This article is about the tower in Kingdom Rush. For the enemy in Kingdom Rush: Vengeance, see Musketeer.

MusketeerGarrisonIcon.png Locked and loaded!

The Musketeer Garrison is a Level 4 archer tower, with an insane range and solid damage per shot but high variance. This comes at a much slower firerate though. Its abilities include the Sniper Shot, which can instantly kill any enemy regardless of armor, and the Shrapnel Shot, which deals splash damage to enemies in range.

When compared to its counterpart, the Rangers Hideout, the Musketeer Garrison has a wider range and can take out even the toughest enemies with one shot, but deals less damage over time.

Description[edit | edit source]

Patient, careful, and deadly accurate long-range deadeye shooters, with advanced weaponry.

Unlike other archer towers, Musketeers fire quite slowly. However, it has immense range and deal substantially more damage than the other archers.

Sniper Shot is one of the two instant kill abilities in the game, the other one being the Arcane Wizard's Death Ray. Though not guaranteed to kill the target, it can still prove handy, especially during Iron Challenges where Mage Towers are locked. If Sniper Shot fails, it will deal heavy damage based on the target's Max HP. 

Shrapnel Shot is a fairly generic area-of-effect damage ability. Often underrated, it's actually quite reliable against masses of mid-level enemies due to its strong power and low cooldown, but also rather expensive. On Steam and Android, it gains significantly more power due to being affected by the Artillery Smart Targeting upgrade, making it deal max damage on every cast.

Abilities[edit | edit source]

Sniper Shot[edit | edit source]

SniperShot.png "One kill..."MusketeerSniperShot.png

Long range (*1.5 range†) shot with increasing chance of instantly killing an enemy or dealing massive physical damage. If it fails, it deals extra physical damage equal to the insta-kill chance multiplied by the target's max HP in addition to basic attack damage. Essentially, if it fails to kill the target it will take off a considerable percent of the target's maximum health in addition to the base damage; this percent is equal to the chance of instantly killing a target. (Cooldown: 14 seconds)

†: iOS phone version is bugged in that the skill range doesn't increase.

Level Cost Insta-kill Chance
1 250 20%
2 250 40%
3 250 60%

Shrapnel Shot[edit | edit source]

Shrapnel.png "Eat grapeshot!" (Flash and Steam) "It won't hurt...for long." (mobile)MusketeerShrapnelShot.png

Short range (*0.5 range) shot that blasts an area (96) with shrapnel, dealing explosive damage to all nearby enemies (including flying enemies) within range. This ability, however, doesn't aim for flying enemies themselves (just like artillery towers). (Cooldown: 9 seconds)

The attack is a cluster of 6 grapes, dealing 10-40 / 20-80 / 30 - 120 area damage each. With Smart Targeting, each grape deals 40 / 80 / 120 damage each.

Level Cost Damage*
1 300 60-240
2 300 120-480
3 300 180-720

*: Incorrectly described in game.

Range[edit | edit source]

Strategy[edit | edit source]

The Musketeers are best for stemming the flow of a few, strong enemies, while the Ranger's Hideout is best used for hordes of weak enemies, like Bandits and Giant Spiders. They deal less damage/second than the Rangers Hideout but have superior range. This makes them very useful in lending support to other towers; place them in a location where their range reaches multiple choke points.

Sniper Shot's additional range and lower cooldown compared to Death Ray can make it more useful if the Musketeer is located in a sub-optimal position. However, such long range can also act against the Musketeer, as it may attempt to kill fast, weak enemies first.

The upgraded version of Shrapnel Shot on Android and Steam is one of the highest DPS abilities in the game, dealing huge damage on a very short cooldown. While it is range-limited, it can reliably counter even larger groups of medium strength enemies, such as Trolls or Demon Spawns.

Additional Stats[edit | edit source]

  • DPS: 23.33 to 43.33 (average 33.33)
  • Total Cost: 570 G
  • Cost Efficiency: 17.1 gold per point of DPS
  • The Precision upgrade increases the base DPS by 10%: 25.66 to 47.66 (average 36.66)

Related Upgrades[edit | edit source]

  • KR Up Salvage.png Salvage (1 Star)
    • Marksmen Towers return 90% of value when sold. (Normally a rate of return is 60%.)
  • KR Up EagleEye.png Eagle Eye (1 Star)
    • Increases Marksmen attack range (by 10%).
  • KR Up PierSht.png Piercing Shots (2 Stars)
    • Piercing shots ignore a 10% of the enemy's physical armor.
  • KR Up FarShot.png Far Shots (2 Stars)
    • Increases marksmen attack range (by 10%).
  • KR Up Presc.png Precision (3 Stars)
    • Marksmen attacks have a chance of dealing double damage. (10%)

Related Achievements[edit | edit source]

Achievement 50 Shots 50 Kills.png 50 SHOTS 50 KILLS Snipe 50 enemies.

Quotes[edit | edit source]

  • "This is my boomstick!" (main)
  • "Locked and loaded!" (main)
  • "One kill..." (Sniper Shot)
  • "Fire at will!" (Shrapnel Shot)

Trivia[edit | edit source]

  • "This is my boomstick!"
    • A line spoken by the character Ash in the 1992 cult film Army of Darkness. Ash impresses and frightens the medieval peasants with his double-barreled shotgun, by shooting a knight's sword in two.
  • "One shot, one kill."
    • A term used to describe the most efficient way of causing a death with a fire arm. A head-shot kills instantly, and you only need to use one bullet.
  • "Fire at will!"
    • A commonly used term to stop following procedure and use as much power and force as necessary to get the job done.
  • The Musketeer Garrison is the only advanced tower across all three Kingdom Rush games that only has one related achievement instead of the usual two.

Gallery[edit | edit source]

View All Towers
Towers • Kingdom Rush
Standard Archer TowerMarksmen TowerSharpshooter TowerRangers HideoutMusketeer GarrisonMilitia BarracksFootmen BarracksKnights BarracksHoly OrderBarbarian Mead HallMage TowerAdept TowerWizard TowerArcane WizardSorcerer MageDwarven BombardDwarven ArtilleryDwarven HowitzerBig BerthaTesla x104
Special Sylvan Elf HallSasquatchSunray Tower
Towers • Kingdom Rush: Frontiers
Standard Archer TowerMarksmen TowerSharpshooter TowerCrossbow FortTribal AxethrowersMilitia BarracksFootmen BarracksKnights BarracksAssassin's GuildKnights TemplarMage TowerAdept TowerWizard TowerArchmage TowerNecromancer TowerDwarven BombardDwarven ArtilleryDwarven HowitzerDWAARPBattle-Mecha T200
Special Legion ArcherMercenary CampSCUMM BarPirate Cpt.Spear MaidenDwarven BastionDwarf HallPirate WatchtowerShrine of RegnosDark Forge
Towers • Kingdom Rush: Origins
Standard Hunter ArborWatcher ArborSentinel ArborArcane ArchersGolden LongbowsDefender BarracksWarden BarracksRanger BarracksBladesinger HallForest KeepersMystic DaisArcanist DaisEldritch DaisWild MagusHigh Elven MageStone CircleBoulder CircleMenhir CircleArch-Druid HengeWeirdwood
Special Awok HutGryphon RiderFaery Dragon AerieGnome GardenDragon NestYoung BeresadRenegade PostBastion
Towers • Kingdom Rush: Vengeance
Standard Shadow ArchersOrc Warriors DenInfernal MageRocket RidersDark KnightsMelting FurnaceSpecters MausoleumGoblirangsBone FlingersElite HarassersOrc ShamanGrim CemeteryRotten ForestBlazing GemDeep Devil's ReefWicked SistersSwamp ThingGoblin War Zeppelin
Special Troll MercenariesSpider NestCaravan
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