"For the Light! For Elynie!" This article is a stub. You can help Kingdom Rush Wiki by expanding it and adding more information to it. |
Overview[]
Shadow doppelgangers that Mydrias uses to intervene in battle.
Less of an enemy and more of a destructible hazard, these Void energy doppelgangers of Seeress Mydrias are conjured by her during her first battle. They aare spawned at fixed waves or periodically during the boss battle, with more summons at once as the level goes on. Each Illusion has a meager hp, a weak melee attack, a magic ranged blast and two passive abilities: either enveloping surrounding towers in tentacles, stunning them akin to a Shackler (who doesn't appear in the level) or creating shields over nearby enemies to protect them from any damage. For this reason, they're best dealt with very quickly, preferably with heroes or reinforcements. During the boss fight, you can also use Veznan spell to temporarily stop the summoning of Illusions.
Appearances[]