This article is about the hero in Kingdom Rush: Vengeance. For the similarly named boss in Kingdom Rush, see Moloch.


Kingdom rush vengeance hero03

Oloch the Infernal Mage is a free hero in Kingdom Rush: Vengeance. Oloch is unlocked at stage seven, Northerners' Outpost and starts at Level 5.


Oloch, the dark arts-trained demon, helped Vez'nan's escape from imprisionment in lieu for a share of his power. He now aids Vez'nan's campaign, biding his time to unleash his treacherous plan to turn the fact in his favor.

Oloch, the demon, always excelled in both learning and using the dark arts. A mage prodigy who constantly got shadowed by his older brothers. The resentment and jealousy grew inside him, consistently striving to gather more power and thus show them who’s the best.

He started looking for “alternative” ways to get into a position of prestige, that’s when he found out about my plans to finally escape imprisonment. A deal was struck, power was given and I, the Dark Lord, was now free. Yet, everything always comes with a price, and for this favor, I granted Oloch a position as one of the top servants of my cause.

However, his plans didn’t end there, this was but the beginning of something bigger and far more sinister. Oloch thinks he can plot to take my crown and proclaim himself the new Dark Lord... I do not care for traitors, but it will be amusing to see him try.



Oloch 1 DUPLICATION (active, cooldown: 25 seconds) (4/4/4 hero points):

Oloch makes two illusions of himself that attack enemies for 6 seconds.
Level Ranged Damage (1.5s)
1 10-20
2 16-48
3 24-72

Oloch 2 MAGMA ERUPTION (active, cooldown: 25 seconds) (2/2/2 hero points):

Casts an infernal spell that erupts 3/4/5 lava geysers, each geyser dealing 20/40/60 True Damage.

Oloch 3 HELLISH INFUSION (active, cooldown: 20 seconds) (1/2/3 hero points):

Oloch infuses up to 3 nearby towers for 6 seconds, giving them 10%/20%/30% extra damage.

Oloch 4 DEMONIC BLAST (active, cooldown: 30 seconds) (2/2/2 hero points):

Oloch summons a massive ball of fire and throws it at a target, dealing 60-180/120-360/180-540 magical damage

Ultimate Spell

Oloch HS SEAL OF ISOLATION (active, cooldown: 30/27/24/20 seconds) (1/2/3 hero points):

Moves a group of enemies* (max 10) back. Further upgrades increase the distance (15/25/35/45 nodes) and reduce the cooldown.

*: Excludes bosses.



When Oloch dies, he explodes, dealing 50/70/100 damage to nearby enemies. Damage increases at levels 5 and 10.


Level HP Heal Rate (2.0s) Melee Damage (1.0s) Ranged Damage (1.8s) Armor Respawn
1 150 15 1-3 4-8 None 18s
2 165 16 2-4 7-12 None 18s
3 180 18 3-5 10-17 None 18s
4 195 19 4-7 12-21 None 18s
5 210 21 4-8 13-25 None 18s
6 225 22 5-9 16-29 None 18s
7 240 24 6-10 18-33 None 18s
8 255 25 6-12 20-37 None 18s
9 270 27 7-13 22-42 None 18s
10 285 28 8-14 25-46 None 18s
Oloch deals magic damage both in ranged and melee.

Tips and Tricks


  • Scope: 320 in ranged

Related Upgrades

  • KRVUp Backto BACK TO BATTLE (1 upgrade point): Reduces the respawn time of Heroes. (10% respawn reduction)
  • KRVUp Special SPECIAL TRAINING (1 upgrade point): Thanks to a secret and intense training heroes level up faster. (25% extra XP gain)
    • KRVUp Oneman ONE MAN ARMY (2 upgrade points): All heroes improve their base attack damage. (15% extra damage)
  • KRVUp Ultimate ULTIMATE POWER (1 upgrade point): All heroes' Ultimate skills now have their cool downs reduced. (20% CD reduction)
    • KRVUp Will IRON WILL (2 upgrade points): All heroes improve their maximum health. (20% HP increase)
  • KRVUp Shield SHIELD OF PROTECTION (2 upgrade points): Every basic attack inflicted to a hero has a small chance of dealing no damage. (10% chance to trigger)
  • KRVUp SWind SECOND WIND (4 upgrade points): Heroes now have a small chance of instantly respawning. (10% chance to trigger)


  • "Wanna make a deal?"
  • "Toasty!"
  • "Smoking!"
  • "Hot damn, I'm too hot!"
  • (death) "The clock ticks life away!"


  •  The name Oloch is found in the Pathfinder Roleplaying Game, although in this game it is attributed to an orc instead of a demon.
  • Several of Oloch's abilities are derived from previous Demon enemies in Kingdom Rush. The Infernal Combustion passive is a trait shared by all Demon enemies, Duplication is unique to the Demon Legion, and Demonic Blast comes from the fire throwing Flareon.
  • "Wanna make a deal?"
    • Demons, particularly Crossroad Demons are known for making deals with humans. It is usually some kind of power or privilege, in exchange for the human soul.
  • "Toasty!"
    • An Easter Egg found in the video game Mortal Kombat II. The face and voice of sound designer Dan Forden appears on the screen and says this phrase if the player performs a particular move. Making additional button presses during this brief pop-up unlocks a battle with a hidden character.
  • "Smoking!"
    • A variation of "Smokin'!" The catchphrase of the titular character of the 1994 film The Mask
  • "Hot damn, I'm too hot!"
    • Two sections in reverse from the song Uptown Funk by Mark Ronson. The original line is "I'm too hot, hot damn!"
  • "The clock ticks life away!"
    • Lyrics from the song "In the End" by American rock band Linkin Park.


Hero Room Icon copy
Kingdom Rush
Icon GeraldIcon AlleriaIcon MalikIcon BolinIcon MagnusIcon IgnusIcon DenasIcon EloraIcon IngvarIcon HacksawIcon OniIcon Thor
Kingdom Rush: Frontiers
Icon AlricIcon MirageIcon CronanIcon BruxaIcon BlackthornIcon NivusIcon DierdreIcon GrawlIcon ShatraIcon KarkinosIcon KutsaoIcon DanteIcon KhuzIcon SaitamIcon AshbiteIcon Bonehart

Rurin ImageThe Black Corsair ImageLucrezia

Kingdom Rush: Origins
Icon EridanIcon ArivanIcon CathaIcon RazzRagsIcon LilithIcon RegsonIcon PDenasIcon XinIcon LynnIcon VeznanIcon BravebarkIcon FaustusIcon DuraxIcon BruceIcon PhoenixIcon Wilbur

Young AlleriaMalik 2Bolverk

Kingdom Rush: Vengeance
Icon VerukIcon AsraIcon OlochIcon MargosaIcon MortemisIcon TraminIcon JigouIcon JunpaiIcon SG11Icon Beresad