Ogre Magi are powerful two-headed Ogres with strong magical abilities.
Overview[]
These spell casting Ogres have the power to absorb damage from nearby enemies.
Ogre Magi are powerful, blue, two-headed magical ogres found in the Hulking Rage mini-campaign. They have the unique ability of absorbing 50% damage from their nearby allies, and have a strong physical ranged attack, along with high magical resistance and quick regeneration. Unlike the average Ettins, the two heads of an Ogre Magi get along quite well together and are smart enough to not smack themselves with their own club - thus, they do not stop periodically.
Strategy[]
- The combination of one or more Ogre Magi and a mob is lethal; their damage absorption ability makes a mob surprisingly durable and they can roll through your defenses. It's best to:
- Destroy the Magi as early as possible.
- Try to keep them separate from mobs by careful management - Reinforcements are useful for this.
- Lightning and hero spells can be saved to hit the Magi and deal huge damage or eliminate them entirely. They are also vulnerable to instant kill mechanics, which should be exploited to the fullest. The Hero or reinforcements can be used to hold back the Magi and let mobs get ahead of them, out of reach of their protection.
- Area damage is especially effective, as it damages the Ogre Magi itself plus nearby enemies. A single cast of thunderbolt when an Ogre Magi is stacked on top of Ettins can bring it from full health to none easily.
- Another good strategy is to place Arcane Archers near the entrance, who can weaken their formidable magic resistance.
- Despite having a club, they remain ranged enemies, shooting bolts even if when forced in melee. Therefore, Eridan cannot dodge their attack, and Lynn's Curse of Despair doesn't lower their damage.
Appearances[]
Trivia[]
- The Ogre Magi's appearance is possibly based on the hero Ogre Magi in Dota 2.