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Malicia is one of the three overarching antagonists of the Kingdom Rush franchise. She is one of the two main antagonists of Kingdom Rush: Origins, the queen of the Twilight Elves, and the second boss in the Campaign, encountered in stage 11, The Unseelie Court. She and Mactans are indirectly and partially responsible for Vez'nan's rise as the main antagonist of the series.


The evil and deadly Twilight Queen. Three times winner of the Malefic beauty contest.

Malicia sits comfortably on her throne in the Unseelie Court. Every few waves, she'll turn into a spark of light, fly forward, then starts to disable towers and spells. When standing here, Malicia is protected by an energy shield that weakens over time: if the shield's HP is depleted, either by itself or by being attacked, she'll immediately fly back to her throne. As the stage progresses, Malicia will leave her throne at an increasingly frequent rate. After wave 15, when her shield is destroyed, Malicia will no longer return to the throne but will fly further forward to the middle magical circle to attack.

After one-third of her HP bar is depleted, Malicia will return to the hallway in front of her throne, then channels her energy shield and starts to disable towers again. She'll continue to attack when her shield is depleted.

When Malicia's HP is reduced to 0, she'll fly back, exhausted, to her throne. Suddenly, she is rescued by the spider queen Mactans, who descends from the sky, wraps Malicia in a web and carries her to the Elven First City.

Malicia and Mactans are encountered again in the Shrine of Elynie, where they work to break the shield around the Tear of Elynie, the artifact that gave birth to the elves themselves.

After wave 15, the shield is broken. Both Malicia and Mactans jump at the Tear screaming 'Mine!', causing the Tear to fuse them into the Spider Goddess.


  • Make sure you concentrate your defense near the center back since that is usually where Malicia will teleport to.
  • If available use spells to deal extra damage to the boss. Hero spells such as Vez'nan's Dark Pact, Catha's Faery Dust, Reg'son's Vindicator or Eridan's Arrow Storm can deal lots of damage or, in Vez'nan's case, stall her for a while with the Demon. Catha stops her from doing anything except stand there and take a lot of damage from the player's towers, spells and hero.
  • Compared to Hi-Hi Enha or the Spider Goddess, she is a bit easier to stall since, for a boss, she has a fairly low, concise attack (except for the Impossible difficulty).
  • Malicia has an area attack dealing True Damage and Bladesingers cannot parry it somehow.
  • Arcane Archers and Druids shine against all bosses not only because of their damage and abilities, but because they can help destroy enemies around Malicia so that other attackers are all focused on her rather than a silly Hoplite or Webspitter Spider that happened to have ran in front of her.


The Unseelie Court[]

After wave 15/when approaching the center:

Shrine of Elynie[]

Related Achievements[]

OrAchP2 13GoThr.png GAME OF THRONES Defeat Malicia!



  • Malicia's name seems to be a portmanteau of the adjective "malicious", which is commonly associated with evil, and "Alicia", a common girl's name.
  • Malicia is the first boss in the Kingdom Rush series to be battled twice, the second time in the form of Spider Goddess.
  • In the comic preceding the Shrine of Elynie, Malicia seems to have doubts taking the Tear of Elynie, stating that "the price could be too high." Interestingly enough, after Spider Goddess was vanquished, one of the elves said that although they won the war, "the price was too high," as the tear was already corrupted with evil power.
  • Malicia is also the first female boss since Sarelgaz from the original Kingdom Rush. Oddly enough, both are giant spiders (Not originally in the case of Malicia, though.)


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