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Kingdom Rush Origins Vengeance

It's hammer time!


Mailk

Malik Hammerfury is a hero in Kingdom Rush. He is one of the three heroes with only melee attacks and is also one of the three free heroes. On mobile and Steam versions, he is unlocked by finishing Coldstep Mines. He has the highest health of any hero in Kingdom Rush.

Description[]

From a land Very far away, came a Hero with unmatched strength, the untamed mind, and unbroken will. A destructive force, an unleashed fury, a bullet train attitude! His hammer smashes the ground like a u-bomb full of overweighted brachiosaurs. He asks no permission, he makes no excuses, he answers no questions!

He came, he saw, he conquered!

Fool be the poor soul who crosses paths with Malik Hammerfury, hero of Linirea!

Stats[]

KRStat HP KRStat FullKRStat FullKRStat FullKRStat FullKRStat FullKRStat FullKRStat FullKRStat Full
KRStat Dng KRStat FullKRStat FullKRStat FullKRStat FullKRStat FullKRStat FullKRStat EmptyKRStat Empty
KRStat Rng KRStat EmptyKRStat EmptyKRStat EmptyKRStat EmptyKRStat EmptyKRStat EmptyKRStat EmptyKRStat Empty
KRStat Spd KRStat FullKRStat FullKRStat FullKRStat EmptyKRStat EmptyKRStat EmptyKRStat EmptyKRStat Empty


Statistics[]

Level HP (Casual) Melee Damage (1.0s) Armor Respawn
1 450 (540) 14-22 None 15s
2 480 (576) 16-24 Low (10%) 15s
3 510 (612) 18-26 Low (10%) 15s
4 540 (648) 19-29 Low (20%) 15s
5 570 (684) 21-31 Low (20%) 15s
6 600 (720) 22-34 Low (30%) 15s
7 630 (756) 24-36 Low (30%) 15s
8 660 (792) 26-38 Medium (40%) 15s
9 690 (828) 27-41 Medium (40%) 15s
10 720 (864) 29-43 Medium (50%) 15s


Skills[]

Hammer Smash HammerSmash

Malik strikes the ground with his hammer with such strength (True Damage) that he emits an area of effect around him, dealing damage to enemies around him. This skill is only used when there is a minimum of 3 enemies within Malik's attack range. (Cooldown: 6 seconds)
Ability Level Hero Level Damage
1 2 20-40
2 5 40-60
3 8 60-80

Earthquake Earthquake1

Malik stomps the ground with such a heavy impact (True Damage) that the ground ruptures around Malik. Units damaged by this attack are stunned for 2 seconds. (Cooldown: 15 seconds)
Ability Level Hero Level Damage
1 4 18-78
2 7 48-145
3 10 60-216


  • Bonus damage for Hammer Smash unconfirmed
  • Bonus damage and stun duration undecided.

Tips and Tricks[]

  • Malik is a pure melee hero adept at supporting his chokepoints with true damage and crowd control against ground enemies. This means it's highly advised not to send him towards a lane with mostly flying enemies
  • Bear in mind melee heroes are vulnerable to ranged enemies, so get reinforcements or your own units to deter that threat.
  • Malik has great defensive and offensive attributes, yet he is considered slow with a movement speed of 3 Bars, so try not to switch lanes unless urgently required.
  • Even though Malik's Earthquake can kill from afar, he is a pure melee hero; it is not advisable to send him against Demons, as Demons explode when killed, dealing great damage to melee units.
  • You can time and micromanage Malik to utilize his Earthquake ability to connect against as many enemies as possible. Starting from Level 7, you can do immense crowd control and wave disruption that your chokepoints can clean up more effectively when done correctly.
  • Retreat only when the waves get harder and your lanes where you sent Malik to starts to get overwhelmed. Better to retreat back to where your units are stationed to give him a chance to see another wave.
  • As Malik have a slow levelling speed owing to his abilities to kill weaker foes quickly, it is recommended to occasionally venture out of your chokepoints to attack more foes using reinforcements. Raising Malik to Level 5 quickly will offer better damage support in the later waves as waves gradually gets tougher.
  • Knowing the pattern of enemy waves beforehand will aid in raising Malik's level more efficiently.
  • Against bosses without instant kill mechanisms like The Juggernaut, Malik could easily tank against them, allowing extra delay time. However, retreat as soon as possible to prevent the boss from dealing the death blow on your hero. Call Reinforcements and/or making use of units would significantly delay the boss from reaching its goal, allowing towers to deal significant damage to the boss.
  • Against bosses with instant-kill mechanisms such as J.T. or Sarelgaz, avoid sending Malik towards the boss. Rather, send him to defend your final choke points, fending off enemies while your towers deal with the boss.

Related Upgrades[]

  • KR Up Spiked Spiked Armor (3 Stars)
    • When attacked, soldier's spiked armor return a percent of the damage received to the attacker. (10% reflection of damage, dealt as True Damage)

Quotes[]

  • "It's hammer time!"
  • "Can't touch this!"
  • "I pity the fool!"
  • "Outta my way!"
  • (upon death) "Ahhh!"

Trivia[]

  • Malik (Arabic: ملك‎) (Hebrew: מֶלֶךְ‎) is a Semitic name, meaning king, chieftain.
  • "It's hammer time!"
  • "Can't touch this!'
    • Also from the MC Hammer song (notably in the title), both this and Hammer Time have entered popular culture as catchphrases and are used in numerous sources.
  • "I pity the fool!"
    • A catch-phrases first uttered by Clubber Lang in the movie Rocky III and later said by the character B.A.Barachus in the TV series The A-Team. Both characters were portrayed by Laurence Tureaud (AKA Mr. T.), a large bodied black man that nobody wants to mess with, much like Malik is portrayed.

Gallery[]


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