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"It seems to be that our recent victory gave everyone the impression the they can try and take what is now ours. The Anurians, an antique race that fled the mainland long ago, decided to make a comeback. They control potent crystals paramount to my future plans. Seize that land and teach them that the should have never ceased hiding!"

Maginicia Shores is the seventeenth level in Kingdom Rush: Vengeance and the first level in the Subaquatic Menace Mini-Campaign.

Campaign[]

Set-Up[]

Wave Composition[]

Wave Enemies
(Northeast > Northwest)
Enemies
(North > Northwest)
Enemies
(Southeast > West)
Enemies
(Northeast > West)
Enemies
(North Pond)
Enemies
(South Pond)
Income
1 Anurian Chaser x15 240
2 Anurian Chaser x12 Anurian Chaser x8 320
3 Anurian Chaser x5 Anurian Chaser x5 Anurian Warden x3 Anurian Chaser x7 437
4 Anurian Chaser x15 Anurian Warden x2 Anurian Warden x3 515
5 Anurian Warden x4 Anurian Chaser x15 Anurian Chaser x10 620
6 Anurian Warden x3 Anurian Chaser x12 Crystal Amphiptere x10
Anurian Warden x4
647
7 Anurian Warden x4 Crystal Amphiptere x10 Crystal Amphiptere x10 Anurian Chaser x10 Anurian Chaser x10 680
8 Anurian Chaser x15 Anurian Chaser x21 Crystal Amphiptere x10 Crystal Amphiptere x10 716
9 Anurian Warden x14 770
10 Anurian Warden x12 Crystal Amphiptere x10
Anurian Infuser x2
790
11 Anurian Warden x8 Anurian Infuser x3
Anurian Warden x6
860
12 Anurian Warden x4 Crystal Amphiptere x24
Anurian Infuser x5
Anurian Chaser x24 922
13 Anurian Infuser x2
Anurian Warden x6
Anurian Infuser x2
Anurian Warden x6
Anurian Infuser x2
Anurian Warden x4
1060
14 Anurian Chaser x9 Anurian Infuser x3
Anurian Warden x12
Crystal Amphiptere x30 Anurian Infuser x3 1194
15 Anurian Infuser x3
Anurian Warden x12
Anurian Chaser x33 Crystal Amphiptere x20 Crystal Amphiptere x20 1558

Strategy

General[]

Upgrades and Hero[]

Towers[]

Heroic Challenge[]

Set-Up[]

Wave Composition[]

Wave Enemies
(Northeast > Northwest)
Enemies
(North > Northwest)
Enemies
(Southeast > West)
Enemies
(Northeast > West)
Enemies
(North Pond)
Enemies
(South Pond)
Income
1 Anurian Chaser x20 Anurian Chaser x20 640
2 Crystal Amphiptere x30 Crystal Amphiptere x30 Anurian Chaser x10 Anurian Chaserx10 740
3 Anurian Warden x5 Anurian Chaser x24 Crystal Amphiptere x20 Crystal Amphiptere x10 869
4 Anurian Warden x10 Anurian Warden x10 1100
5 Anurian Warden x3 Anurian Chaser x40 Anurian Warden x5
Anurian Infuser x2
1140
6 Anurian Warden x5 Anurian Warden x10 Anurian Warden x5
Anurian Infuser x10
1400

Strategy

General[]

Upgrades and Hero[]

Towers[]

Iron Challenge[]

Set-Up[]

Wave Composition[]

Wave Enemies
(North > Northwest)
Enemies
(Southeast > West)
Enemies
(Northeast > West)
Enemies
(South Pond)
Income
1 Anurian Warden x5
Anurian Chaser x15
Anurian Chaser x15
Anurian Warden x30
Anurian Infuser x4
Anurian Chaser x10
Anurian Warden x25
Anurian Infuser x5
Anurian Infuser x5 4360

Strategy

General[]

Upgrades and Hero[]

Towers[]

Events[]

New Enemy
Wave 1
Anurian Chaser
EnemyBox AChaser These agile hunters have a strong set
of legs that use to jump over their
enemies to cause a devastating impact.
  • Plunges into units
  • Medium speed
New Enemy
Wave 3
Anurian Warden
EnemyBox AWarden Warriors who trained all their life to
protect the mages of the order. Brutal
and resilient, they will try to stop any
menace no matter the cost.
  • Gains a shield when infused by magic
  • High armor
New Enemy
Wave 6
Crystal Amphiptere
EnemyBox CAmphitere Magical dragons that evolved to fuse
with crystals. They are susceptible to
magic and use that energy to reach peak
speeds when flying.
  • Gains a burst of speed when infused by magic
  • Flying
New Enemy
Wave 10
Anurian Infuser
EnemyBox AInfuser Apprentices of Anurian thaumaturgy.
They're capable of infusing their magical
essence to allies with powerful effects.
  • Infuses magic to allies
  • Medium magic resistance

Related Achievements[]

VAch Kermit NONE OF MY BUSINESS (500 gems) Make Kermit take a sip of tea.


Levels • Kingdom Rush
Main Campaign SouthportThe FarmlandsPagrasTwin RiversSilveroak ForestThe CitadelColdstep MinesIcewind PassStormcloud TempleThe WastesForsaken ValleyThe Dark Tower
Elite Ruins of AcarothSarelgaz's LairRotten ForestFungal ForestHushwoodBandit's LairGlacial HeightsHa'Kraj PlateauPit of FirePandaemoniumRotwickAncient NecropolisNightfang SwaleCastle Blackburn
DLC
Endless Rage Valley
Levels • Kingdom Rush: Frontiers
Main Campaign HammerholdSandhawk HamletSape OasisDunes of DespairBuccaneer's DenNazeru's GatesCrimson ValleySnapvine BridgeLost JungleMa'qwa UrquTemple of SaqraThe UnderpassBeresad's LairThe Dark DescentEmberspike Depths
Elite Port TortugaStorm AtollThe Sunken CitadelBonesburgDesecrated GroveDusk ChateauDarklight Depths
DLC
Endless Ruins of Nas'DeTemple of Ethereal Evil
Levels • Kingdom Rush: Origins
Main Campaign Gray RavensThe High CrossWaterfall TrailsRedwood StandRoyal GardensGryphon PointRockhengeGrimmsburgThe Crystal LakeNeverwonderThe Unseelie CourtThe AscentArcane QuartersMactans' RetreatShrine of Elynie
Elite Galadrian's WallBlood QuarryBeheader's SeatDuskwood OutpostDuredhel OutskirtsDwaraman GatesTainted Pit
DLC
Endless Valor's RestTwilight Invasion
Levels • Kingdom Rush: Vengeance
Main Campaign Vez'nan's TowerDwarven GateCorridors of the Old CityKazan MinesGolden BreweryClockwork FactoryBolgur's ThroneNortherners' OutpostFrozen RapidsNortherners' VillageDragons' BoneyardJokull's NestOtil FarmlandsSilveroak OutpostCity of LozagonLightseeker CampDenas's Castle
Elite Maginicia ShoresAnurian PlazaPond of the SageBreaking the IceInto the MountainsThe Frozen ThroneBack To The Rotten ForestA Night In The SwampThe Ancient GhostsAncient GateCity of RiversDragon's PowerExcavation GatewayLost PassageThe Original World
DLC Wizard's LandingSape OasisThe Lost EmpireHammerhold StreetsThe Grand Arena
Endless
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