the in-game Encyclopedia.

Related Achievements[]

13 SAVE THE PRINCESS! Save a captive princess.

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