Kingdom Rush Wiki
No edit summary
Tag: Visual edit
Line 17: Line 17:
   
 
==Strategy==
 
==Strategy==
* [[:Category:Artillery Towers|Artillery]] damage both the skeletons and the Necromancer at the same time: two for one kill!
+
* [[:Category:Artillery Towers|Artillery]] damage both the skeletons and the Necromancer at the same time: two for one kill! Especially [[Tesla x104]] is good against these, as the static field deals 15-25 (30-40 on Flash) damage to every target in range on each shot. [[500mm Big Bertha]]'s Cluster Bomb also works well.
 
* A [[Rangers Hideout]] with Poison Arrows automatically targets Necromancers, since Skeletons are immune to poison, leading to a quick and easy death, often before even a single group of skeletons is spawned.
 
* A [[Rangers Hideout]] with Poison Arrows automatically targets Necromancers, since Skeletons are immune to poison, leading to a quick and easy death, often before even a single group of skeletons is spawned.
 
* [[Rain of Fire]] is a good last resort, especially when there is more than one Necromancer on the field and they have a group of their Skeletons with them.
 
* [[Rain of Fire]] is a good last resort, especially when there is more than one Necromancer on the field and they have a group of their Skeletons with them.

Revision as of 18:08, 25 January 2015

This article is about the enemy in Kingdom Rush. For the advanced tower in Kingdom Rush: Frontiers, see Necromancer Tower.

Necromancers are dark mages that can summon Skeletons and Skeleton Knights. They can also attack soldiers from a distance.

Description

"Master of the dark arts, the Necromancer summons undead minions to do their bidding."

Necromancers are relatively rare but very difficult to destroy: not only do they have a solid amount of hit points and a ranged attack that can eliminate soldiers and reinforcements, but they have the ability to spawn a never-ending swarm of meat shields. The Necromancer raises four to six skeletons at a time, along with the occasional Skeleton Knight. The skeletons spawned do not provide any gold, making them even more obnoxious.

Strategy

  • Artillery damage both the skeletons and the Necromancer at the same time: two for one kill! Especially Tesla x104 is good against these, as the static field deals 15-25 (30-40 on Flash) damage to every target in range on each shot. 500mm Big Bertha's Cluster Bomb also works well.
  • A Rangers Hideout with Poison Arrows automatically targets Necromancers, since Skeletons are immune to poison, leading to a quick and easy death, often before even a single group of skeletons is spawned.
  • Rain of Fire is a good last resort, especially when there is more than one Necromancer on the field and they have a group of their Skeletons with them.
  • Reinforcements can separate necromancers from their undead.

Appearances