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We have arrived at the legendary Gates of Nazeru, which block passage to the lost lands. Something foul is at play here, and the troops are nervous. Not the roving enemy war bands we've seen, our men can handle those...
Fortunately, the Archmage Guild is here to aid us in opening the Gates, and we'll have them on our side if battle breaks out.

Nazeru's Gates is the sixth level in Kingdom Rush: Frontiers.

Campaign[]

Set-Up[]

Wave Composition[]

Wave Enemies (North-West) Enemies (West) Enemies (East) Income
1 Dune Raider x10 Desert Thug x30 310
2 Dune Raider x10 Sand Hound x12 Desert Thug x26 350
3 Dune Raider x3
Immortal x4
Sand Hound x30 Desert Thug x30 444
4 Giant Wasp x10
Giant Wasp Queen x1
Giant Wasp x15 280
5 Immortal x8 Sand Hound x10
War Hound x10
Sand Hound x10
War Hound x10
492
6 Immortal x12 War Hound x12 Sand Wraith x2 608
7 Giant Wasp x30
Giant Wasp Queen x1
Dune Terror x24 560
8 Dune Raider x16
Desert Archer x10
Dune Terror x22
Giant Scorpion x2
652
9 Immortal x11
Desert Archer x10
Giant Scorpion x4 Dune Terror x17
Giant Scorpion x3
750
10 Immortal x5
Desert Archer x5
Executioner x1
Dune Raider x8
Executioner x1
Dune Raider x8
Desert Archer x6
Executioner x1
898
11 War Hound x25 War Hound x25 War Hound x30 800
12 Desert Archer x18 Immortal x12 Dune Raider x30 984
13 Sand Wraith x2 Immortal x20 Sand Wraith x2 880
14 Immortal x2
Executioner x2
War Hound x30
Desert Archer x15
Sand Wraith x4 1188

After wave 14, Nazeru spawns from the eyes of the gate and attacks. This is not counted as a wave.

Strategy

General[]

Upgrades and Hero[]

Towers[]

Heroic Challenge[]

Set-Up[]

Wave Composition[]

Wave Enemies (North-West) Enemies (West) Enemies (East) Income
1 Dune Terror x12 Desert Thug x31 Dune Raider x8 403
2 Dune Terror x12 Desert Thug x54 Dune Raider x8
Immortal x7
686
3 Dune Terror x9
Executioner x1
Desert Thug x24
Desert Archer x12
Immortal x15
Executioner x1
974
4 Dune Terror x25 Giant Scorpion x12 586
5 Dune Terror x45 Desert Archer x40 Immortal x8
Giant Scorpion x5
1262
6 Dune Terror x10

Executioner x4

Desert Archer x32

Dune Raider x40

Immortal x35

Executioner x1
Giant Scorpion x10

2894

Strategy

General[]

Upgrades and Hero[]

Towers[]

Iron Challenge[]

Set-Up[]

Wave Composition[]

Wave Enemies (North-West) Enemies (West) Enemies (East) Income
1 Fallen x237
Executioner x3
Sand Hound x93
Giant Scorpion x13
War Hound x20
Desert Thug x20
Desert Archer x48
Dune Raider x20
Immortal x16
Executioner x2
Sand Wraith x3
3359

Strategy

General[]

Upgrades and Hero[]

Towers[]

Events[]

New Tower
Unlocked
Level 4 Mage Tower
Archmage Tower
Archmage tower Dealing heavy damage, it can precharge its homing magic bolts when idle.             
New Enemy
Wave 4
Giant Wasp Queen
EnemySqr WaspQueen Utterly tough flying insects that carry several offspring in their bellies.



Trivia[]

  • The strategy guide for this level leads to a video that is unlisted rather than public on IH's youtube channel


Related Achievements[]

5 GENIE IN A BOTTLE Defeat Nazeru , the red efreeti.

Levels • Kingdom Rush
Main Campaign SouthportThe FarmlandsPagrasTwin RiversSilveroak ForestThe CitadelColdstep MinesIcewind PassStormcloud TempleThe WastesForsaken ValleyThe Dark Tower
Elite Ruins of AcarothSarelgaz's LairRotten ForestFungal ForestHushwoodBandit's LairGlacial HeightsHa'Kraj PlateauPit of FirePandaemoniumRotwickAncient NecropolisNightfang SwaleCastle Blackburn
DLC
Endless Rage Valley
Levels • Kingdom Rush: Frontiers
Main Campaign HammerholdSandhawk HamletSape OasisDunes of DespairBuccaneer's DenNazeru's GatesCrimson ValleySnapvine BridgeLost JungleMa'qwa UrquTemple of SaqraThe UnderpassBeresad's LairThe Dark DescentEmberspike Depths
Elite Port TortugaStorm AtollThe Sunken CitadelBonesburgDesecrated GroveDusk ChateauDarklight Depths
DLC
Endless Ruins of Nas'DeTemple of Ethereal Evil
Levels • Kingdom Rush: Origins
Main Campaign Gray RavensThe High CrossWaterfall TrailsRedwood StandRoyal GardensGryphon PointRockhengeGrimmsburgThe Crystal LakeNeverwonderThe Unseelie CourtThe AscentArcane QuartersMactans' RetreatShrine of Elynie
Elite Galadrian's WallBlood QuarryBeheader's SeatDuskwood OutpostDuredhel OutskirtsDwaraman GatesTainted Pit
DLC
Endless Valor's RestTwilight Invasion
Levels • Kingdom Rush: Vengeance
Main Campaign Vez'nan's TowerDwarven GateCorridors of the Old CityKazan MinesGolden BreweryClockwork FactoryBolgur's ThroneNortherners' OutpostFrozen RapidsNortherners' VillageDragons' BoneyardJokull's NestOtil FarmlandsSilveroak OutpostCity of LozagonLightseeker CampDenas's Castle
Elite Maginicia ShoresAnurian PlazaPond of the SageBreaking the IceInto the MountainsThe Frozen ThroneBack To The Rotten ForestA Night In The SwampThe Ancient GhostsAncient GateCity of RiversDragon's PowerExcavation GatewayLost PassageThe Original World
DLC Wizard's LandingSape OasisThe Lost EmpireHammerhold StreetsThe Grand Arena
Endless
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