- Although we have weathered dozens of onslaughts, we are on the verge of collapse. We press on, towards Neverwonder, which is under the Weirdwoods' protection. If these impressive beings see us as a threat, we will be hopelessly crushed.
- The time has come to risk it all, may Elynie protect us.
Neverwonder is the tenth level in Kingdom Rush: Origins. The Weirdwood is introduced in this stage.
Campaign[]
Set-Up[]
- Gold 1150
- Strategic Point x13
- Venom Vine x2
- Dust Trails x3
- Mushroom Patch x2
- Shroom Game
Wave Composition[]
Heroic Challenge[]
Set-Up[]
- Gold 1300
- Strategic Point x13
- Venom Vine x2
- Dust Trails x3
- Mushroom Patch x2
- Shroom Game
Wave Composition[]
Wave | Enemies (North > West) |
Enemies (North > South) |
Enemies (Northeast Dust Path) |
Enemies (Northeast > West) |
Enemies (Northeast > South) |
Enemies (Southeast > West) |
Enemies (Southeast > South) |
Income |
1 | Boomshroom x15 | Boomshroom x15 Fungus Breeder x1 |
Boomshroom x15 Munchshroom x3 |
415 (475 Impossible) | ||||
2 | Twilight Harasser x5 Twilight Scourger x1 Boomshroom x5 |
Twilight Harasser x5 Twilight Scourger x1 Boomshroom x5 |
390 | |||||
3 | Redcap x18 | Boomshroom x19 Munchshroom x3 |
Boomshroom x19 Munchshroom x3 |
588 (624 Impossible) | ||||
4 | Twilight Avenger x2 | Boomshroom x35 | Boomshroom x35 | 480 | ||||
5 | Twilight Harasser x12 | Twilight Harasser x12 | Boomshroom x20 | 720 | ||||
6 | Boomshroom x2 | Redcap x10 | Fungus Breeder x3 Boomshroom x8 |
Twilight Scourger x3 Boomshroom x3 |
537 (663 Impossible) |
Iron Challenge[]
Set-Up[]
- Gold 1350
- Strategic Point x13
- Venom Vine x2
- Dust Trails x3
- Mushroom Patch x2
- Shroom Game
Wave Composition[]
Wave | Enemies (North > West) |
Enemies (Northeast > West) |
Enemies (Southeast > West) |
Enemies (Mushroom Patch Left) |
Enemies (Mushroom Patch Right) |
Income |
1 | Boomshroom x28 Munchshroom x2 Fungus Breeder x2 |
Boomshroom x45 Munchshroom x6 Fungus Breeder x1 |
Boomshroom x43 Munchshroom x6 Fungus Breeder x1 |
Boomshroom x8 | Boomshroom x8 | 1420 (1672 Impossible) |
Events[]
New Tower Unlocked |
Level 4 Druid Tower Weirdwood |
---|---|
This huge treant is of the very angry kind! It gives a whole new meaning to "wrath of the forest". |
New Enemy Wave 2 |
Boomshroom |
---|---|
A very unstable variety of mushroom that explodes when threatened.
|
New Enemy Wave 4 |
Munchshroom |
---|---|
Huge mushrooms with razor sharp teeth, capable of munching through armor and bone alike!
|
New Enemy Wave 7 |
Fungus Breeder |
---|---|
Masters of mushrooms who wander about infecting the land with their spores.
|
Related Achievements[]
SHROOM SAYS Complete a 9 tap challenge of the Shroom Game.
Trivia[]
- There are many Gnomes that live in Mushroom houses
- If you tap on them, they will disappear in a puff of cloud, reappearing after some time
- Gnomes do some things when idle:
- They will pick a wooden banjo, playing on it
- They will lay down and sleep
- They will use their wand and teleport away, later reappearing
- They will pick big gem from the ground and hide it in their cap
- Gnomes and their Mushroom houses are based on Smurfs
Levels • Kingdom Rush | |
Main Campaign | Southport • The Farmlands • Pagras • Twin Rivers • Silveroak Forest • The Citadel • Coldstep Mines • Icewind Pass • Stormcloud Temple • The Wastes • Forsaken Valley • The Dark Tower |
Elite | Ruins of Acaroth • Sarelgaz's Lair • Rotten Forest • Fungal Forest • Hushwood • Bandit's Lair • Glacial Heights • Ha'Kraj Plateau • Pit of Fire • Pandaemonium • Rotwick • Ancient Necropolis • Nightfang Swale • Castle Blackburn |
DLC | |
Endless | Rage Valley |
Levels • Kingdom Rush: Frontiers | |
Main Campaign | Hammerhold • Sandhawk Hamlet • Sape Oasis • Dunes of Despair • Buccaneer's Den • Nazeru's Gates • Crimson Valley • Snapvine Bridge • Lost Jungle • Ma'qwa Urqu • Temple of Saqra • The Underpass • Beresad's Lair • The Dark Descent • Emberspike Depths |
Elite | Port Tortuga • Storm Atoll • The Sunken Citadel • Bonesburg • Desecrated Grove • Dusk Chateau • Darklight Depths |
DLC | |
Endless | Ruins of Nas'De • Temple of Ethereal Evil |
Levels • Kingdom Rush: Origins | |
Main Campaign | Gray Ravens • The High Cross • Waterfall Trails • Redwood Stand • Royal Gardens • Gryphon Point • Rockhenge • Grimmsburg • The Crystal Lake • Neverwonder • The Unseelie Court • The Ascent • Arcane Quarters • Mactans' Retreat • Shrine of Elynie |
Elite | Galadrian's Wall • Blood Quarry • Beheader's Seat • Duskwood Outpost • Duredhel Outskirts • Dwaraman Gates • Tainted Pit |
DLC | |
Endless | Valor's Rest • Twilight Invasion |